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How WoT will look like when physics finaly come


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Frenzier #1 Posted 29 May 2012 - 07:05 PM

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For your viewing pleasure only... dont take it serious

Edited by Frenzier, 29 May 2012 - 07:14 PM.


Paggysue #2 Posted 29 May 2012 - 07:08 PM

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Well i prefer this actually looks way better :P
http://www.youtube.c...player_embedded

RedSyndicate #3 Posted 29 May 2012 - 07:09 PM

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.

Edited by RedSyndicate, 03 June 2012 - 08:52 AM.


Sturmtiger_304 #4 Posted 29 May 2012 - 07:11 PM

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In 5 years, yes.

steview162 #5 Posted 29 May 2012 - 07:12 PM

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Very nice. But the WOT engine is nowhere near that quality, I'm guessing.

Venitus #6 Posted 29 May 2012 - 11:53 PM

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The engine now suffers a memory leak, they have to plug that hole first.

Frenzier #7 Posted 30 May 2012 - 01:06 AM

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View PostVenitus, on 29 May 2012 - 11:53 PM, said:

The engine now suffers a memory leak, they have to plug that hole first.

memory leaks have always been there i used to get red screens and black sniper mod in certain maps, but that a long time ago, even black sky.... i am talking more than 1 year ago

MyCom_Spitfire_ #8 Posted 30 May 2012 - 10:47 AM

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WHEEEE!!!!!!(Flys over mountain and catapuls into t50-2)

Xindox #9 Posted 30 May 2012 - 03:01 PM

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First question: do I need a computer or somebody's brain to run this?

deamy #10 Posted 30 May 2012 - 04:18 PM

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That is so cool.

WoT will never be like that.

Jukelo #11 Posted 30 May 2012 - 04:20 PM

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I dont know about you, but I wouldn't want my Maus' 200mm-thick armor to be simulated using soft body physics :p

badw0lf #12 Posted 30 May 2012 - 05:21 PM

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The thing i'd like to see most once physics come is realistic suspension movement, as of now all the videos posted about how physics look in world of tanks show a static suspension on a static tank, witch looks like a brick dangling from a stick, witch looks kind of awful imo.
They should try to improve the animations to look something like this :
http://www.youtube.c...h?v=1GkiEnGqyic

The stiff tracks are the only thing about the game engine that really bother me, but maybe i'm just neat-picking .What are your thoughts?

Frenzier #13 Posted 30 May 2012 - 08:40 PM

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View Postbadw0lf, on 30 May 2012 - 05:21 PM, said:

The thing i'd like to see most once physics come is realistic suspension movement, as of now all the videos posted about how physics look in world of tanks show a static suspension on a static tank, witch looks like a brick dangling from a stick, witch looks kind of awful imo.
They should try to improve the animations to look something like this :
http://www.youtube.c...h?v=1GkiEnGqyic

The stiff tracks are the only thing about the game engine that really bother me, but maybe i'm just neat-picking .What are your thoughts?

I support you 100% after physics that is the second most import thing for me, i have actualy posted that same video on the questions and answers asking when will we see something like that.

Xindox #14 Posted 31 May 2012 - 06:47 PM

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Physics is most important for shooting and aiming - real ballistics. The suspension look is just a makeup.

Sekundenkleber #15 Posted 31 May 2012 - 07:07 PM

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View PostRedSyndicate, on 29 May 2012 - 07:09 PM, said:

Are you trying to tell me that WoT will introduce pickup trucks in that patch? In what, a Texas tech tree?
they actually will be in the lybian tree :Smile_trollface-3:




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