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batchat is no longer as good as 7.4


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lonigus #101 Posted 27 August 2012 - 08:22 AM

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View Postfuture_shock, on 26 August 2012 - 11:10 AM, said:


I can remember the good old times very well. When the Lorraine and Bat was introduced their guns were amazing. When you can compare like me between past and present you would know what i mean.

I can compare them since Iam a French med veteran, but its utter bullcrap saying that the gun is "horrible". Its not the best T10 gun out there in terms of accuracy, but can a E50M shoot 5x 400 dmg shots within few seconds? Or a T-62A? I guess no... The gun is far worse as a sniper in comparsion to other T10 meds, but in terms of burst dmg... It simply sominates. Did you try sniping with the Foch155 gun? That gun is even worse then the Bat ones... Anyways Iam on around 81/82 % accuracy on the Bat so I guess it cant be that horrible.

And again someone who throws kills around...

PRO_MEMBER #102 Posted 27 August 2012 - 08:32 AM

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What is average damage per game I should be doing with bat chat?

molan1976 #103 Posted 27 August 2012 - 09:45 AM

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View PostChesnut, on 25 August 2012 - 08:24 AM, said:

I fail to see what's the problem, was my BatChat the only one not to get nerfed? I still enjoy playing it and it's still agile enough to do everything it could before 7.4. But that's just my opinion.

Well, it's NOT agile enough to do everything it could before.

You can't drive around a target shooting it now, you turn too slowish, you turret turns even worse, and you speed is dramatics diminished when turning.

Still it's a good and enjoyable tank, the new gun is way better than the old one, and that makes up for it.

lonigus #104 Posted 27 August 2012 - 10:07 AM

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View Postarbenowskee, on 27 August 2012 - 08:32 AM, said:

What is average damage per game I should be doing with bat chat?

Atleast two empty clips. The more the better. Atleast 3000 dmg a game. It tho suffers and depends strongly on your arty luck. Getting hit hard from any arty. And be aware especially from French arties. They tend to target French vehicles due to their accurate guns and guaranteed penetration shots for 1000+ dmg. But try to hit always high tier tanks and if the situation allows leave the Tier 8 tanks for someone else. Dont get greedy with kills and rather pump youre shots in the IS7 in close distance rather then finishing a 100 HP IS3. Ofc again if the situation allows you to ignore that IS3. Other then that shoot anything that is the closest to you.

chuao #105 Posted 27 August 2012 - 11:47 AM

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In average, is almost impossible to empty 2 clips. That means 3900 average damage per battle. Let's be serious, only ultra pro hardcore nolife players can do that. I played few batchat games (all after 7.5) and i think that the target for good players must be over 2000, over 2500 for great players and above 3000 for unicums.

Since i'm here i will write how i've started with batchat. From all the tanks i've played batchat is the only tank that i didn't know what style is the most efficient for it, what equipments and what perks/skills to use for it i decide that run some test with different equipments and ride 20 games only with 100% crew (no skills and perks activated - i didn't know what suits best for him and what playstyle to choose). I also tried some suicidal scouting that didn't ended very well most times.
Because i've never played it, in the first games i tried him as a sniper with gld, vert. stab and vent./optics, but without risking to spot to much (when i had optics). The mobility... wasn't what i've expecting :). From the first matches i knowed what skills i will choose for driver :).
In 3 games (from that 20 test matches) i went for suicidal spoting when was 4+ arty and after i've told our arties my plans. The result wasn't to good, mostly because he can't make zig-zag maneuvers efficient. Some good to very good results i obtained when i rushed after 2-5 mins, but that was pretty random and against nooby teams. To make a conclusion batchat isn't an early spoting scouting. Some fights allows to go after arty after >2 mins, but a happy end  isn't assured :)
After the 20 test games i loved batchat and think that has an very complex playstyle, with a very thin range of allowed mistakes. The gun is good (with some bounces due to accuracy and penetration in long range sniping), good acceleration, but with slow turning. I decide to remain with vert. stab., optics and ventilation. For skills/perks i went for:
- sixth sense, situational awareness, for commander
-  repairs and camo for gunner
- clutch braking, off-road driving for driver
I'm close to 3rd skills.
I'm pretty shy with it for aggressive spoting, but i play only at daily doubles with it and is hard to master the tank with that few battles per day. After my cammo skill will rise (in the 3rd skill), i plan to spot more aggressively. In the 38th match i've got ace tanker so is no stress from now on and i can't have the regret that i had from lorraine because i didn't get ace tanker. To make an conclusion, i like a lot this tank :)

