WoT Battle League (Junior Division) - disc...
gustav_fuchs
02 Nov 2010
@steppen_wolf
02 Nov 2010
btz
02 Nov 2010
One thing. Don't you think that tier 6 arty is kinda overkill for tier6 TANKS? Don't you thing that SPG should be kinda limited in junior division?
Baine
02 Nov 2010
exoriou, on 02 November 2010 - 05:06 PM, said:
One thing. Don't you think that tier 6 arty is kinda overkill for tier6 TANKS? Don't you thing that SPG should be kinda limited in junior division?
That is up to the teams. Ofcourse its overkill and in my opinion not needed in this Division, because a Hummel will do even better. A team with T6 arty is gonna handicap itself.
ev0lutionX
02 Nov 2010
Now this is a great thing really, I like it, and we're gonna sign up for it. However, there's one small thing that I don't like, and that is the fact that we're limited to 20 names. Now I come from a different game with a bunch of others and we stick together here too. We really want to participate in this league. On any given night there is atleast 35+ on in our community channel. Sure, I do believe we can get 14/20 on for a match, but I am far from certain. I can not see any reason for not expanding that cap to 30, or unlimited, given that the player hasn't played for another team. The whole registering thing sounds weird. As long as points is ok, and as long as the player hasn't played for another team, whats wrong ?
That means we can't use someone else if for some unknown but probably likely reason someone isn't going to be able to play, thus we have to forfeit a match. We also have to exclude half of our guys just because their worried they can't be on at the necessary time. I understand scheduling and that it helps us. I just don't really understand why we have to register everyone, when everything it will lead to is account sharing and other ~ uncool ~ stuff.
That means we can't use someone else if for some unknown but probably likely reason someone isn't going to be able to play, thus we have to forfeit a match. We also have to exclude half of our guys just because their worried they can't be on at the necessary time. I understand scheduling and that it helps us. I just don't really understand why we have to register everyone, when everything it will lead to is account sharing and other ~ uncool ~ stuff.
banananas
03 Nov 2010
its probably got something to do with the way the prizes are going to be given ev0
jamieg
06 Nov 2010
My question is with regards to the points limit,it states that we cannot exceed a 60 points limit for 14 guys i have no idea how the points are allocated.
is it possible to show us how much each tank is worth points wise so we can organise what we wantr to take now.
i would assume that a KV3 with 100% and extras is worth more points than a brand new out the box KV3 is this correct?
is it possible to show us how much each tank is worth points wise so we can organise what we wantr to take now.
i would assume that a KV3 with 100% and extras is worth more points than a brand new out the box KV3 is this correct?
Fragir
07 Nov 2010
jamieg, on 06 November 2010 - 06:47 PM, said:
My question is with regards to the points limit,it states that we cannot exceed a 60 points limit for 14 guys i have no idea how the points are allocated.
is it possible to show us how much each tank is worth points wise so we can organise what we wantr to take now.
i would assume that a KV3 with 100% and extras is worth more points than a brand new out the box KV3 is this correct?
is it possible to show us how much each tank is worth points wise so we can organise what we wantr to take now.
i would assume that a KV3 with 100% and extras is worth more points than a brand new out the box KV3 is this correct?
Rotfl it's not correct. For example "Leichttraktor" is tier 1 and a tank "Maus" is tier 10, "Sturmpanzer II" is tier 3 so it gives: 1+10+3= 13 points no matter how much experience ur crew got.
You can check tier's in game at technology screen.
//I'm just a player but I am sure this is how it works.
jamieg
07 Nov 2010
your grasp on english cant be very good,my question was comparing a KV3 with 100% crew and extra experience along with elite status witha a standard KV3 surely these tanks cant be the same points value?
so where u find the need to ROTFL? maybe u should read and understand first.
S!
so where u find the need to ROTFL? maybe u should read and understand first.
S!
SchlitzerMcGoerg
07 Nov 2010
Fragir, on 07 November 2010 - 12:38 AM, said:
Rotfl it's not correct. For example "Leichttraktor" is tier 1 and a tank "Maus" is tier 10, "Sturmpanzer II" is tier 3 so it gives: 1+10+3= 13 points no matter how much experience ur crew got.
