←  Mods & Addons

Main page

»

Modern War Sound Mod v.3.1 (American versi...

QuadroVF's Photo QuadroVF 25 Jun 2012

Warning, this mod is not optimized for using with 0.8.5 patch, but you still can use some of it's parts. The full adaptation for current patch is in progress.

Script for 0.8.5 to make engine sounds to work - http://www.mediafire...i0itpy8960lengz



One of new intro themes:





Archive of old versions:
Spoiler

Original thread on russian forum
Edited by QuadroVF, 26 April 2013 - 02:59 AM.
Quote

QuadroVF's Photo QuadroVF 25 Jun 2012

AGQJ Sound Mod

Posted Image


Download by components (Updated for 0.8.5):

Weapons sounds by Jafdet (V.1.2)
Hits sounds by Jafdet (V.1.2)
Engines sounds by Aerial Gunner | (v.1.2)
Interface + RadioChatter by Quadro7F |  (v.1.1)
Music by Quadro7F | (v.1.1)


Installation:
  • Remove any other sound mods (if installed).
  • Remove audio folder from “res_mods/0.8.5/audio” (if you have it).
  • Download the mod files and install it.
  • Thats it, enjoy the mod.

Some important information:
Before, or after install this mod – please remove the ‘audio’ folder, located in “res_mods/0.8.5/audio”, if you have it.
This is necessary, in order to prevent any glitches and bugs, because all mod’s files installs into main “res” folder, so they could work correctly.

It is highly recommend to have clean WoT client, before installation
Edited by QuadroVF, 26 April 2013 - 02:53 AM.
Quote

KnoTTon's Photo KnoTTon 25 Jun 2012

Kickass job man, it's an awesome work man ;]
+'sses from me :Smile_great:
Quote

Kiggins's Photo Kiggins 25 Jun 2012

Great job!

I only use this Mod for the Enginesounds:

http://forum.worldof...rs-engine-pack/
Quote

ramp4ge's Photo ramp4ge 25 Jun 2012

I totally want to use this with an Abrams reskin of the T110.
Quote

KnoTTon's Photo KnoTTon 25 Jun 2012

View Postramp4ge, on 25 June 2012 - 08:22 AM, said:

I totally want to use this with an Abrams reskin of the T110.
Posted Image

and how about that? ;p
http://wotskins.ucoz...2012-06-03-5643
I know that it replaces is7 but you only have to change names to have it in t110 ;]
Quote

ramp4ge's Photo ramp4ge 25 Jun 2012

http://www.sk3tchy.c...12/05/2w591.gif

Lol

Holding out for someone to do an actual Abrams remodel, like they did for the T90. That'd be epic. There are a lot of free Abrams meshes. If I had the obj-->primitives utilities I'd do it.
Quote

KnoTTon's Photo KnoTTon 25 Jun 2012

View Postramp4ge, on 25 June 2012 - 09:05 AM, said:


ROFL I know that feeling and I'm waiting for Abrams too ;]
Quote

BSDrelent's Photo BSDrelent 25 Jun 2012

Quadro you fukin legend! great job!
Been using this a long time since 1.4 english version, and now on 7.4 I was using some files from 1.4.2 and then used some files from latest russian version like hits and engines hehehe, just couldnt play without it!
Thank you !!!
Quote

FaustianQ's Photo FaustianQ 25 Jun 2012

Quadro, question, is the Sixth Sense Danger Close mod on your website XVM compatible? I can't seem to find it anywhere else, so I thought I'd ask you.

And thanks for this mod, excellent work, been using most of the mods from your site and 1.4 for a bit now and thoroughly enjoy them.
Edited by FaustianQ, 25 June 2012 - 10:44 AM.
Quote

QuadroVF's Photo QuadroVF 25 Jun 2012

View PostKnoTTon, on 25 June 2012 - 09:02 AM, said:

and how about that? ;p
http://wotskins.ucoz...2012-06-03-5643
I know that it replaces is7 but you only have to change names to have it in t110 ;]

Wow, great model. Thanx for link :Smile_great:

View PostFaustianQ, on 25 June 2012 - 10:44 AM, said:

Quadro, question, is the Sixth Sense Danger Close mod on your website XVM compatible? I can't seem to find it anywhere else, so I thought I'd ask you.

And thanks for this mod, excellent work, been using most of the mods from your site and 1.4 for a bit now and thoroughly enjoy them.

Nope, its incompatible with XVM in 1.4, i just tested it. Sorry for that, i gonna remove that icon from site as not actual anymore.