Edited by chuao, 27 August 2012 - 11:58 AM.


lonigus #106 Posted 27 August 2012 - 12:10 PM

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Sixth sense is a MUST and BIA same important.

This is my crew and older screen (currently on 61% on the 5th skill).

Posted Image

As of myself I DONT think this tank should be used in randoms as a camo scout... Frankly how much maps can be played like that? Malinovka? Prochorovka is 90% of time as assault and except Malinovka there arent much more maps suited for that camo camping. Batchat is imo a carrefully aproached brawler and  not a tier 10 scout... It deals insane dmg and basically blast off any T9 tank and strongly dmg a T10 one. There are simply to much maps where it needs to move and as for any French tank goes... You stop, you die on most maps. This tank requires insane lvl of map and terraine reading. Knowing where to go and how to aproach tanks. Knowing your oponent tank is the key feature.

molan1976 #107 Posted 27 August 2012 - 01:35 PM

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View Postlonigus, on 27 August 2012 - 12:10 PM, said:

Sixth sense is a MUST and BIA same important.

This is my crew and older screen (currently on 61% on the 5th skill).

Posted Image

As of myself I DONT think this tank should be used in randoms as a camo scout... Frankly how much maps can be played like that? Malinovka? Prochorovka is 90% of time as assault and except Malinovka there arent much more maps suited for that camo camping. Batchat is imo a carrefully aproached brawler and  not a tier 10 scout... It deals insane dmg and basically blast off any T9 tank and strongly dmg a T10 one. There are simply to much maps where it needs to move and as for any French tank goes... You stop, you die on most maps. This tank requires insane lvl of map and terraine reading. Knowing where to go and how to aproach tanks. Knowing your oponent tank is the key feature.

Damm so many skills, I have no tankers with more then tree skills, and most with only two. You must have played it a lot.

I play many different tanks, so never have time for focusing on one particular tank, nation or type.

Dani86 #108 Posted 28 August 2012 - 05:28 AM

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The bat is OP, in a skilled players hands its unstoppable. Can dish out sooo much dmg in short amount of time its hillarious, ahh whine about long reload. Just make sure you can escape from where you are and youll be fine.

Think i might grind this thing myself and go cut some cookies :P

BIA is a must have for batchat id presume? Extra driver skills never hurts xD

Edited by Dani86, 28 August 2012 - 05:32 AM.


lonigus #109 Posted 28 August 2012 - 08:35 AM

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View PostDani86, on 28 August 2012 - 05:28 AM, said:

The bat is OP, in a skilled players hands its unstoppable. Can dish out sooo much dmg in short amount of time its hillarious, ahh whine about long reload. Just make sure you can escape from where you are and youll be fine.

Think i might grind this thing myself and go cut some cookies :P

BIA is a must have for batchat id presume? Extra driver skills never hurts xD


BIA is a must for any tank imo. It gives bonus % for camo, repairs and such. Most important is the light bulb that indicates if you are spoted or not.

View Postmolan1976, on 27 August 2012 - 01:35 PM, said:

Damm so many skills, I have no tankers with more then tree skills, and most with only two. You must have played it a lot.

I play many different tanks, so never have time for focusing on one particular tank, nation or type.

Around 3000 games on the crew atm and its on 64% now

Klappspatenberserker #110 Posted 28 August 2012 - 11:07 AM

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I cannot play this tank :((( ???

