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amx 13 90 still op?


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Slyspy #21 Posted 21 September 2012 - 01:16 PM

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I'm sorry to say that IMO given it's tier, battle tier and MM weight (just a little less than a T8 medium) AMX 13/90s are a liablity to the team in it's usual games (4-6 tier ten vehicles). Especially with me at the helm!

Kuba9m #22 Posted 21 September 2012 - 01:24 PM

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Yesterday i killed amx 13 90 1on1 (i played chaffee) sigfried line ;) He came to our base to find arty , some misses (out of ammo , reload) , 1st shot , detrack , 2nd set him on fire , then he wanted to escape but 0 chancess , 3s reload on chaffee and i finished him. Maybe bad player was playing it , because in good hands it is helltank

saml6131 #23 Posted 21 September 2012 - 03:39 PM

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You guys need to remember the AMX13 90 only has a couple of good points, and there are much more bad points than good points.

I've already discussed the bad points back on my post on the first page. There was quite a lot.

However, the only good points of the AMX13 90 are -
  • Revolver - 6 shots quickly in the same period of time it takes a Pershing to fire 2.
  • High speed - In a straight line, the 13 90 can accelerate farily quickly in order to reach its top speed of 64km/h, which is pretty good.
  • Low profile - A smaller target is harder to hit. It's smaller than the Chaffee, so fairly hard to hit if zigzagging at high speeds.
  • Good view range - 400m view range makes it good for a passive scout, in a bush. Which suits it as the ambushing tank it is.
  • Camo - As a light tank, it keeps it camoflauge on the move, making it harder to spot you.
Good points, if anything it should be played like a tank destroyer. Waiting in prey, for enemies to come close and then hammer them with shots and quickly run away whilst reloading. In theorey.

But, just like every other tank, it has its own weaknesses.

View Postsaml6131, on 18 September 2012 - 07:08 AM, said:

No it is not overpowered. For a tier 8 tank, it mainly ends up fighting in tier 10 battles due to its role as a scout/light tank.


Even then, there are still reasons why it isn't over powered in the first place.
  • Horrible aim time
  • No armour
  • High module damage
  • Low crew amount (Easy to kill entire crew)
  • Low health (In tier 10 battles, all arty can kill you in one hit, and most tanks can kill you in 2-3 hits)
  • Low Alpha
  • Low penetration
  • Long reload
  • Bad gun depression/elevation
  • Bad traverse speed (For a light tank)
Every tank is overpowered until you play it. So quit whining about it, go play it and then come back with a whole new opinion of it.


azakow #24 Posted 21 September 2012 - 06:58 PM

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@saml6131
It almost happend to me too the other day that I wanted to qoute myself, but then I thought na better not. :Smile_trollface-3:
@OP
Here are some samples of AMX 13 90 game play:

Jahrain #25 Posted 21 September 2012 - 07:57 PM

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With some effort and luck, 13 90 can decide the outcome of a battle. But hey, any well driven tank can do that.

Killing a full HP T8 tank in 1vs1 ? Sure, 13 90 is capable of killing almost any tank. Killing full HP T8 tank in 1vs1 in a single clip with ease ? Not so much......

I.e. JS-3 has some 1500 HP. You have six rounds, 240 dmg in average. While it is possible to dispose of JS-3, you need six penetrating and damaging shots that all do above average dmg. Not so probable. KT might be better target with its weak sides/rear than JS-3...but also has 1600HP....In theory, 13 90 is even capable of killing a stock E-75 in a single clip.....you just need six perfect shots.

All in all, driving 13 90 is not such an easy ride as it seems, this frenchie is quite demanding before she shows her teeth.

Slyspy #26 Posted 21 September 2012 - 11:02 PM

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View Postsaml6131, on 21 September 2012 - 03:39 PM, said:

You guys need to remember the AMX13 90 only has a couple of good points, and there are much more bad points than good points.

I've already discussed the bad points back on my post on the first page. There was quite a lot.

However, the only good points of the AMX13 90 are -
  • Revolver - 6 shots quickly in the same period of time it takes a Pershing to fire 2.
  • High speed - In a straight line, the 13 90 can accelerate farily quickly in order to reach its top speed of 64km/h, which is pretty good.
  • Low profile - A smaller target is harder to hit. It's smaller than the Chaffee, so fairly hard to hit if zigzagging at high speeds.
  • Good view range - 400m view range makes it good for a passive scout, in a bush. Which suits it as the ambushing tank it is.
  • Camo - As a light tank, it keeps it camoflauge on the move, making it harder to spot you.
Good points, if anything it should be played like a tank destroyer. Waiting in prey, for enemies to come close and then hammer them with shots and quickly run away whilst reloading. In theorey.

But, just like every other tank, it has its own weaknesses.