P.S.  Experimental unpacked version - 2.2.1 (25.06.2012). for  0.7.4.
Modern War Sound Mod American v.2.2.1 Unpacked version by Quadro7F.zip (617 Мб, народ.ру)

This version is a prototype made for performance tests. If you have small freezes while using regular verion 2.2, then you should try this one, it could help.
Edited by QuadroVF, 25 June 2012 - 02:52 PM.
Quote

vasco22's Photo vasco22 25 Jun 2012

Wow nice one! I love the voice pack and ambience sound. It makes me feels like blend into the crowd of battle, thanks for sharing!
Quote

Mjorge's Photo Mjorge 26 Jun 2012

Excelent work,
I start using your modern war sound mod, since 1.4.2,
When, i see your post, i download and only can say:
"Awesome job", take the game to another dimension.

P.s. Tonight, i share your sound mod with lots of members of the clan where i belong, and a
large number download and use now your  new version :Smile_great:
Keep good Work mate :Smile_Default:

Gratz
Mjorge[STS]
Edited by Mjorge, 26 June 2012 - 12:21 AM.
Quote

QuadroVF's Photo QuadroVF 26 Jun 2012

A small Fix which removes allied sirens while you team capture the enemy base.
(This may help if you have freezes like 1-2 secs because of this).
If you dont have such freezes, then you dont need this fix.

Installation:
Fix should be installed on full version (2.2, or 2.2.1 experimental) (81 мб):

http://www.mediafire...927s6b933w3dpf2

Modern War SM Amreican 2.2.1 Fix - No Alied Alarm.zip (alternative link)

P.S. I am working on mods performance adaptation for 0.7.4. Also, some more addons will be released later, such as Clan/Platoon battles version, theres no radio-chatter at all.
Edited by QuadroVF, 26 June 2012 - 05:37 AM.
Quote

jincx's Photo jincx 26 Jun 2012

what a great mod it took my gaming experience to another level but there has to be small fixes to be done.tank hitting  sounds must be changed to anything else as old weapon firing sounds is now binded to tank hitting sounds  and radio talking sounds which are playing at random havent binded to anything should be binded to spotting system.these 2 small fixes would make this mod perfect

got one small problem,i dont hear tagging sounds
Edited by jincx, 26 June 2012 - 10:06 AM.
Quote

QuadroVF's Photo QuadroVF 26 Jun 2012

View Postjincx, on 26 June 2012 - 09:52 AM, said:

what a great mod it took my gaming experience to another level but there has to be small fixes to be done.tank hitting  sounds must be changed to anything else as old weapon firing sounds is now binded to tank hitting sounds  and radio talking sounds which are playing at random havent binded to anything should be binded to spotting system.these 2 small fixes would make this mod perfect

got one small problem,i dont hear tagging sounds

1)This is very intresting idea you have about change inner-radio chatter from turret rotator to spotting event. I will try to do that.

2) What do you mean about hitting sounds? Is them too bad, or maybe too loud? I using metal hit for AP penetration and metal hit + explosion for HE shell hit. You mean what this explosion is excess?

Or you mean what game uses some other sounds from some weapon firing for the hit even as well?

3) Tagging sounds - is that sounds then you turret stops rotation?

Sorry for questions, i just don't know english WoT terms.
Edited by QuadroVF, 26 June 2012 - 10:53 AM.
Quote

jincx's Photo jincx 26 Jun 2012

1)didnt notice that  inner radio chatter attached to turret rotator.anyway putting it into  spotting event would be very good
2)i mean  when a tank  touches to other tank,there are sounds and sparks coming out,you used AP penetration sounds as metal hitting sounds
  when i go hull down on dead tank,i feel that im getting hit by AP rounds that deal 0 damage.thats makes me worried :)
my idea is put stock metal hits back to the game atleast till you figure out which sounds  are going to fit to metal hits
3)tagging sound is when player tags someone to  make everybody to focus fire on some1
Edited by jincx, 26 June 2012 - 11:20 AM.
Quote

QuadroVF's Photo QuadroVF 26 Jun 2012

2) Oh, i see. Well, yeah i have some sexy metal scratching sounds prepared special for tank-to-tank touches :wub: . i gonna replace them in next version, so you will never be cofused anymore.
3) This is strange. I should check UI sound bank one more time. Maybe its some glitch there.

Btw, ty for suggestions :Smile_Default:
Quote

ramp4ge's Photo ramp4ge 26 Jun 2012

I freaking love this sound pack. The crew notices of the ammo being loaded takes me waaaaay back to Armored Fist and it's just awesome and makes the game way more realistic. The radio chatter is also epic. I didn't notice until now how boring sitting there listening to an engine can be. Now that I have radio chatter it feels like it filled in that void I didn't even know was there. The gun sounds and the sounds of ammo flying around--just wow. You single handedly made this game about a million times more awesome.

Amazing, man. Amazing. Thanks for this!

Someone get on an Abrams remodel for the T110! :)

Tank identified!
Edited by ramp4ge, 26 June 2012 - 11:36 AM.
Quote

ArtofWars's Photo ArtofWars 26 Jun 2012

Is it possible to activate follow me and help sounds attached to minimap, as i find without these i can't focus fire or help a team mate in need, otherwise very nice mod!!!
Quote
Get the IPS Communities App for iPhone now!