I´m just an average player that likes playing AMX. During my Lorraine period I was looking forward to this Super AMX, the Batchat. Kombining the pros of the Lorraine and the AMX. Now I have it and I´m disappointed. I´m one of those 30% winrate guys with the batchat and it´s horrible I can tell you.
I believe in the people that say the batchat is a great tank, because I saw it in the random matches and I had my moments, too. So I agree that the batchat can deliver mass destruction in the enemy lines in the right tankers hands. Or should I say with the right playstyle? Playstyle Is always connected to your Teams Playstyle. I was reading many "how to drive Batchats" and all the time you read "don´t do this" "don´t do that" "you have to" "never etc." If you put all this together a very thin path of playing remains. And if it dosn´t fit to your teams playsyle, batchat is gone. And that means T10 is missing ->battle lost.
There is always the point in battle when you realize that your team is using another tactic than you wanted them to play. Ok no problem with a Typ59, a E-50 or other med. You adapt your playstyle, maybe with less points but you have the decision. With a batchat? From my point of view... absolutely not.

Waiting two or three minutes to learn the dynamic of the battle and searching for weak points? Then a T10 is missing for two or three minutes in battle your team have to compensate. Then my teammates were saying things like "noob bat" or " **** Bat". I can understand, because after 2- 3 minutes my E-75 made his first few hits.

Beeing the silent and fast assassin? I Agree, If there is a single tank with no support in close to medium range. batchat is the right tank to make the point. But... how often do you have the situation? Maybe at the end of the battle, but most cases not at the beginning. Therefore the tank-density is too high. At the beginning of the match your team is waiting for you to drive through the enemy lines, scout their half team and kill to heavies on the way home. But thats impossible.

If I compare my AMX90 with my batchat, leaving away their diffrent Tiers, the amx is in the average battle the better terminator. And that´s bad.

Talking about deg/sec turning speed is on paper and theoretical. From that numbers a T-50 should have the same turning speed than a VK2801 and a batchat a better manoeuvrability then an AMX90 but both suggestions are "in game" wrong.

For a tank without armor, mobility is life. The cannon is less important.
Im sure if you give points for every important attribute of a tank for every tank in WOT and devide it through their Tier. The Batchat is now one of the tanks with the lowest number.
I´m sure If the batchat would be a Russian tank, it could fly.

corrado_comrade #111 Posted 28 August 2012 - 11:14 AM

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batchat has not been nerfed. gun aiming time and accuracy on the move is better now, penetration subpar (for a tier10), damage is good. 5 rounds with more damage means a slightly higher alpha but you can also unload a drum faster.

traverse and acceleration has been nerfed, added pivot traverse.

i see it as a nerf since i used it more like a T50 than a real medium. now i can still do the spot but i need a open map (steppes, malinovka, etc...)

if you get tracked now, you have less acceleration to get out that hot situation.

then, batchat is a good T-62 escort. T-62 is more agile, can do movement spot with his also armored turret while the batchat can snipe efficently.

they made it a less soloing tank, but still "can" kill any tier10 (besides E100 IS4 and maus) with only one clip, or leaving the target with really low HPs.

in sand river, malinovka, steppes and open maps, can be still used as an active spotter in J3 while finishing the targets the arty crippled. in closed maps, can cover any T10 TD finishing the tanks they damage.

Edited by corrado_comrade, 28 August 2012 - 11:16 AM.


GTRaPToR #112 Posted 29 August 2012 - 10:26 AM

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View Postcorrado_comrade, on 28 August 2012 - 11:14 AM, said:

batchat has not been nerfed. gun aiming time and accuracy on the move is better now, penetration subpar (for a tier10), damage is good. 5 rounds with more damage means a slightly higher alpha but you can also unload a drum faster.

traverse and acceleration has been nerfed, added pivot traverse.

i see it as a nerf since i used it more like a T50 than a real medium. now i can still do the spot but i need a open map (steppes, malinovka, etc...)

if you get tracked now, you have less acceleration to get out that hot situation.

then, batchat is a good T-62 escort. T-62 is more agile, can do movement spot with his also armored turret while the batchat can snipe efficently.

