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E 75

E-75 FAQ Tips Tactics Review Weak spots Discussion E 75

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Poll: Allowing the community to decide. (1323 members have cast votes)

You have to complete 250 battle in order to participate this poll.

What equipment do you use on the E-75?

  1. Enhanced Gun Laying Driver (451 votes [11.74%])

    Percentage of vote: 11.74%

  2. Vertical Stabilizer Mk 2 (690 votes [17.96%])

    Percentage of vote: 17.96%

  3. Coated Optics (116 votes [3.02%])

    Percentage of vote: 3.02%

  4. Fill Tanks with CO2 (9 votes [0.23%])

    Percentage of vote: 0.23%

  5. Large Caliber Tank Gun Rammer (1180 votes [30.71%])

    Percentage of vote: 30.71%

  6. "Wet" Ammo Rack Class 2 (18 votes [0.47%])

    Percentage of vote: 0.47%

  7. Improved Ventilation Class 3 (891 votes [23.19%])

    Percentage of vote: 23.19%

  8. Large Spall Liner (155 votes [4.03%])

    Percentage of vote: 4.03%

  9. Enhanced Torsion Bars 5+ t Class (17 votes [0.44%])

    Percentage of vote: 0.44%

  10. Toolbox (115 votes [2.99%])

    Percentage of vote: 2.99%

  11. Binocular Telescope (102 votes [2.65%])

    Percentage of vote: 2.65%

  12. Camouflage Net (72 votes [1.87%])

    Percentage of vote: 1.87%

  13. None (26 votes [0.68%])

    Percentage of vote: 0.68%

What Consumables do you use on the E-75?

  1. Chocolate (27 votes [0.69%])

    Percentage of vote: 0.69%

  2. 105-Octane Gasoline (15 votes [0.38%])

    Percentage of vote: 0.38%

  3. Automatic Fire Extinguishers (271 votes [6.95%])

    Percentage of vote: 6.95%

  4. Large First Aid Kit (98 votes [2.51%])

    Percentage of vote: 2.51%

  5. Large Repair Kit (119 votes [3.05%])

    Percentage of vote: 3.05%

  6. 100-Octane Gasoline (30 votes [0.77%])

    Percentage of vote: 0.77%

  7. Small First Aid Kit (1177 votes [30.16%])

    Percentage of vote: 30.16%

  8. Small Repair Kit (1201 votes [30.78%])

    Percentage of vote: 30.78%

  9. Manual Fire Extinguishers (964 votes [24.71%])

    Percentage of vote: 24.71%

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Arafel #621 Posted 12 April 2013 - 01:30 PM

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Still not entirely convinced GLD will actually be better than Vstab. Even if it would be better it will likely only be by a small margin, while you would lose on the initial dispersion bonus of the Vstab, making quick shots even more of a gamble. I will stick to Vstab on any tank that can mount it, unless someone can show me a tank where GLD is much faster than Vstab.

Kartoffelmos #622 Posted 13 April 2013 - 12:43 PM

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View PostArafel, on 12 April 2013 - 01:30 PM, said:

Still not entirely convinced GLD will actually be better than Vstab. Even if it would be better it will likely only be by a small margin, while you would lose on the initial dispersion bonus of the Vstab, making quick shots even more of a gamble. I will stick to Vstab on any tank that can mount it, unless someone can show me a tank where GLD is much faster than Vstab.

It seems that you are correct. I tried the same thing with IS-3 and ended up with these results:

Gun Laying Drive - turret rotation: 2,333 seconds
Gun Laying Drive - turret rotation and tank movement: 5,933 seconds
Vertical Stabilizer - turret rotation: 2,000 seconds
Vertical Stabilizer - turret rotation and tank movement: 5,600 seconds

I can't be bothered to do more tests, but it looks like the Gun Laying Drive is only useful on artillery, lower tier tanks and tank destroyers (without a turret, that is), while the Stabilizer is the best choice for most, if not all, tanks that can mount it.
One would think that the E-75, being a much heavier tank (thus a more stable platform), would have less dispersion with turret movement than the IS-3, but WG-logic trumps all. In any case, now I have to replace even more equipment! :<

EDIT: Oh, and with Snap Shot, the Stabilizer will have even more of an advantage. The IS-3 crew might have had that skill trained (can't remember :hiding:), but it shouldn't make a difference in the comparison.

Edited by Kartoffelmos, 13 April 2013 - 12:51 PM.


Arafel #623 Posted 16 April 2013 - 10:05 AM

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Wow, I thought GLD might be slightly faster than Vstab on an IS3 with is longer aim time and high dispersion, but it seems that Vstab is always the better option if you can choose between the two, excellent testing there Kartoffelmos.
About snap shot (and smooth drive), they will indeed favour the Vstab, but since on most nations you can only mount a Vstab at tier 8, your crews are probably working on their second skill, and will likely have picked at least one of the two. Testing without these skills is therefore not really needed.

