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VOTE FOR VK 2801 Warning for Developing De...

Poll: VK2801 popularity and income problems (160 )

What do you think about this tank?

  1. One of the best scouts in the game I think everything is all right with it ... (46 [23.96%])

    Percentage of vote: 23.96%

  2. Very good scout but too expensive to run ... (61 [31.77%])

    Percentage of vote: 31.77%

  3. No profit even if its win so very depressing therefore no reason to have it ... (38 [19.79%])

    Percentage of vote: 19.79%

  4. One of the worst tanks in WoT... (16 [8.33%])

    Percentage of vote: 8.33%

  5. It has more negative fact then positive.... (31 [16.15%])

    Percentage of vote: 16.15%

Do you think the developing team should change the cost of VK 2801 which is around 8000 credit now???

  1. No Vk2801 perfect as it is ... (47 [29.38%])

    Percentage of vote: 29.38%

  2. Yes they should take down the repair cost to 5000 credit .... (97 [60.62%])

    Percentage of vote: 60.62%

  3. I don't care it will remain a bad tank... (16 [10.00%])

    Percentage of vote: 10.00%

From the top 3 wich one is the best??

  1. M24 Chaffe (18 [13.43%])

    Percentage of vote: 13.43%

  2. VK2801 cougar (36 [26.87%])

    Percentage of vote: 26.87%

  3. T 50-2 (80 [59.70%])

    Percentage of vote: 59.70%

Do you have profit with the tank?

  1. Yes (53 [39.55%])

    Percentage of vote: 39.55%

  2. No (81 [60.45%])

    Percentage of vote: 60.45%

Shell Development department upgrade ecah top tier light tank to make them unique??

  1. Yes (85 [71.43%])

    Percentage of vote: 71.43%

  2. No (34 [28.57%])

    Percentage of vote: 28.57%

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Tazilon's Photo Tazilon 11 Jul 2012

View Postbosqit, on 10 July 2012 - 10:52 PM, said:

American (?) players seem to be not too carefull...

How much did ammo cost :P ? Shooting, I dunno... 20 times?, at KW, lol - I'd get bored (or killed rather normally)

Ammo for the 105 costs very little:  64/round  Some people wait til they are close to shoot, but...why?  If you can shoot farther away and reload by the time you take your cautious shot, why not take the extra one?  Sometimes you hit - and you still get to shoot again when you are close.  Not shooting at distance when you are already sighted seems a poor choice.  I take distance into consideration if I have to hit a shot.  For example, if I spot an Arty and he is pointed at me and I am too close to get off 2 shots as I approach I will hold the shot longer to maximize my chance to hit, but when I'm far enough away to fire then fire again at the spot I want to shoot at, it's crazy not to take the first shot.  I have 20 million in my bank, 95+% of which came from my 2801 -I'm not worried about 1,000 here or there spent on ammo for lower hit chance shots.

By the way, I think I shot 35 times.  35 * 64 = 2,240 credits  Chump change...
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Tazilon's Photo Tazilon 11 Jul 2012

here - have another...(XP is the daily double - it isnt 3678)

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HariSeldon's Photo HariSeldon 12 Jul 2012

Do you really care about Ammo cost??? omg, ok, i'm premand I have a type if I need to fund something, but, ....I never care less of the costs of the ammo, and I always shoot without thinking about the 1000cr that flies away!!!


If someone cares about that, Scouts T5 and anything above tier 6 is not what they should play with.

Dont get me wrong, but ammo cost is a minimal percentile of the total cost of repairs when I play (exception Arty or IS7, S70 drains ammo like drunks vodka).
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Tazilon's Photo Tazilon 12 Jul 2012

And an Orliks today...

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(got greedy at the end; should have taken the cap points and lived)
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