You can check tier's in game at technology screen.
//I'm just a player but I am sure this is how it works.
WTF 1+10+3 = 13? I think it´s 14 or count T1 as 0 ?
Rage_Oddball
07 Nov 2010
we have members that send inquiry for changing there in game nicknames, so now we don't know what to put, the new or the old nick, there is all so a possibility for new nick name to be rejected, do we maybe put both nicknames, like Rage_Oddball(RaGe_OddBall)?
please help, thnx
please help, thnx
btz
07 Nov 2010
jamieg, on 07 November 2010 - 01:34 AM, said:
your grasp on english cant be very good,my question was comparing a KV3 with 100% crew and extra experience along with elite status witha a standard KV3 surely these tanks cant be the same points value?
so where u find the need to ROTFL? maybe u should read and understand first.
S!
so where u find the need to ROTFL? maybe u should read and understand first.
S!
btw. KV-3 is 6 points because KV-3 is a tier 6 tank. So 54 points left to distribute between 13 tanks.
Plisky
08 Nov 2010
ev0lutionX, on 02 November 2010 - 09:44 PM, said:
Now this is a great thing really, I like it, and we're gonna sign up for it. However, there's one small thing that I don't like, and that is the fact that we're limited to 20 names. Now I come from a different game with a bunch of others and we stick together here too. We really want to participate in this league. On any given night there is atleast 35+ on in our community channel. Sure, I do believe we can get 14/20 on for a match, but I am far from certain. I can not see any reason for not expanding that cap to 30, or unlimited, given that the player hasn't played for another team. The whole registering thing sounds weird. As long as points is ok, and as long as the player hasn't played for another team, whats wrong ?
That means we can't use someone else if for some unknown but probably likely reason someone isn't going to be able to play, thus we have to forfeit a match. We also have to exclude half of our guys just because their worried they can't be on at the necessary time. I understand scheduling and that it helps us. I just don't really understand why we have to register everyone, when everything it will lead to is account sharing and other ~ uncool ~ stuff.
That means we can't use someone else if for some unknown but probably likely reason someone isn't going to be able to play, thus we have to forfeit a match. We also have to exclude half of our guys just because their worried they can't be on at the necessary time. I understand scheduling and that it helps us. I just don't really understand why we have to register everyone, when everything it will lead to is account sharing and other ~ uncool ~ stuff.
I believe a society can field multiple teams I know of 1 clan with 58 members and they have registered or going to register 2 teams
Plisky
08 Nov 2010
exoriou, on 07 November 2010 - 06:50 PM, said:
jamieg, on 07 November 2010 - 01:34 AM, said:
your grasp on english cant be very good,my question was comparing a KV3 with 100% crew and extra experience along with elite status witha a standard KV3 surely these tanks cant be the same points value?
so where u find the need to ROTFL? maybe u should read and understand first.
S!
so where u find the need to ROTFL? maybe u should read and understand first.
S!
btw. KV-3 is 6 points because KV-3 is a tier 6 tank. So 54 points left to distribute between 13 tanks.
Thats exactly it mate
Its entirely up to you to choose whether or not to field an off the shelf KV-3 or a pimped out one but the 6 points stay the same either way.
@steppen_wolf
09 Nov 2010
nesomumi, on 07 November 2010 - 12:00 PM, said:
we have members that send inquiry for changing there in game nicknames, so now we don't know what to put, the new or the old nick, there is all so a possibility for new nick name to be rejected, do we maybe put both nicknames, like Rage_Oddball(RaGe_OddBall)?
please help, thnx
please help, thnx
@steppen_wolf
09 Nov 2010
jamieg, on 06 November 2010 - 06:47 PM, said:
My question is with regards to the points limit,it states that we cannot exceed a 60 points limit for 14 guys i have no idea how the points are allocated.
is it possible to show us how much each tank is worth points wise so we can organise what we wantr to take now.
i would assume that a KV3 with 100% and extras is worth more points than a brand new out the box KV3 is this correct?
is it possible to show us how much each tank is worth points wise so we can organise what we wantr to take now.
i would assume that a KV3 with 100% and extras is worth more points than a brand new out the box KV3 is this correct?
as far as the number of points is concerned, have a look at the "tech tree", where all the tiers are given. hope, it won't be a problem for you.then just sum up all the tiers of the tanks in your team, and you'll have the number of points
as for "extras" - nope, it doesn't matter (you may use "a KV3 with 100% and extras" or "a brand new out the box KV3" - they worth the same number of points).but don't forget that you're not allowed to use premium tanks.Good luck!
