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T34

T34

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Poll: Allowing the community to decide. (1332 members have cast votes)

You have to complete 250 battles in order to participate this poll.

What equipment do you use on the T34?

  1. Enhanced Gun Laying Driver (808 votes [20.79%])

    Percentage of vote: 20.79%

  2. Vertical Stabilizer Mk 2 (817 votes [21.02%])

    Percentage of vote: 21.02%

  3. Coated Optics (71 votes [1.83%])

    Percentage of vote: 1.83%

  4. Fill Tanks with CO2 (5 votes [0.13%])

    Percentage of vote: 0.13%

  5. Large-Caliber Tank Gun Rammer (1187 votes [30.55%])

    Percentage of vote: 30.55%

  6. "Wet" Ammo Rack Class 2 (9 votes [0.23%])

    Percentage of vote: 0.23%

  7. Improved Ventilation Class 3 (752 votes [19.35%])

    Percentage of vote: 19.35%

  8. Large Spall Liner (47 votes [1.21%])

    Percentage of vote: 1.21%

  9. Toolbox (55 votes [1.42%])

    Percentage of vote: 1.42%

  10. Binocular Telescope (68 votes [1.75%])

    Percentage of vote: 1.75%

  11. Camouflage Net (45 votes [1.16%])

    Percentage of vote: 1.16%

  12. Nothing (22 votes [0.57%])

    Percentage of vote: 0.57%

What Consumables do you use on the T34?

  1. Case of Cola (43 votes [1.10%])

    Percentage of vote: 1.10%

  2. 105-Octane Gasoline (30 votes [0.77%])

    Percentage of vote: 0.77%

  3. Automatic Fire Extinguishers (188 votes [4.81%])

    Percentage of vote: 4.81%

  4. Large First Aid Kit (84 votes [2.15%])

    Percentage of vote: 2.15%

  5. Large Repair Kit (93 votes [2.38%])

    Percentage of vote: 2.38%

  6. 100-Octane Gasoline (78 votes [1.99%])

    Percentage of vote: 1.99%

  7. Small First Aid Kit (1209 votes [30.92%])

    Percentage of vote: 30.92%

  8. Small Repair Kit (1226 votes [31.36%])

    Percentage of vote: 31.36%

  9. Manual Fire Extinguishers (959 votes [24.53%])

    Percentage of vote: 24.53%

Vote Hide poll

Czef #21 Posted 06 May 2012 - 10:13 AM

    Corporal

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@peachpest
T34 doesn't have tier 9 MM, it has normal tier 8 HT MM, worse than Loewe, or KV5, but the same as IS3 etc. And you just can't handle it or you are very unlucky. After 100 battles on it i have better stats than on old T34/M103, only DPB is a bit worse. Stats on my T34 after 100 battles: 59 wins, 40 loses,  47 survived battles, 176 kills, 2173 DPB, 681 XP per battle (without premium). I even prefer it to the T32 because of gun.

peachpest #22 Posted 06 May 2012 - 11:23 AM

    Corporal

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View PostCzef, on 06 May 2012 - 10:13 AM, said:

@peachpest
T34 doesn't have tier 9 MM, it has normal tier 8 HT MM, worse than Loewe, or KV5, but the same as IS3 etc. And you just can't handle it or you are very unlucky. After 100 battles on it i have better stats than on old T34/M103, only DPB is a bit worse. Stats on my T34 after 100 battles: 59 wins, 40 loses,  47 survived battles, 176 kills, 2173 DPB, 681 XP per battle (without premium). I even prefer it to the T32 because of gun.

Well untill they update the MM chart for 7.2 i guess we wont know what MM it really has, and yes i can handle the T34 hell iv had enough practise playing slow unwieldy tanks before now seeing as i still own and play the KV2 and KV3 and you play the T34 along the same sort of lines so dont try and make out im doing it wrong because i know im not.

SchurkjeBoefje #23 Posted 06 May 2012 - 05:38 PM

    Warrant Officer

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I don't want to be paranoid, but there is really something wrong with this gun.


One match, the one I had just now. Bounced on a Tiger P turret or hullside, 20 meter range, bit of downward angle but still! 248 pen vs 120 max raw armor.

Next a VK3601 rushed me, no angle, not vertical not lateral, no angle at all. I hit him square on the front. 25 meters away or so

Bounce/ding


Couple minutes later I shoot a KT in the ass. Right in his ass, barely any lateral angle, no vertical angle, 15 meters away.


