Historic Battle - Event No.67 - Battle of...
RelicShadow
06 Jun 2012
HBorganization
06 Jun 2012
Karl_Marx, on 06 June 2012 - 06:49 PM, said:
pls take me
Assignments are being based on a spreadsheet calculation of all applicants to assure balanced teams in terms of player skills. Therefor we need a base amount of players who have spoken for a slot before we can post the first draft of assigned slots. So please be patient, an updated roster will be given as soon as possible.
SchwerePanzer
07 Jun 2012
I won't make it on Sunday since I'm attending a funeral. If one of the regulars has no tank from the lineup he can take FC40 account with T-34/85
PanKratis
07 Jun 2012
M48 for me confirmed!
Also have AMX 13 90 if needed!
Can you please post setup for M48?
Also have AMX 13 90 if needed!
Can you please post setup for M48?
SchwerePanzer
07 Jun 2012
Dang it - it's the next Sunday I'll be missing. So I stay with T-34/85 slot.
vitya
07 Jun 2012
ok guys. I have marked_one94 with patton, but only if I play on the IDF side, 'cos he cannot speak english, so I have to translate. In this situation I could play with Sherman or the AMX..
if it is ok.
Edited by vitya, 07 June 2012 - 04:38 PM.
if it is ok.
Edited by vitya, 07 June 2012 - 04:38 PM.
MuleMobile
07 Jun 2012
Roster updated
Mafionzo, if you can't be bothered to even check this thread, I'm gonna assume you won't bother showing up for the event either.
If you want to participate say so here ;)
Mafionzo, on 06 June 2012 - 06:42 PM, said:
I sigh up with T54, its fully researched and crew is on 100% (No worries, ill put them in garage and get free 50% ones)
If you accept me please send me PM
If you accept me please send me PM
If you want to participate say so here ;)
HBorganization
10 Jun 2012
GroundTrooper
10 Jun 2012
I might not be able to show up since depending on circumstances i could very well have gone to bed there (weird sleeping patterns and all)
juckrebel
11 Jun 2012
GroundTrooper, on 11 June 2012 - 01:11 PM, said:
Would someone tell me how the battles went?
Also: Too many Tier 9s, should have kept it at 1 Tier 9 each. T-54 proved too bouncy once the defenders set up appropriately unlike in round 1 and 2 where we could flank the T-54 at close distances.
RelicShadow
11 Jun 2012
juckrebel
11 Jun 2012
Someone also joked that it would be really stupid if WG introduced T-62 as Tier X mediums.
Seems like WG sovieted their way into the teamspeak there and took the hint:
http://worldoftanks....ank-destroyers/
Seems like WG sovieted their way into the teamspeak there and took the hint:
http://worldoftanks....ank-destroyers/
BonSie
11 Jun 2012
juckrebel, on 11 June 2012 - 05:18 PM, said:
Someone also joked that it would be really stupid if WG introduced T-62 as Tier X mediums.
Seems like WG sovieted their way into the teamspeak there and took the hint:
http://worldoftanks....ank-destroyers/
Seems like WG sovieted their way into the teamspeak there and took the hint:
http://worldoftanks....ank-destroyers/
WasntMe
11 Jun 2012
juckrebel, on 11 June 2012 - 05:18 PM, said:
Someone also joked that it would be really stupid if WG introduced T-62 as Tier X mediums.
Seems like WG sovieted their way into the teamspeak there and took the hint:
http://worldoftanks....ank-destroyers/
Seems like WG sovieted their way into the teamspeak there and took the hint:
http://worldoftanks....ank-destroyers/
Ppl have been talking bout it for some time now, even saw a thread on another forum from a few months ago that suggested tanks for future tier X mediums and they had the exact same as the ones that will be added.
Anyway I quit wot, hf gl to everyone.
Edited by WasntMe, 11 June 2012 - 06:12 PM.
SchwerePanzer
12 Jun 2012
quick recap of the event:
1. too much HP killed fun for the little ones. could have been coped with by defining no go zones for the heavier tanks.
2. less competitive attitude lead to more fun without whining
3. the defenders knew they were spread out too far in the first two battles which we lost. if the only way for the defenders to win is to create a turtle defense in one corner the 'tactics' are limited again. tank warfare should include movement and the mod gives us chances to move without being detected. those attack defense szenarios shouldn't be too static
4. very nice models - thumbs up to the modders
no. 2 should be considered the most in future events because most people are tired of the whining
1. too much HP killed fun for the little ones. could have been coped with by defining no go zones for the heavier tanks.
2. less competitive attitude lead to more fun without whining
3. the defenders knew they were spread out too far in the first two battles which we lost. if the only way for the defenders to win is to create a turtle defense in one corner the 'tactics' are limited again. tank warfare should include movement and the mod gives us chances to move without being detected. those attack defense szenarios shouldn't be too static
4. very nice models - thumbs up to the modders
no. 2 should be considered the most in future events because most people are tired of the whining