they made it a less soloing tank, but still "can" kill any tier10 (besides E100 IS4 and maus) with only one clip, or leaving the target with really low HPs.

in sand river, malinovka, steppes and open maps, can be still used as an active spotter in J3 while finishing the targets the arty crippled. in closed maps, can cover any T10 TD finishing the tanks they damage.
I wouldn't even care the gun. It can be the old one, but I want the manouveribility back. At the moment it's a big pile of poop.

lonigus #113 Posted 30 August 2012 - 09:27 AM

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Indeed I can circle enemy tanks better in my E50 then this... And it has 3x less weight lol. Infact I found it rather more efficient to just stant and shoot instead of trying to circle and to miss or ding due to the enormous size of the aim circle while moving. Doing this with a T10 TD is ofc not very smart, but I found it very effective against T110E5 or M103. Their dmg aint the highest and loading 5 shots means max two of theirs. This is best aplied when having a cover place. One miss from the enemy which occurs quite often and he has serious problems.

chuao #114 Posted 30 August 2012 - 10:35 AM

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View Postlonigus, on 27 August 2012 - 12:10 PM, said:

As of myself I DONT think this tank should be used in randoms as a camo scout... Frankly how much maps can be played like that? Malinovka? Prochorovka is 90% of time as assault and except Malinovka there arent much more maps suited for that camo camping. Batchat is imo a carrefully aproached brawler and  not a tier 10 scout... It deals insane dmg and basically blast off any T9 tank and strongly dmg a T10 one. There are simply to much maps where it needs to move and as for any French tank goes... You stop, you die on most maps. This tank requires insane lvl of map and terraine reading. Knowing where to go and how to aproach tanks. Knowing your oponent tank is the key feature.
Batchat can be used on most maps to spot. Spot, not suicidal rush scouting. It has very good cammo when stationary and good cammo while moving and with 100% cammo skill it can increase the survivability of the tank almost all the time, because you will be spoted later and exit earlier from enemy spotting range.
http://forum.worldof...ouflage-tables/
I have only 33% of total cammo skill (only one skill at 100%) from cammo skill and i've already seen an noticeable bonus (from the 6th sense light) while spotting enemy tanks. The 7.5 stats are not fair to batchat players that spot a lot of enemy tanks and do a big advantage to their teams, but from 0.8 i've heard that we will have in-game stats with spotted tanks.
Is not a tier 10 scout in randoms, but it's a very good spotter.

Edited by chuao, 30 August 2012 - 10:44 AM.


lonigus #115 Posted 30 August 2012 - 12:13 PM

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View Postchuao, on 30 August 2012 - 10:35 AM, said:

Batchat can be used on most maps to spot. Spot, not suicidal rush scouting. It has very good cammo when stationary and good cammo while moving and with 100% cammo skill it can increase the survivability of the tank almost all the time, because you will be spoted later and exit earlier from enemy spotting range.
http://forum.worldof...ouflage-tables/
I have only 33% of total cammo skill (only one skill at 100%) from cammo skill and i've already seen an noticeable bonus (from the 6th sense light) while spotting enemy tanks. The 7.5 stats are not fair to batchat players that spot a lot of enemy tanks and do a big advantage to their teams, but from 0.8 i've heard that we will have in-game stats with spotted tanks.
Is not a tier 10 scout in randoms, but it's a very good spotter.

It CAN, but that requires having one slot taken from net and mostly the binos and going to sit in a bush doing nothing except spotting. I personaly would leave that for the real scouts and not a damage beast like the bat. I HAVE NOT tested it with camo crew, but mostly bcoz as it is now the spotting maps are mostly gone.

There are simply to much maps out where the scouting is nearly useless or not so profitable for the team at all coz of to much scattered places. Swamp, Komarin taken out and Malinovka or Prochorovka mostly on assault. Himmel, Ensk, Sand river, Steppes, partially Halluf are more like fast scout maps where the camo is nearly never used. Redshire or Westfield could be used as a long range hidden sniper, but with that accuracy... Not rly effective imo. For particullar CW maps and absolute platoons with good teamplay its great, but randoms are to much randoms to take the most out of it tbh.