Bounce/ding



Srsly, thats not normal. Sure, weird bounces happen but this 120mm has them more in my experience. More and weirder.

Edited by SchurkjeBoefje, 06 May 2012 - 05:39 PM.


Jukelo #24 Posted 06 May 2012 - 06:05 PM

    Colonel

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The T34 is awesome, brings lots of cash, is a win machine. If you can use the gun well and hide your lower hull, which most people having played US heavies can you'll decimate them.

Oh and, just like all US heavies, it can do the sidescrapper quite well thanks to the huge tracks.

SchurkjeBoefje #25 Posted 06 May 2012 - 06:18 PM

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I just bounced on the side of an ARL :) No angle, close range. "Boinggg"


Call me paranoid, this thing is bugged somehow. Maybe the penetration range is way larger on the bottomside than its supposed to be or something. I dunno. It's just weird.

PI01 #26 Posted 06 May 2012 - 11:06 PM

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nice

Napolean #27 Posted 07 May 2012 - 01:09 AM

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TBH, the T34 is ok. There are flaws with it, like aiming-time and poor traverse(both hull and turret). The thing it suffers from most though in my opinion, is the really poor view-range. Bumping it up to 393@100% or 402m@100% would not make it op in any way. Getting shot at by a E100/Maus/E-75/Big-house-with-gun 200m away from you and not spotting it, becomes annoying really fast. It would also fit its style, since it plays more like a turreted TD than a CQC brawler.

Edited by Napolean, 07 May 2012 - 01:10 AM.


tenumies #28 Posted 07 May 2012 - 07:13 AM

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I think this tank is best tier8, with good hands.

It can oneshot IS-4, IS-3 and many other tanks same tier and lower(mostly ammorack). Higher MM than löwe keeps that money flow constant.
After you have 2-3 skills full at your crew this tank is beast. Only annoyance is loooong aiming time, making faster tanks shoot you and then cover, so choose your position well, by staying back and trying to "sniper" is not good option, you must be behing front line tanks, but not front line.

Private_Miros #29 Posted 07 May 2012 - 10:38 AM

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View Posttenumies, on 07 May 2012 - 07:13 AM, said:

I think this tank is best tier8, with good hands.

It can oneshot IS-4, IS-3 and many other tanks same tier and lower(mostly ammorack). Higher MM than löwe keeps that money flow constant.
After you have 2-3 skills full at your crew this tank is beast. Only annoyance is loooong aiming time, making faster tanks shoot you and then cover, so choose your position well, by staying back and trying to "sniper" is not good option, you must be behing front line tanks, but not front line.

You say "best" and then give arguments why it is the worst :P

I like the T34 for its alpha damage and the credits it brings me. But I feel much, much, much safer in my T32 which shoots like a freaking medium rather than a TD with arty aim time and accuracy.

Terminal_Boy #30 Posted 07 May 2012 - 05:45 PM

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Not overly impressed so far with the T34, although my crew is only 76%. Using rammer, GLD and binocs.

Gun does good damage when you actually hit something. You have to be utterly still with the aiming circle mimised to stand a decent chance of scoring a hit at any range.

Multiple and instant criticals the moment you maneuver to support your team. Even hull down, the T34's turret doesn't seem as tough as the second T29 turret and is way less bouncy than that of my Lowe.

SchurkjeBoefje #31 Posted 07 May 2012 - 09:04 PM

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View PostTerminal_Boy, on 07 May 2012 - 05:45 PM, said:

Not overly impressed so far with the T34, although my crew is only 76%. Using rammer, GLD and binocs.

Gun does good damage when you actually hit something. You have to be utterly still with the aiming circle mimised to stand a decent chance of scoring a hit at any range.

Multiple and instant criticals the moment you maneuver to support your team. Even hull down, the T34's turret doesn't seem as tough as the second T29 turret and is way less bouncy than that of my Lowe.

I was used to my T32 turret, T34 premium (i never played the tier9, wasnt looking forward to that 120mm grind) turret is a lot more squishy indeed.

Especially commanders cupola and top/roof line seem to get penetrated a lot.

