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US Medium Tank Crew Skills and Perks


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Rockos #1 Posted 24 August 2012 - 03:56 PM

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Hello

I started to play with the American tanks and decided to go for the medium line for the Patton and Patton 3 (after playing gemant TDs for a long time)
So I want advice from you all which Skills or Perks should I select first for a medium tank crew. So by the time I get to the Patton (I'm at M3 Lee now with a 72% crew) I can have atlest two crew skills. I dont know how much skills I can accumulete by then, and I don't know how to calculate it. I'm an above avarage player I think and a noob when it comes to calculate things like this.

I was thinking to get Mentor for the commander first, and for the rest of the crew get Brothers in Arms for faster learning in the future. After that all of then get the Repair skill and for the thirds skill I will decide later. So this is my idea. Is it good or bad ? Any other suggestions tips maybe. Am I going to do it right or wrong ? :)

Thank you in advance for your tips and suggestions.

enderland #2 Posted 24 August 2012 - 04:01 PM

    Senior Sergeant

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Commander: 1. BiA 2. Recon 3. Repair
Gunner: 1. BiA 2. Designated Target/Snap Shot/Deadeye 3. Repair
Driver: BiA, 2. Clutch Braking 3. Repair
Radio Operator: 1.BiA 2. Situational Awareness 3. Repair
Loader: 1. BiA 2. Safe Stowage 3. Repair

Brother in Arms always first.

Edited by enderland, 24 August 2012 - 04:03 PM.


Rockos #3 Posted 24 August 2012 - 07:51 PM

    Lance-corporal

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View Postenderland, on 24 August 2012 - 04:01 PM, said:

Commander: 1. BiA 2. Recon 3. Repair
Gunner: 1. BiA 2. Designated Target/Snap Shot/Deadeye 3. Repair
Driver: BiA, 2. Clutch Braking 3. Repair
Radio Operator: 1.BiA 2. Situational Awareness 3. Repair
Loader: 1. BiA 2. Safe Stowage 3. Repair

Brother in Arms always first.

Thanx, for the tip.
Any other ideas, or this is the best one.
It very hard to find topics on crew skills. (almost every topic is about nerf, buff crying QQ stuff, very rare and hard to find a useful topics)

PhantomDivision #4 Posted 25 August 2012 - 08:28 AM

    Junior Sergeant

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I am currently finishing my second perk on my patton, and this is what i have and what i will pick for 3rd.

Mentor  BIA  Repair (will probably retrain Mentor to 6th sense after finishing second perk)
Repair  BIA  Snap Shot
Repair  BIA  Smooth Ride
Repair  BIA  Situational Awereness
Repair  BIA  Safe Stowage (Maybe i'll retrain this one as well to exchange repair with safe stowage to get it working)

I would recommend getting repair as fast as possible, since these make a big difference. Even with 4/5 crew members 100% in repair, repairing tracks will only take couple of seconds.

If you are willing to spend gold or loose some xp, the best thing to do is to select first skill as repair. When you reach 40% over more in your second perk, retrain the first perk to BIA and start repair as second again.

Elkerlyc #5 Posted 26 August 2012 - 01:30 PM

    Senior Sergeant

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I myself prefer BIA and 6th sense as the first 2 skills for my commander.
All other crew; BIA then repairs

Just my 2 cts. Peace and happy wargaming. :)