Queen_of_Denial #624 Posted 18 April 2013 - 12:34 PM

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Does E-75 benefit from clutch braking? Should I accept playstyle that I am slow and sluggish or can CB do some difference?

ivaylo #625 Posted 18 April 2013 - 08:24 PM

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All i can say about this tank is that it is awesome tryed it yesterday for few games , if you angle the thing you will be surprised how many bounce offs you will have , really good tank probably the best on the tiger line of research for me .

Panthera #626 Posted 21 April 2013 - 09:27 PM

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E-75, in tier 9 games, is one of the few tanks in which you can actively choose to take damage or not. The only times I did badly in those games was when I became overconfident.

Iron_Funeral #627 Posted 22 April 2013 - 08:48 AM

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View PostKartoffelmos, on 13 April 2013 - 12:43 PM, said:

I can't be bothered to do more tests
I know you don't want to do more but I'm curious about the M103's numbers. If you know what I mean ;)

Zalmoxis91 #628 Posted 23 April 2013 - 02:02 PM

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Until I got my E-75 fully upgraded, the tank was one of the most painful grinds I've had.... Almost 200 battles until I got it fully upgraded, but it's worth it. Now I even make quite great profit with the top gun, generally around 15-20k on a nice game where I don't die ( this without premium).

Arafel #629 Posted 24 April 2013 - 12:05 PM

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View PostZalmoxis91, on 23 April 2013 - 02:02 PM, said:

Until I got my E-75 fully upgraded, the tank was one of the most painful grinds I've had.... Almost 200 battles until I got it fully upgraded, but it's worth it. Now I even make quite great profit with the top gun, generally around 15-20k on a nice game where I don't die ( this without premium).

Really? I found the E75 one of the most easy grinds ever. I have to admit I used free xp to get the top engine, but grinding the tracks, turret and top gun was no problem. The lower armour on the turret doesn't really matter, most people try to go for your lower glacis anyway, and the added accuracy of the 105 partly ofsets its lack of penetration (and allows you to stay a bit further from the enemy). Sure, upgraded the E75 is even better, but the grind was pretty good (in fact I got the ace badge after 4 games with the E75, where apart from the engine I was completely stock). If you really want a hard tier 9 grind I would suggest to try the patton, without the tracks, engine and top gun that tank is really bad.

Baja002 #630 Posted 25 April 2013 - 01:13 PM

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I'm grinding my way to elite E-75 and I must say it's really hard to play without the engine. It's not hard to defend or attack because I have gun from VK45, it's kinda annoying to get hit by the arty all the time due to low speed.... and not to mention all those splash hits that destroy my tracks.
I hope new engine will make it more mobile?

Other than that it's clear why many people stated it's best tier 9 heavy; you can bounce roughly speaking 80% shots when angled. I like it more than I expected.

So now I have a question. I have crew from Tiger II with 3 skills I've retrained for it.
Are there any special skills to use?
I have Brothers in Arms (all crew), Firefighting skill (all crew) and Safe Stowage, Engine Maintenance (or what the name is) Sixth Sense... Should I use any other skills / replace existing skills?

And what equipment would you suggest for this?
Personally I was going for Rammer and Ventilation + something that tank needs (depending from tank to tank; stabilizer or similar)

Absurd_Mind #631 Posted 25 April 2013 - 01:35 PM

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View PostBaja002, on 25 April 2013 - 01:13 PM, said:


So now I have a question. I have crew from Tiger II with 3 skills I've retrained for it.
Are there any special skills to use?
I have Brothers in Arms (all crew), Firefighting skill (all crew) and Safe Stowage, Engine Maintenance (or what the name is) Sixth Sense... Should I use any other skills / replace existing skills?


Get repairs as fast as possible or retrain some crew members. Then the time needed for repairing the tracks will drop significantly!
I would keep BIA and Sixth Sense, so replace firefighting or some other stuff. Repairs, like firefighting and camo correlates with the number of member who has the skill.

Baja002 #632 Posted 25 April 2013 - 01:42 PM

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View PostAbsurd_Mind, on 25 April 2013 - 01:35 PM, said:

Get repairs as fast as possible or retrain some crew members. Then the time needed for repairing the tracks will drop significantly!
I would keep BIA and Sixth Sense, so replace firefighting or some other stuff. Repairs, like firefighting and camo correlates with the number of member who has the skill.

I'm using Toolbox right now to keep the repair time down. Thnx I'll retrain crew and add repair.