@steppen_wolf
09 Nov 2010
ev0lutionX, on 02 November 2010 - 09:44 PM, said:
Now this is a great thing really, I like it, and we're gonna sign up for it. However, there's one small thing that I don't like, and that is the fact that we're limited to 20 names. Now I come from a different game with a bunch of others and we stick together here too. We really want to participate in this league. On any given night there is atleast 35+ on in our community channel. Sure, I do believe we can get 14/20 on for a match, but I am far from certain. I can not see any reason for not expanding that cap to 30, or unlimited, given that the player hasn't played for another team. The whole registering thing sounds weird. As long as points is ok, and as long as the player hasn't played for another team, whats wrong ?
That means we can't use someone else if for some unknown but probably likely reason someone isn't going to be able to play, thus we have to forfeit a match. We also have to exclude half of our guys just because their worried they can't be on at the necessary time. I understand scheduling and that it helps us. I just don't really understand why we have to register everyone, when everything it will lead to is account sharing and other ~ uncool ~ stuff.
That means we can't use someone else if for some unknown but probably likely reason someone isn't going to be able to play, thus we have to forfeit a match. We also have to exclude half of our guys just because their worried they can't be on at the necessary time. I understand scheduling and that it helps us. I just don't really understand why we have to register everyone, when everything it will lead to is account sharing and other ~ uncool ~ stuff.
WalterPeck
09 Nov 2010
My question is on the decision making process for not capping the tier of artillery.
Now before you go OMG one of those noobs whining about Arty, that's not me. I understand arty is a key part of the game and part of the rock paper scissors dynamic that makes this game so fun. Nothing can be more frustrating riding around in my Panther or Tiger only to get @ss raped by artillery. Conversely, nothing can be more fun than playing in my Hummel and setting an IS-7 or Maus on fire.
With that said I looked at a lot of the screenshots from the Beta Tourney and in matches where T8 was the max a large portion of the Kills were going to arty (iirc the stat was somewhere along the line of 41%). Now I bring this up because the arty used was T6 and T5 (a mix of Hummels, SU-8s, S-51s, and the almighty school bus) and if they could affect the game that much in the Beta tourney what kind of OP effect will they have in a league with a T6 cap.
I noticed someone mentioned no one will use T6 arty in the Junior league and I agree. I foresee a lot of teams with 4 T5 arty. Considering the ability of T5 arty to 1 shot all vehicle T6 and below do you as moderators/rule setters/whatever think there will be an unfair/not fun consequence of not limiting the tier max on arty?
Again not complaining more curious as to why.
Now before you go OMG one of those noobs whining about Arty, that's not me. I understand arty is a key part of the game and part of the rock paper scissors dynamic that makes this game so fun. Nothing can be more frustrating riding around in my Panther or Tiger only to get @ss raped by artillery. Conversely, nothing can be more fun than playing in my Hummel and setting an IS-7 or Maus on fire.
With that said I looked at a lot of the screenshots from the Beta Tourney and in matches where T8 was the max a large portion of the Kills were going to arty (iirc the stat was somewhere along the line of 41%). Now I bring this up because the arty used was T6 and T5 (a mix of Hummels, SU-8s, S-51s, and the almighty school bus) and if they could affect the game that much in the Beta tourney what kind of OP effect will they have in a league with a T6 cap.
I noticed someone mentioned no one will use T6 arty in the Junior league and I agree. I foresee a lot of teams with 4 T5 arty. Considering the ability of T5 arty to 1 shot all vehicle T6 and below do you as moderators/rule setters/whatever think there will be an unfair/not fun consequence of not limiting the tier max on arty?
Again not complaining more curious as to why.


