[0.8.0] Disable Bloom tweak
RENEG4T
07 Sep 2012
After my disable DOF tweak a few tanker requested a disable bloom mod, so here you go:
Download link.
Install: Unpack the .zip into your "World of Tanks" folder.
Uninstall: Delete the "hdr" folder from "World_of_Tanks\res_mods\0.8.0\shaders"
Before
After
Download link.
Install: Unpack the .zip into your "World of Tanks" folder.
Uninstall: Delete the "hdr" folder from "World_of_Tanks\res_mods\0.8.0\shaders"
Before
After
Strv
07 Sep 2012
Thanks, this is excellent. the designer who'd put it in a game about tanks (not in a Korean MMO) should be marched to GULAG
Steffenximus
07 Sep 2012
Good job man. Yes the bloom was way too high, felt like you were high or something.
Zlodey_USSR
07 Sep 2012
Superbigel
07 Sep 2012
_DraX_, on 07 September 2012 - 05:18 PM, said:
After my disable DOF tweak a few tanker requested a disable bloom mod, so here you go:
Download link.
Install: Unpack the .zip into your "World of Tanks" folder.
Uninstall: Delete the "post_processing" folder from "World_of_Tanks\res_mods\0.8.0 Common Test\shaders".
Comparison pictures:
Before
After
off: 0.8.0 sneak peak comparison pictures of my HD textures mod -> link
Download link.
Install: Unpack the .zip into your "World of Tanks" folder.
Uninstall: Delete the "post_processing" folder from "World_of_Tanks\res_mods\0.8.0 Common Test\shaders".
Comparison pictures:
Before
After
off: 0.8.0 sneak peak comparison pictures of my HD textures mod -> link
Can you tell us what did you used to open/view/modify those files? im not satisfied with your adjust, so i want to make my own config. I also want to modify the tonemaps but let the bloom as it is.
Thanks
RENEG4T
07 Sep 2012
Superbigel, on 07 September 2012 - 08:08 PM, said:
Can you tell us what did you used to open/view/modify those files? im not satisfied with your adjust, so i want to make my own config. I also want to modify the tonemaps but let the bloom as it is.
Thanks
Thanks
But if anyone knows how to edit values like distances or strength, i'd like to make a grass view distance mod for my HD textures.
Superbigel
07 Sep 2012
DogSix
08 Sep 2012
_DraX_, on 07 September 2012 - 09:02 PM, said:
Sadly i cannot edit values, all i can do yet is to disable.
But if anyone knows how to edit values like distances or strength, i'd like to make a grass view distance mod for my HD textures.
But if anyone knows how to edit values like distances or strength, i'd like to make a grass view distance mod for my HD textures.
Edited by DogSix, 08 September 2012 - 11:12 AM.
zmeul
08 Sep 2012
superb!
the textures look a lot more crisp, looking at your screens
atm I can't get in and test the mod on my own machine
Edited by zmeul, 08 September 2012 - 05:35 PM.
the textures look a lot more crisp, looking at your screens
atm I can't get in and test the mod on my own machine
Edited by zmeul, 08 September 2012 - 05:35 PM.
afoaa
08 Sep 2012
Ok now I got to test it on the test2 server. Everything looks just beautiful once bloom is removed. It was the bloom that made the textures of tanks and buildings look cheap and cartoony, with it removed the game now looks like a better more photo-realistic version of the live game.
Nukejosh
09 Sep 2012
i havent the folder "post processing" in res_mods, just "hdr"
what i should do?
Edited by Nukejosh, 09 September 2012 - 10:21 AM.
what i should do?
Edited by Nukejosh, 09 September 2012 - 10:21 AM.


