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7.2 Nerf Conspiracies


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HarryStotle #1 Posted 02 April 2012 - 01:16 PM

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As we all know, patch 7.2 Nerfed everything.

So can you all please add your conspiracy theories below so that sensible forum users can ignore all this nonsense as it will all be in one easy to ignore thread.

Thanks

:Smile_honoring:



Mods: Can this be moved to Gameplay Discussion pls?

Moved to off-topic section as it is the most appropriate for this thread.

Hunter1911


Nectaria #2 Posted 02 April 2012 - 02:00 PM

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I can't ammorack a Maus with my Luchs anymore

libaf #3 Posted 02 April 2012 - 02:02 PM

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I heard something or other was maybe nerfed! No-one can confirm it with actual testing, but it seems so plausible! Also, Onyxia clearly does more deep breaths than pre patch. OMG WG WTF?!

Private_Miros #4 Posted 02 April 2012 - 02:10 PM

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7.2 nerfed me!

I swear I won more before this weekend.

Damn you WG!

Highway_Star #5 Posted 02 April 2012 - 02:10 PM

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I heard the Patton no longer burns money. Lol even that sounds too far fetched to be a conspiracy theory. :D

69thBuLLeT #6 Posted 02 April 2012 - 02:16 PM

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View PostPrivate_Miros, on 02 April 2012 - 02:10 PM, said:

7.2 nerfed me!

I swear I won more before this weekend.

Damn you WG!

QFT...

My win ratio has taken a swan dive this last weekend. :huh:

Khitan #7 Posted 02 April 2012 - 02:20 PM

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Yeh like WTF - I took my Renault out for a spin and only got 4 kills - totally nerfed to death man.

Intruder313 #8 Posted 02 April 2012 - 02:24 PM

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Amusing thread Harry but the fact is 0-damage never previously occurred on "Penetration" result and this stood out like a sore thumb in testing so I was amazed it made it Live.

This means 1 of 4 bugs/bad design choices:

1. There's the same rate of 0-damage hits but they've chosen to allow the "Penetration" voice to play for these.
2. The "Penetration" voice is playing by mistake instead of some of the other stupid messages we wanted gone.
3. There's a whole new category of 0-damage hits bugged into the code.
4. Damage is being caused but the new OTM is not showing it...(least likely)

Rememeber they have fiddled about with armour again and introcuced a Perk to boost Crit rates...scope for bugs!

After getting 4-5 in a row on my Object 704 (Penetration of near 290) and another 4 the game after I'm paranoid enough to feel it's option 3 at this point!
There's plenty of calls for this to be looked at here and on the US forum already so I look forward to an official response :)

Esourze #9 Posted 02 April 2012 - 02:25 PM

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They nerfed CW's for small clans again all of west africa wanished under the sea again. :Smile-izmena:

az879 #10 Posted 02 April 2012 - 02:26 PM

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From the EULA:

Quote

WN may deploy or provide patches, updates and modifications to the Game that must be installed for the user to continue to play the Game. WN may update the Game remotely including without limitation the Game Client residing on the user’s machine, without the knowledge of the user, and you hereby grant to WN your consent to deploy and apply such patches, updates and modifications.

Stealth nerfs do exist !

HarryStotle #11 Posted 02 April 2012 - 03:17 PM

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View PostIntruder313, on 02 April 2012 - 02:24 PM, said:

Amusing thread Harry but the fact is 0-damage never previously occurred on "Penetration" result and this stood out like a sore thumb in testing so I was amazed it made it Live.

This means 1 of 4 bugs/bad design choices:

1. There's the same rate of 0-damage hits but they've chosen to allow the "Penetration" voice to play for these.
2. The "Penetration" voice is playing by mistake instead of some of the other stupid messages we wanted gone.
3. There's a whole new category of 0-damage hits bugged into the code.
4. Damage is being caused but the new OTM is not showing it...(least likely)

Rememeber they have fiddled about with armour again and introcuced a Perk to boost Crit rates...scope for bugs!

After getting 4-5 in a row on my Object 704 (Penetration of near 290) and another 4 the game after I'm paranoid enough to feel it's option 3 at this point!
There's plenty of calls for this to be looked at here and on the US forum already so I look forward to an official response :)


Or there is a more simple expanation. I always wondered about these 0% damage hits but what i have concluded is that HP indicator isn't as fast at updating as it used to be. It takes longer now to tell me the enemy is knocked out, and have a look at the HP indicator a few seconds after a non lethal  shot and you will see it is lower despite no one else shooting the target.

