Match Maker Factor
One of the most abused by players in-game system is Match Maker that "always" tend to create unjust teams. Many people think that Random Battle Match Maker must be something like ideal Communism: everybody get something according one's abilities and skills. But developers thought it would be better for Match Maker to be more like free-to-enter tournament balance system: teams must be balanced in particular borders of numbers (MM weight, battle tier spread and etc.) while others variables like skill excluded. Additionally to Random Battles developers introduced Company Battles with more strict rules and different variables to control - more like league based tournament.
In other words since both team has equal chances to be in unfavorable situation MM factor in great number of battles are nothing more than conspiracy theory of egocentric people who prefer to blame others for his/her failures. At the same time I can't say that MM system is ideal or close to ideal in one chosen match. Let us make the conclusion that MM factor is a truth for single battle but it is a lie in overall battle statistic of any user.
Like I said earlier players tend to blame their failures on others: developers, team mates, game mechanics and so on. And like any human being each players forgets good experience much faster than bad ones. At the same time most of them do not like to look deeper in their attitude in battle to learn from it - after all "I'm always play the best way - It's the others who failed to see my tactical greatness!". I found five the most cliché attitudes in WoT that can lead to lose even if MM prefers your team.
So called lemming trains are based on crowd factor. One leads - other like sheep follow. It mostly based on cowardice of "lemmings" since most of lemming trains follow the strongest tank in battle. If there are two high tier tanks it is possible to see two lemming trains. To overcome crowd thinking one must remember that you must sacrifice something to gain something. Victory is victory and you do not risk your life after all.
These players think that tank is the same thing as human body. They like to shoot and usually quite astonished by the fact they can't penetrate enemy after they hit it. CoD:MW and BF players at least know that some guns are useless against armor. But they forget that tank is not armored equally in all places: some parts are hardened, some - softer. Basically this players can be seen mostly on low tier vehicles but some can be seen even on Tier X.
Lack of Situational Awareness
When enemy scout buzz through your lines, when enemy vehicles freely capturing your base and alike situations - it is lack of situational awareness. The main problem with such players is that they ignore everything what happens on the map and in most cases are dedicated noobs or really ignorant full-of-themselves players. The causes of lacking situational awarness are two: ignoring of mini-map and level of tactical knowledge (to choose the right action in current situation).
This is the most frustrating factor of play-style of some players. Especially it can be seen on higher tiers when big guys even in 5 versus 2 situation do not attack and just waiting for something. Such people additionally like to whine about high bills on forums.
I bet your saw Rambo-like players who just rally against enemies right from the beginning. Basically the not overconfident about themselves but they overconfident about their team mates. It's just opposite side of coin called over cautiousness.
Like in real life there are better and worse vehicles in WoT. But this factor is quite controllable by any player since it is she/he who choose which vehicle will be used in battle. So if you lose a lot on this vehicle then just do not use it (or grind through it and forget it). If you think that one vehicle is OP - try it yourself: there is high possibility that it was just difference in skill.
This is the end of this losing battle rant... If you need some real mini-guide or game tips click on the link below this text.
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