CW changes.
PadyEos
31 Aug 2012
Krisz2
01 Sep 2012
Ohh look it only took them a year to work out what PTS told them would happen.
Dandy
11 Sep 2012
All of the changes are geared toward more agressive CW play, which is good in my book.
Fedajkin1989
11 Sep 2012
What I really want to know is how the order in the queue will be decided, since being the last one and only having to fight one battle to get the province is a huge advantage.
twibs
12 Sep 2012
What WG wants is total CHAOS, with no one being able to hold on to anything for more than one day. And that we spend your CW earned gold right away. What WG really wants will never come true.
Sadly (for WG) we have this thing called 'diplomacy'
Sadly (for WG) we have this thing called 'diplomacy'
Maberous
15 Sep 2012
Dandy, on 11 September 2012 - 09:39 PM, said:
All of the changes are geared toward more agressive CW play, which is good in my book.
How much aggressive do you want?! Really, even you must realize that these new changes are made to generate more income to WG. Which would not be wrong, unless they would brake CW bit by bit during the process doing so by new means. And by this I am referring to the point 3. which is in freeze- time ridicilous.
halcobs
15 Sep 2012
Maberous, on 15 September 2012 - 09:52 AM, said:
How much aggressive do you want?! Really, even you must realize that these new changes are made to generate more income to WG. Which would not be wrong, unless they would brake CW bit by bit during the process doing so by new means. And by this I am referring to the point 3. which is in freeze- time ridicilous.
CoronALighT
17 Sep 2012
We all have to fit with these changes and try to make the best of this situation! for example: winter is coming and u cant go out with flip flops, so u make the best of this situation and wear warm boots instead of whining arround:-) .
whatever, i wish everybody nice fights and fun on the battlefields
whatever, i wish everybody nice fights and fun on the battlefields
PadyEos
17 Sep 2012
CoronALighT, on 17 September 2012 - 11:12 AM, said:
We all have to fit with these changes and try to make the best of this situation! for example: winter is coming and u cant go out with flip flops, so u make the best of this situation and wear warm boots instead of whining arround:-) .
Well some of the changes are like winter on Pluto and less like winter on Earth so I guess complaints are normal when it's justified. If not then, then when?
CoronALighT
17 Sep 2012
I agree....some of the complaints are justified. Btw: How did you sir know that on pluto are seasons?
dodge_the_bullet
17 Sep 2012
Maberous
17 Sep 2012
CoronALighT, on 17 September 2012 - 11:12 AM, said:
We all have to fit with these changes and try to make the best of this situation! for example: winter is coming and u cant go out with flip flops, so u make the best of this situation and wear warm boots instead of whining arround:-) .
whatever, i wish everybody nice fights and fun on the battlefields
whatever, i wish everybody nice fights and fun on the battlefields
No, you are wrong. We do not have to fit to changes. You can simply stop playing or at least stop paying. I vote with my wallet on these cases and if they do brake CW, then I will leave the game. Simple as that.
Without any complaining nothing get's changed or changes unmade. Corporation should listen it's customers and try to please them to keep money flowing in. In this case WG has decided to listen those whining who are not capable to get into CW- map and thus they are doing their best forcing them in. The thing that they do not think is that they are braking the end- game which should be the most competetive and high- quality part of the whole game. Problem on that is that if the quality is messed with quantity, usually the stuff get's less attractive and in the end WoT-CW wont have any players.
The main frusration is that CW is getting more and more not worth it. the time spent on managing clan and participating full scale war in alliance on the top level compared to the benefits and especially the achievable goals is tipping the scale against the whole thing. Where is the point of fighting senseless war where you don't even have theoretical chance to achieve anything but couple provinces because of rules? A I've said, it's now on the edge for me. New enemies and maps have been the only motivation to keep on fighting. New province flashpoint with freeze is really close to gamebreaker to me, at least on paper. Have to see what ruly happens on the map, but I'm sceptical to say the least.
Shaewaros
17 Sep 2012
I can easily agree with many things Maberous has said.
Some of those changes I think could be ok. The espionage thing can be a fun change, though make more trouble for the people who needs to handle that aspect I would suppose. Looting... Not really found of the idea, but do not have that big opinions about it.... The tank freezing to be shorter for the one that wins would be ok probably.... Depends how much would the time be shorter for the winning clan, as it really should still not be too big of a difference in my opinion. Would make better clan to be able to hold out better etc, which I think is nice, as long as it does not give too big of an advantage... Not completly sure what I should think of it though.
The worst change of course is the one where you have to defend a sector against all attackers. It is quite ridicilious to really defend anything from now on, when the defender will have to fight so many battles to defend one sector. That is certanly a bad new rule in my opinion. Enemies attacking in waves... Like lemmings I suppose, but just an endless one pretty much. Everyone will have their hands full with defending, and no one could really attack anymore.... Or it will definitly make aggressive attacking only harder in my opinion...
And WG certanly wants a way to earn more money, at least that is what I think from these kind of changes... And the reality is really fighning in clan wars map will become more and more less beneficial for a clan... And then just sitting and farming just is not my thing....
Edited by Shaewaros, 17 September 2012 - 05:34 PM.
Some of those changes I think could be ok. The espionage thing can be a fun change, though make more trouble for the people who needs to handle that aspect I would suppose. Looting... Not really found of the idea, but do not have that big opinions about it.... The tank freezing to be shorter for the one that wins would be ok probably.... Depends how much would the time be shorter for the winning clan, as it really should still not be too big of a difference in my opinion. Would make better clan to be able to hold out better etc, which I think is nice, as long as it does not give too big of an advantage... Not completly sure what I should think of it though.
The worst change of course is the one where you have to defend a sector against all attackers. It is quite ridicilious to really defend anything from now on, when the defender will have to fight so many battles to defend one sector. That is certanly a bad new rule in my opinion. Enemies attacking in waves... Like lemmings I suppose, but just an endless one pretty much. Everyone will have their hands full with defending, and no one could really attack anymore.... Or it will definitly make aggressive attacking only harder in my opinion...
And WG certanly wants a way to earn more money, at least that is what I think from these kind of changes... And the reality is really fighning in clan wars map will become more and more less beneficial for a clan... And then just sitting and farming just is not my thing....
Edited by Shaewaros, 17 September 2012 - 05:34 PM.