Jackson_Paradies #32 Posted 07 May 2012 - 09:14 PM

    Second Lieutenant

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god i hate this bugged piece of bullcrap

right hit from an E-100 with 15cm while he was driving at fullspeed
left hit (which fucking dont damage my tank) from a is-4 shooting me from the right side (which es even more redicioulus that this hit damaged me)

Posted Image

combattank #33 Posted 08 May 2012 - 08:57 PM

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View PostSchurkjeBoefje, on 06 May 2012 - 06:18 PM, said:

I just bounced on the side of an ARL :) No angle, close range. "Boinggg"


Call me paranoid, this thing is bugged somehow. Maybe the penetration range is way larger on the bottomside than its supposed to be or something. I dunno. It's just weird.
Its global problem, it only get more significant with low RoF guns
I get weird bounces with M103 aswell with 269 pen gun!!!

Irijan #34 Posted 10 May 2012 - 12:57 PM

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Nice tank, I've grinded it up so I'm used to US paper armor... What I love the most is taking revenge on all Type 59's out there that made my life miserable while grinding for it. :)

With gear I'm going for Vent, Vert. Stabilizer and Large-Caliber Tank Gun Rammer.
Picked wrong crew skills tho. :(
I didn't go for BiA since it was announced late that it works with 1 dead... Maybe I'll respec it tho.

SchurkjeBoefje #35 Posted 11 May 2012 - 05:27 PM

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Ive slapped a GLD on it when I first got the T34, because I had one laying around from when I used to have an arty.

You guys reckon Vert Stab is more efficient?

_Grim_ #36 Posted 11 May 2012 - 06:04 PM

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View PostSchurkjeBoefje, on 11 May 2012 - 05:27 PM, said:

Ive slapped a GLD on it when I first got the T34, because I had one laying around from when I used to have an arty. You guys reckon Vert Stab is more efficient?

From my experience Stab > GLD. I'm driving my T34 with Vents,Rammer and Stab and accuracy is OK.

minirhyder #37 Posted 14 May 2012 - 04:51 PM

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Running mine with a rammer, gun laying drive, and stabilizer. Aiming time isn't that bad, though the reload time still kills me a little bit on the inside :P

It's a nice tank for money making. Just frustratingly slow.

DeathByDribbling #38 Posted 14 May 2012 - 05:34 PM

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View PostTerminal_Boy, on 07 May 2012 - 05:45 PM, said:

Not overly impressed so far with the T34, although my crew is only 76%. Using rammer, GLD and binocs.

Gun does good damage when you actually hit something. You have to be utterly still with the aiming circle mimised to stand a decent chance of scoring a hit at any range.

Multiple and instant criticals the moment you maneuver to support your team. Even hull down, the T34's turret doesn't seem as tough as the second T29 turret and is way less bouncy than that of my Lowe.

76% crew = new crew which you did specially for the T34.

Did you realise you can put any american heavy crew in it without penalty (same for all premiums)?  I personally use my M103 crew and just swap them over.

Tank really needs a 100% crew + lots of modules + secondary skills to minimise the weak manoverability and aim time.  Bino's is a funny choice - I let others spot, and when I am reloading I make sure I am out of the line of fire (bino's force you to sit there visible to the world which means a quick death).

Edited by DeathByDribbling, 14 May 2012 - 05:37 PM.


SchurkjeBoefje #39 Posted 15 May 2012 - 06:21 AM

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I haven't even played my M103 yet because Ive been using the M103 crew in my T34, slowly swapping them out for 75% dedicated T34 tankers. Allowed M103 crew to gain a nice lump in secondary skill as well, around the 90% for some.


Figured out way too late, because I'm a stupid cunt, that I also could've just plunked my T32 crew in there. Which is a tank I'd like to keep, but which sits unplayed at the moment. So running the T34 with five T34 tankers and the T32 commander.


Will probably swap out the GLD for a vert stab some time soon. I don't even think -10% aim time weighs up vs the 20% better accurate during rotation (or in other words, a better starting point for your actual aimtime).


Anyone got any data on that? GLD vs Stab? My gut says stab, but im pretty a-mathematical so my guess is 100% raw amateur beef at best.


(hmmm...beef...)

DeathByDribbling #40 Posted 15 May 2012 - 09:47 AM

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View PostSchurkjeBoefje, on 15 May 2012 - 06:21 AM, said:

I haven't even played my M103 yet because Ive been using the M103 crew in my T34, slowly swapping them out for 75% dedicated T34 tankers. Allowed M103 crew to gain a nice lump in secondary skill as well, around the 90% for some.

It takes me about 20 seconds to swap the crews over.  That means I can play my M103 AND my T34 with a really good crew.  Why anyone would start putting dedicated 75% crew in a premium tank is beyond me?





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