Maybe we can test it later but i noticed the delay about 3 patches ago. It's only now i have the WG version of OTM that you can clearly see the delay.


This thread is primarily designed for the stealth nerf bunch ie: they nerfed my Type income, reduced view range and rof etc

HarryStotle #12 Posted 02 April 2012 - 03:20 PM

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View PostEsourze, on 02 April 2012 - 02:25 PM, said:

They nerfed CW's for small clans again all of west africa wanished under the sea again. :Smile-izmena:


Don't be ridiculous. They would never make it harder for smaller clans........:unsure:

Intruder313 #13 Posted 02 April 2012 - 03:32 PM

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Harry - that was my 4th suggestion :)

Stealth Nerfs: I got nothing for ya right now!


EDIT: they nerfed me.

frotsyDon #14 Posted 02 April 2012 - 04:11 PM

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i cant kill T1 in my IS7 no more,what the hell!?

JohnTunstaII #15 Posted 02 April 2012 - 05:15 PM

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View PostIntruder313, on 02 April 2012 - 02:24 PM, said:

Amusing thread Harry but the fact is 0-damage never previously occurred on "Penetration" result and this stood out like a sore thumb in testing so I was amazed it made it Live.

This means 1 of 4 bugs/bad design choices:

1. There's the same rate of 0-damage hits but they've chosen to allow the "Penetration" voice to play for these.
2. The "Penetration" voice is playing by mistake instead of some of the other stupid messages we wanted gone.
3. There's a whole new category of 0-damage hits bugged into the code.
4. Damage is being caused but the new OTM is not showing it...(least likely)

Rememeber they have fiddled about with armour again and introcuced a Perk to boost Crit rates...scope for bugs!

After getting 4-5 in a row on my Object 704 (Penetration of near 290) and another 4 the game after I'm paranoid enough to feel it's option 3 at this point!
There's plenty of calls for this to be looked at here and on the US forum already so I look forward to an official response :)


You are damm right with it , i did today with my 704 penetration but no dmg to batchat to side armor , i remember with Lorraine and gun with avg pene bounced KV tier V not KV 5 four times in row to the turret with 90 mm armor angled to me from 10 M distance .

This game looks is more and more about " damm luck " , cause i cant be sure even with direct hits to weak spots of tanks , because they just can do penetration but no damage ...

Or what if its all made for profit and DEVS want from me waste real money to gold and from gold i will buy APCR or HEAT ammo and better" penetration with dmg chance"?
What if Batchat before nerf was just plan for people which wanted really fast reach this OP vechile without troubles with lower tiers and they simply converted thousands exp to free exp for gold (real money).

I dont care but i think primary target of WG is make profit for itself and we still dont know which ways are used for it .

KuroNyra #16 Posted 03 April 2012 - 12:20 PM

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I always Die first now! Damn you WG!!!

shiftypowers2002 #17 Posted 03 April 2012 - 02:14 PM

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They nerfed the amount of birds appearing in each map my a massive 50%

Not only that they changed their colour and won't give me my gold back!!!

:Smile-izmena:

MyCom_Spitfire_ #18 Posted 03 April 2012 - 03:06 PM

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e75 upper hull when angeled has taken a armour nerf,ive been penned 10times in a single match when angeled,t30,is4,is7,gw tiger and a lorraine.
Before they all bounced and it was rare....

Zhuko1943 #19 Posted 05 April 2012 - 08:45 AM

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View PostHarryStotle, on 02 April 2012 - 03:17 PM, said:

Or there is a more simple expanation. I always wondered about these 0% damage hits but what i have concluded is that HP indicator isn't as fast at updating as it used to be. It takes longer now to tell me the enemy is knocked out, and have a look at the HP indicator a few seconds after a non lethal  shot and you will see it is lower despite no one else shooting the target.

Maybe we can test it later but i noticed the delay about 3 patches ago. It's only now i have the WG version of OTM that you can clearly see the delay.


This thread is primarily designed for the stealth nerf bunch ie: they nerfed my Type income, reduced view range and rof etc

I have noticed that to




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