Hadent #633 Posted 27 April 2013 - 07:40 AM

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View PostArafel, on 24 April 2013 - 12:05 PM, said:

Really? I found the E75 one of the most easy grinds ever. I have to admit I used free xp to get the top engine, but grinding the tracks, turret and top gun was no problem. The lower armour on the turret doesn't really matter, most people try to go for your lower glacis anyway, and the added accuracy of the 105 partly ofsets its lack of penetration (and allows you to stay a bit further from the enemy). Sure, upgraded the E75 is even better, but the grind was pretty good (in fact I got the ace badge after 4 games with the E75, where apart from the engine I was completely stock). If you really want a hard tier 9 grind I would suggest to try the patton, without the tracks, engine and top gun that tank is really bad.

Well thats it (bolded part). With top engine, the E75 is completly different beast.

Zalmoxis91 #634 Posted 27 April 2013 - 08:31 AM

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The top engine really makes the grind easier, but it's still horrible to have only 225 pen in a T10 filled game. With the KT top gun, the E-75 is basically a worse version of king tiger for its tier. Armor is proportionally the same for the E-75 as a T9 as the KT is for T8, but the camo value for the tank itself is much worse. You get spotted as fast as any E-100 or Maus basically, and arties like you even more at times.

But, completely upgraded, I love playing E-75, even if I sometimes lose money.

Arafel #635 Posted 29 April 2013 - 08:54 AM

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View PostZalmoxis91, on 27 April 2013 - 08:31 AM, said:

The top engine really makes the grind easier, but it's still horrible to have only 225 pen in a T10 filled game. With the KT top gun, the E-75 is basically a worse version of king tiger for its tier. Armor is proportionally the same for the E-75 as a T9 as the KT is for T8, but the camo value for the tank itself is much worse. You get spotted as fast as any E-100 or Maus basically, and arties like you even more at times.

But, completely upgraded, I love playing E-75, even if I sometimes lose money.

225 mm penetration is far from horrible. Sure, the 128 is better, but with the added accuracy of the 105 and the possibility of shooting a few gold shells for credits the 105 is decent enough for a stock gun. Just don't forget to adjust your playstyle according to the gun, with the 105 you should be staying a bit further back of the enemy if possible, while upgraded the E75 should be a close to medium distance fighter.
As for the armour, I was really disappointed in the KT armour, the lower glacis and hull machine gun are really weak, you need to stay back in snipe in a KT, otherwise even with angling everybody will penetrate. The E75's armour feels much better, the lower glacis is much stronger (you still have to angle it, or hide it if possible), but it can get steel walls in close combat where the KT would certainly be penetrated (even if you take the tier difference into account).
Your a german heavy, so camo should never be expected, always assume you are spotted when you move or shoot, in most cases it will be true. And especially for the E75, you should be close enough to the enemy to not even doubt that you are spotted.

Ruserification #636 Posted 29 April 2013 - 03:15 PM

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Great work, but i would rather suggest getting the 1200hp engine as the first upgrade, because the E-75 moves like a dead brick without it. If you want to research the gun first, you have to spend 25000 xp on the tracks, another 25000 xp for the turret and 63000 xp for the gun. And of course after that the engine with 50000 xp. So that is about 163000 xp, grinded with a tank that reaches 12 km/h on rough ground on a good day. The 10,5 cm is good enough, especially with prem. ammo to carry you while grinding.

The_Spartan_117 #637 Posted 02 May 2013 - 08:30 PM

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Am i the only one who think that the sides of the E75 are a lot weaker after the 8.5 ???

I can't sidescrap anymore, always get pen by TIX

Edited by The_Spartan_117, 02 May 2013 - 08:31 PM.


Arafel #638 Posted 03 May 2013 - 08:55 AM

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View PostThe_Spartan_117, on 02 May 2013 - 08:30 PM, said:

Am i the only one who think that the sides of the E75 are a lot weaker after the 8.5 ???

I can't sidescrap anymore, always get pen by TIX

With sidescraping you should rely on autobounces, you probably have the angles wrong. If you make sure that the angle of shell impact is larger than 70 degrees all AP and APCR shells should be bouncing off.

Queen_of_Denial #639 Posted 05 May 2013 - 08:58 PM

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I just got this sweet beast fully upgraded and damn I love it ! First it was just way to grind 128mm cannon to ease my Maus grind but I found out that this was definitely a keeper !!

Stock configuration with Tiger 2 engine and gun is kinda painful but still it has nicely armoured hull which is damn bouncy! After best gun you will start to gain some edge in combat and feel like a god.

After that monster 1200hp engine... things start to get really interesting! You can relocate, take some hills and ram in close combat.

Still not sure which one is better to get first: Engine or cannon. I went for cannon first but it suited my playstyle better.

perfection58 #640 Posted 07 May 2013 - 01:32 PM

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Well I may have lost but.... what a beast.Survived 58 hits, last hit did the dirty deed..!

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