Minimap mod
summer_light
27 Mar 2012

It will be convenient to immediately see on the minimap, who is closer, but who continue to 450 m (see your shot, do not see it).
Perhaps this is more appropriate for the minimap tank destroyers.
Only a small yellow circle - 50 m - 100% limit of detection of the first - come in handy for many.
Line of sight - red beam.
The mod works properly only in a minimal amount of.
Scale for all dimensions is not yet possible.
Installation : file Minimap.swf copy to World_of_Tanks\res_mods\0.7.1.1\gui\flash\
Download : Deposit, Letitbit.
Terran_wrath
27 Mar 2012
Looks nice
I hope it'll run with my other mods(sometimes my minimap appeared in the middle of the screen(battle.swf maybe?)... good I always test mods before I go into real battles.
Cheers and keep up the good work m8!
I hope it'll run with my other mods(sometimes my minimap appeared in the middle of the screen(battle.swf maybe?)... good I always test mods before I go into real battles.
Cheers and keep up the good work m8!
18_bogdanel
27 Mar 2012
This is an awesome mod, but the minimap can't be zoomed anymore (using Ctrl-'+').
Also, does it take into account that different maps have different world sizes (600x600, 800x800 or 1000x1000)? I guess not, because the circles look the same size on different sized maps.
Also, does it take into account that different maps have different world sizes (600x600, 800x800 or 1000x1000)? I guess not, because the circles look the same size on different sized maps.
JejKey
27 Mar 2012
@18_bogdanel:
Unfortunately you are right. This mod is working correctly on maps 1000×1000 meters only.
http://img.jejkey.net/1161.png
http://img.jejkey.net/1160.png
Unfortunately you are right. This mod is working correctly on maps 1000×1000 meters only.
http://img.jejkey.net/1161.png
http://img.jejkey.net/1160.png
Terran_wrath
27 Mar 2012
JejKey, on 27 March 2012 - 09:21 PM, said:
@18_bogdanel:
Unfortunately you are right. This mod is working correctly on maps 1000×1000 meters only.
http://img.jejkey.net/1161.png
http://img.jejkey.net/1160.png
Unfortunately you are right. This mod is working correctly on maps 1000×1000 meters only.
http://img.jejkey.net/1161.png
http://img.jejkey.net/1160.png
Just noticed the same...
Is there a way to make it work for others too?
Good mod though.
Cheers!
summer_light
28 Mar 2012
The mod works properly only in a minimal amount of.
Scale for all dimensions is not yet possible.
Scale for all dimensions is not yet possible.
Zs4zet
28 Mar 2012
JejKey, on 27 March 2012 - 09:21 PM, said:
@18_bogdanel:
Unfortunately you are right. This mod is working correctly on maps 1000×1000 meters only.
http://img.jejkey.net/1161.png
http://img.jejkey.net/1160.png
Unfortunately you are right. This mod is working correctly on maps 1000×1000 meters only.
http://img.jejkey.net/1161.png
http://img.jejkey.net/1160.png
Fortunately or unfortunately, but without zoom are unusable. I not see it.
Otherwise it would be a great mod...
18_bogdanel
31 Mar 2012
Zs4zet, on 28 March 2012 - 06:34 PM, said:
Fortunately or unfortunately, but without zoom are unusable. I not see it.
Otherwise it would be a great mod...

Otherwise it would be a great mod...
So, I just found out that the zoom works after the update to 0.7.2 and using XVM 2.0 mod. Now only if it would scale well with different sized maps...
Xigmat
24 Jul 2012
What the hell are these for filehosters? Can you upload it somewhere where i actually can download it?^^ both just spamming me with ads and now download at all :/
namib_digger
25 Jul 2012
Hi - I like this mod vrey much - it sems that scale works now...or am I dumb (I have xVM installed .- without using it at the moment, got too frustrating to see that xVM is right... )? Could this be the reason why scaling seems to work?
One irritating thin gis that a kill i smarked as a red square - which looks like an arty. That is confusing at the beginning, but you get used to it. Anyways i would prefer a sign which is different from any other icons when a kill occurs - or leave it completely.
A great and extremly usefull mod if you know about distances, viewranges and limitations.
Where can i get more nformation about the outer circel (500 m?)
One irritating thin gis that a kill i smarked as a red square - which looks like an arty. That is confusing at the beginning, but you get used to it. Anyways i would prefer a sign which is different from any other icons when a kill occurs - or leave it completely.
A great and extremly usefull mod if you know about distances, viewranges and limitations.
Where can i get more nformation about the outer circel (500 m?)
BucketOfBlood
26 Jul 2012
namib_digger, on 25 July 2012 - 09:25 AM, said:
Hi - I like this mod vrey much - it sems that scale works now...or am I dumb (I have xVM installed .- without using it at the moment, got too frustrating to see that xVM is right... )?
namib_digger, on 25 July 2012 - 09:25 AM, said:
One irritating thin gis that a kill i smarked as a red square - which looks like an arty. That is confusing at the beginning, but you get used to it. Anyways i would prefer a sign which is different from any other icons when a kill occurs - or leave it completely.
In /gui/gui_settings.xml file find line:
<showMinimapDeath> True </showMinimapDeath>
and change "True" with "False", this turns off death indicator on minimap.
Excuse my poor english.
Edited by BucketOfBlood, 26 July 2012 - 10:47 AM.