My opinion ofc.

future_shock #116 Posted 30 August 2012 - 12:22 PM

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Well, camo is one of the things which is one big advantage of the BatChat. You would be stupid if you don't use this advantage. You don't need any camo-net, neither binos. Coated-optics and camo-skill is enough to spot. You can use only its gun and speed, that could be enough for an average player like lonigus. But if you want to be a real good player you'll use all advantages which a tank has to offer.

chuao #117 Posted 30 August 2012 - 04:10 PM

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View Postlonigus, on 30 August 2012 - 12:13 PM, said:

It CAN, but that requires having one slot taken from net and mostly the binos and going to sit in a bush doing nothing except spotting. I personaly would leave that for the real scouts and not a damage beast like the bat. I HAVE NOT tested it with camo crew, but mostly bcoz as it is now the spotting maps are mostly gone.

There are simply to much maps out where the scouting is nearly useless or not so profitable for the team at all coz of to much scattered places. Swamp, Komarin taken out and Malinovka or Prochorovka mostly on assault. Himmel, Ensk, Sand river, Steppes, partially Halluf are more like fast scout maps where the camo is nearly never used. Redshire or Westfield could be used as a long range hidden sniper, but with that accuracy... Not rly effective imo. For particullar CW maps and absolute platoons with good teamplay its great, but randoms are to much randoms to take the most out of it tbh.

My opinion ofc.
future_shock understood what i meant by spotting with batchat. You don't need cammo net or bino, because you have to do passive spot and batchat must be on move most of the times. Optics is the equipment to choose for spotting without cammo net.
You have 5 skills on batchat. It's easy to put cammo skill and be amazed of the results. There are much maps that cammo skill is usefull than you imagine. 0.8 test will soon arrive and you can test there the cammo skill, but i don't know how relevant the results will be.

Edited by chuao, 30 August 2012 - 04:13 PM.


PRO_MEMBER #118 Posted 31 August 2012 - 07:54 AM

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Yup, I found out that camo is far more usefull on batchat than repair. You are gone faster, they spot you when its usually too late. Can't wait to get that camo to 100% (only picked it as first skill). I picked it as first skill on 13 90 for the same reason. Just awesome.

Edited by arbenowskee, 31 August 2012 - 07:55 AM.


Daith #119 Posted 31 August 2012 - 08:47 AM

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personally prefer repair over camo because you often get tracked, turret jammed or gun destroyed and if you already used your repair kit you are skewed but anyway I personally liked the old batchat more. The gun is better damage wise but you cannot snip with it (or shoot reliably above 150m or so). BatChat really drives sluggish and anyone denying it can prove me wrong. The values on paper are misleading as often. I would switch back anytime to a BatChat that cant pivot turn for better turning on the move and acceleration. For me it is no fun medium to play. In ClanWars you can use its damageoutput in short times and the fast max. speed. But you are very limited in your role. You have to play a bit retarded because you only have your 5 shots and cant waste any of them. So no shooting on the move or holding a flank. You die very fast so you are a burden sometimes for your team because you are master in 1vs 1 combat but when is this needed. You can shine in the second part of the match and mostly are have to cover in the beginning because you are not nimble. And i liked to scout a bit with the old batchat nowadays I only scout in some maps and some modes because I am not agile enough. And please stop the whining replys buy people who dont even drive batchat. It is the worst medium winrate wise from the new tier 10 ones. I will not deny that it shines in some circumstances and is then OP but more often you are UP because of your very specialized role...

SIRJ4MES #120 Posted 31 August 2012 - 09:17 AM

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I have a Bat Chat. Not an excellent driver yet but learning... Dont risk anything in the first couple of minutes. Just be a sneaky bastard.
On city maps like Ensk, you can do huge damage quite safe. Use heavies as cover and shield. Hide behind buildings when reloading.




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