ENSK Map and artillery
LMW
13 Aug 2012
Pretty worthless for artillery players, especially when playing with the larger and more slow moving guns with flatter trajectories. Totally worthless map for this type of artillery as it is pretty 100% predictable where you must be positioned if you want to fire indirectly.
kikox
13 Aug 2012
Pretty much the same when playing an open map like Malinovka or some other pretty open map with a T95(!) (there would of course have to be some artillery present before it would make sense). Some maps are better for different tanks and thats just how random battle works.
Ruyzan
13 Aug 2012
not really yes its limited where you can fire from but there are some good spots hill and rail road tried them ?
and i don't see your argument here are you telling them to remove the map ?
its a map for heavy's and ofc there are arty map like
sand river and you don't see me complaining about it being too open
and yes all new three maps are messy with more than two arty
specially the coast one no way your climbing the hill without getting raped by arty
and the same goes for high road one with autumn that's basically a map for arty
and port yay lets cross the bridge that's nearly impossible with arty on the other end
so yeah if you have a bad map other do too ..
Edited by Ruyzan, 13 August 2012 - 05:57 PM.
and i don't see your argument here are you telling them to remove the map ?
its a map for heavy's and ofc there are arty map like
sand river and you don't see me complaining about it being too open
and yes all new three maps are messy with more than two arty
specially the coast one no way your climbing the hill without getting raped by arty
and the same goes for high road one with autumn that's basically a map for arty
and port yay lets cross the bridge that's nearly impossible with arty on the other end
so yeah if you have a bad map other do too ..
Edited by Ruyzan, 13 August 2012 - 05:57 PM.
LMW
13 Aug 2012
not really remove but it is probably a bit too contricted in size to make it balanced for arty and tanks alike. Maybe resize it and make it larger, with the suburb area enlarged?
Maybe it would make more sense to have other forms of arty, like mortars, with higher trajectory in the game. There were indeed Spzw's with mortars on them (Spzw 251/2 IIRC) and I think other nations had similar ones as well.
Well, for the port map, it is not my favorite either... too much hide and seek but that is my very personal reflection.
Maybe it would make more sense to have other forms of arty, like mortars, with higher trajectory in the game. There were indeed Spzw's with mortars on them (Spzw 251/2 IIRC) and I think other nations had similar ones as well.
Well, for the port map, it is not my favorite either... too much hide and seek but that is my very personal reflection.


