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You ask - We reply. Bulletin 14


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Community #1 Posted 19 April 2012 - 04:26 PM

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Got questions on your mind? Don’t ponder any longer! The devs give answers to the community’s most pressing questions right here in the newest edition of You Ask – We Reply!

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paddolvski #2 Posted 19 April 2012 - 04:32 PM

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are you going to change something about the matchmaking when the following update is coming?

Trent #3 Posted 19 April 2012 - 04:37 PM

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Why don't you just write who actually asked the questions (nick + server), so you won't see a flood of "RU server asks, we reply"-style posts again? :P

I mean, I can easily believe that most of the questions are exactly the same for all servers, but not all here are as gullible sensible as me.


[EDITED TO ADD:]
Told you - and within 60 seconds of my post...  :D

Wokadoa #4 Posted 19 April 2012 - 04:37 PM

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another ru server question Ya-Wr

Dasdes #5 Posted 19 April 2012 - 04:37 PM

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Quote

"I remember, that some Developer promised a map with a secret facility on it, where Ratte would be standing somewhere as a part of décor. Are you working in that direction?
"
No, we are not. Sorry, it was a joke.

Disappointing..  :(

Tho it would be really nice if had some facility battle.

NinjaPirateiPodViking #6 Posted 19 April 2012 - 04:48 PM

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This is just a translation of the Russian Q&A, they don't seem to pick questions from other clusters, although overlord does answer in the Q&A threads.

General_Pershing #7 Posted 19 April 2012 - 05:01 PM

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You ask-we make our stupid questione-we reply our stupid questions. Useless as usual.

Quote

Will you return horns?
Yes, in one of the later updates.
Hmm, the most important question. Who cares about MM problems and 0% critical, when we dont have horns?

And where that community profile gained all of those + points?

Pandemoniaa #8 Posted 19 April 2012 - 05:05 PM

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Quote

Will we ever get back the ‘ring’?

No.

Wtf is this? :)

Szturmi #9 Posted 19 April 2012 - 05:06 PM

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Well all questions I asked some time ago were not answered, but we got answeres for questions already asked a few times.

Bourinos #10 Posted 19 April 2012 - 05:07 PM

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Quote

Do you plan to add a ‘sound update’, which will add more diversity, including different and individual sounds for engines/guns, as well as more sound effects (ambient etc.) on maps?

Yes, we are working on a sound update. It will include different sounds for engines/guns and the improvement of in-game sounds in general.

YES! I can't wait to hear the wrath of 1800 HP engines or even less, even a KT engine is REALLY impressive! (like in this video)

But I'm disappointed for the 0% critical which is still here and for not changing the crappy PZ V/IV of tiers, tier VI not able to pen a KV with 103mm pengun it's a little bit annoying... (I made the most ridiculous 0% crit 2 days ago, zeroing a T50-2 with a direct hit 203mm on object 212 (loaded HE ofc))

mystikro #11 Posted 19 April 2012 - 05:09 PM

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Quote

Will you return horns?

Yes, in one of the later updates.
This is so dumb, I have no words for it. Good thing you are planning to improve sounds, because I will be playing with sounds disabled if you give retards any horns. And there are MANY retards playing the game, giving them something to stress everybody with no option to disable the horns.

pablozfzw #12 Posted 19 April 2012 - 05:13 PM

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"we will fix the 0dmg crits"
"we will change the matchmaker, for more complex one with lower tier spreed, and taking into account players stats"
"we will rebalance arty in matches: for instance lower ammount"

... i would like to see that one, untill i will not see them, WG will not see either me, or my money in this game.

Stieger11 #13 Posted 19 April 2012 - 05:13 PM

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View PostGeneral_Pershing, on 19 April 2012 - 05:01 PM, said:

You ask-we make our stupid questione-we reply our stupid questions. Useless as usual.


Hmm, the most important question. Who cares about MM problems and 0% critical, when we dont have horns?

And where that community profile gained all of those + points?

I really don't get it... Who the hell want these horns? Is this one player's silly idea? What's the function of such thing? Annoy others? (Had these tanks horns IRL anyway?)

DrStrix #14 Posted 19 April 2012 - 05:23 PM

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When do you gone treat the engine and transmission as two different parts?
A hit in front shall not damage the engine, only transmission. If the engine is mounted in rear!
And a hit in rear shall not damage the transmission, only engine.
It is two completely different parts in a tank!

del502150176 #15 Posted 19 April 2012 - 05:29 PM

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Will the Sturmtiger have the 380mm RW 61 gun? It could oneshoot tier 10 heavies even with splash damage.. Guess accuracy would be almost nothing if it was to be an arty. :blink::blink::blink:
" Its primary task was to provide heavy fire support for infantry units fighting in urban areas"
:Smile-hiding:
Posted Image

Posted Image

eskax #16 Posted 19 April 2012 - 05:29 PM

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This should we renamed:

"RU server asks, we avoid"

I really dont know why you publish these questions, if it was from me I would trade all this (answers) for 1 regarding: MM , o% crits or any other inportant reason.

WG please stop answering questions nobody cares about.

Lbano #17 Posted 19 April 2012 - 05:30 PM

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What is the "ring"??

IamSalvation #18 Posted 19 April 2012 - 05:30 PM

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Quote

Will there be a possibility to change the panel, where modules and vehicle HP are displayed? There are plenty of mods, but we want something official and of better quality.

Currently we do not plan to do anything along those lines.

Big LOL at this question!

The Mods are perfect! Official and better quality? Like the f´ed up Over Target Markers? No thanks, the Modders do it better.
Big thanks to all Moders out there helping to make this game a lot better! :)

Radu6 #19 Posted 19 April 2012 - 05:35 PM

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"Will SPGs be able to aim below the bridges? Currently there is some kind of a dead zone for Artillery.

And it’s logical, in general. Shells won’t be able to pass through the bridges."

Whose brilliant failed 5th grade physics question was this? OMG...there are also deadzones behind buildings!

Statnik_Vecne_Zivi #20 Posted 19 April 2012 - 05:37 PM

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View PostLbano, on 19 April 2012 - 05:30 PM, said:

The Sturmtiger will have gun firing physics similar to the current vehicles of this type

How similar? What current vehicles of this type? That is only one tank firing rocket.




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