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[0.9.8.1] Clock and Calculator in hangar + angles display

clock hangar battle angle indicators

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locastan #1 Posted 21 June 2012 - 07:23 AM

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Configurable garage clock with calculator (by AntonVK (Original Thread) with config by MechBuster) supplemented with a clock in battle (top left corner) and angle indicators:

 



Which file in the MOD does what?
DebugPanel.swf is for arty angles and the in battle clock.
hangarCalculator.swf and hangarClock.swf are for the clock and calculator in garage.

variuous *.xml files are the configuration files for the garage clock. You can do your own translation of days of the week as well as positioning yourself here. :)
BattleTimer.swf is the standard angle viewer.
Simply copy across the one you want.
Enjoy. :honoring:
English version:
>>Download<<



Edited by locastan, 19 June 2015 - 07:47 AM.


CrimsonEntropy #2 Posted 21 June 2012 - 09:14 AM

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Awesome as usual - thanks buddy :)

JimmyBond #3 Posted 21 June 2012 - 09:54 AM

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Cheers mate :)

Pepto #4 Posted 21 June 2012 - 01:24 PM

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Stop stealing all my +1's  leave some for everyone else.

Jose_ #5 Posted 21 June 2012 - 02:42 PM

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Thanks for the work. Can you do a light color version?

Frya #6 Posted 21 June 2012 - 03:26 PM

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It displaces buttons in upper right corner for me:

Posted Image

Edited by Frya, 21 June 2012 - 03:27 PM.


locastan #7 Posted 21 June 2012 - 03:30 PM

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I see...comes with the original, as I just translated the names for the days from russian. Have a lot to fix with other mods, so can be a while until I do cosmetics. ;)

ParanoidAndroid #8 Posted 21 June 2012 - 03:43 PM

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+1, wanted a translation for it for quite some time :D
Since I don't know much about .swf's, would it be a hard to translate this mod: http://mirtankov.net...-in-hangar.html ? It's basicly the same mod but with a calculator. I would be much obliged if you would do that.

Anyways thanks for translating this one!

Frya #9 Posted 21 June 2012 - 03:47 PM

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View Postlocastan, on 21 June 2012 - 03:30 PM, said:

I see...comes with the original, as I just translated the names for the days from russian. Have a lot to fix with other mods, so can be a while until I do cosmetics. ;)
Sure, no problem! It's just a cosmetic thing as you said, so not a big deal.
This one looks great, some of these garage clocks look like my grandma alarm clocks and don't really fit to tank hangar XD
Thanks!

Undertaker_ #10 Posted 22 June 2012 - 12:56 PM

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i use J1mB0s Crosshair Mod v1.15 with a new DebugPanel.swf
this one is old... can i overwrite ?

Voofy #11 Posted 22 June 2012 - 02:03 PM

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Gj bro+1.

JauneDasie #12 Posted 22 June 2012 - 02:07 PM

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Fantastic job loc ! Been using it on 7.3. ohh great :P

Hawk819 #13 Posted 22 June 2012 - 03:29 PM

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I'm happy with what I've got for my Hangar. However, when time allows for it, could you do one for just the battle?  Time/Date/Day.

Dan_Abnormal #14 Posted 22 June 2012 - 05:11 PM

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Is there just a plain clock with no day/date?

JauneDasie #15 Posted 22 June 2012 - 05:14 PM

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View PostDushan79, on 22 June 2012 - 05:11 PM, said:

Is there just a plain clock with no day/date?
http://drongo-lab.ru/archives/30845

locastan #16 Posted 22 June 2012 - 05:27 PM

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View PostHawk819, on 22 June 2012 - 03:29 PM, said:

I'm happy with what I've got for my Hangar. However, when time allows for it, could you do one for just the battle?  Time/Date/Day.

You can have just time in battle, if you delete the logos.swf from the mod.

Undertaker_ #17 Posted 22 June 2012 - 07:18 PM

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View PostUndertaker_, on 22 June 2012 - 12:56 PM, said:

i use J1mB0s Crosshair Mod v1.15 with a new DebugPanel.swf this one is old... can i overwrite ?


kodos #18 Posted 22 June 2012 - 07:26 PM

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2 problems with this mod:

-the panel has a different width ingame as the rest of the hanger (it is to small)

-It is not translated (if I open the .swf file I see a translated version, but ingame there are still russian letters).

zomos #19 Posted 22 June 2012 - 09:48 PM

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logos.swf makes you cant interact with crew in hangar.

ElTRiC #20 Posted 22 June 2012 - 11:10 PM

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Posted Image
Seems to work fine for me.
No problem to interact with crew members.

Edited by ElTRiC, 23 June 2012 - 07:03 PM.





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