Thing is nearly all of those strengths are a feature of tier five scouts as well. Plus IMO the acceleration is lacking except possibly on the flat (so is the ability to zigzag) and the six-shooter is a liability. Why have a gun which can fire three times faster than it can aim?

azakow #27 Posted 21 September 2012 - 11:15 PM

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View PostSlyspy, on 21 September 2012 - 11:02 PM, said:

Why have a gun which can fire three times faster than it can aim?
To make the commander use this gun in close combat most effectivly.
To make the impatient commanders leave this tech tree, since they don't even get close to combat at all.

Slyspy #28 Posted 22 September 2012 - 12:30 AM

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View Postazakow, on 21 September 2012 - 11:15 PM, said:

To make the commander use this gun in close combat most effectivly.
To make the impatient commanders leave this tech tree, since they don't even get close to combat at all.

My games today have all been along these lines:

http://mwreplays.com...y/PZCD1H2OVBXT/

Btw how come the wotreplay icon links don't work? Apparently I'm not allowed to use that file extension on this forum.

Edit:

Finally got a win. Inevitably it was the game in which I died almost instantly (killed by the fact that the AMX can't fire from one slope to the opposite slope on airfield).

Edited by Slyspy, 22 September 2012 - 12:49 AM.


Belieber_PL #29 Posted 22 September 2012 - 10:47 AM

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Sorry, but the 13 90 is a stinking pile of manure now.
It's a light tank with barely the mobility of a T20, and the gun is only usable at very close range.

If it's anything, then it's underperforming.

burdy #30 Posted 22 September 2012 - 05:13 PM

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It's one of the most brilliant, most fun tanks in the game. But for an actual T9 tank it is hardly overpowered, especially compared with other T9 tanks.

Slyspy #31 Posted 23 September 2012 - 01:27 AM

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View Postburdy, on 22 September 2012 - 05:13 PM, said:

It's one of the most brilliant, most fun tanks in the game. But for an actual T9 tank it is hardly overpowered, especially compared with other T9 tanks.

It is tier eight, but your point still stands thanks to the unfortunate light tank MM. Due to this it actually gets worse MM than T9 tanks.

delaBoujardiere #32 Posted 24 September 2012 - 06:25 AM

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Had a fine game yesterday; my team had none less than 5 13 90 at Karelia!!!. We won of course!!!

X1376 #33 Posted 05 October 2012 - 12:25 PM

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There is no need for more as 1 or 2 of those in team. This tank has a huge potential if driven competently. Proper timing of attack and pulling out is crucial. There is not many tanks where I would say this machine is the game maker. AMX 13 90 certainly is one of those...

Yesterday 3x bonus fight... Scout medal, team mate shooting a half second before me prevented Warrior mark. :)

@azakow: More nice replays, please. The old one you posted cannot be replayed anymore... :Smile_sad:

JPKERR #34 Posted 06 October 2012 - 06:18 AM

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Yeah im pretty sure AMX 13 90 is overpowered, because its normal for light tank with tier 7 gun to play with 90% tier X and XI. 1 from 10 battles when im not last tank before arty. AMX 13 90 is now degraded to scout/counter scout role. Yeah you can still support. But well, when there are IS-8, E-100 and me from my team punching random T X enemy, who he will shoot? Of course AMX, cause its easy kill.

GloatingSwine #35 Posted 06 October 2012 - 08:04 AM

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View PostJPKERR, on 06 October 2012 - 06:18 AM, said:

Yeah im pretty sure AMX 13 90 is overpowered, because its normal for light tank with tier 7 gun to play with 90% tier X and XI. 1 from 10 battles when im not last tank before arty. AMX 13 90 is now degraded to scout/counter scout role. Yeah you can still support. But well, when there are IS-8, E-100 and me from my team punching random T X enemy, who he will shoot? Of course AMX, cause its easy kill.

That's why you're supposed to be at his flank or rear, so that when he turns to shoot you he presents weaker armour to the IS-8 and E-100 and gets ruined for his trouble.

RongoMatane #36 Posted 06 October 2012 - 08:56 AM

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View PostJPKERR, on 06 October 2012 - 06:18 AM, said:

Yeah im pretty sure AMX 13 90 is overpowered, because its normal for light tank with tier 7 gun to play with 90% tier X and XI. 1 from 10 battles when im not last tank before arty.

Imo this is a good thing. Meeting bigger enemies means there is more damage to be dealt for you. Also, in high tier battles it pays off to scout more than in lower tiers, because of the stronger guns and more/better arties.
I actually wanted to sell the amx, but wanted to do 2 more battles to get a round number...and it was so much fun i decided to keep it. It didn't feel worse than before,

Mezzou #37 Posted 11 October 2012 - 10:31 AM

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ive never seen one of those things anyway, who plays french?

LordofHara #38 Posted 11 October 2012 - 08:25 PM

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I play one :)

The performance of the AMX depend much on the skills of your team and of the opposing team.

Kyphros #39 Posted 11 October 2012 - 09:57 PM

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View PostLordofHara, on 11 October 2012 - 08:25 PM, said:

The performance of the AMX depend much on the skills of your team and of the opposing team.
There's one thing you forget: it depends mostly on your own skill. That's why no one on the american server plays french tanks. :Smile_trollface-3:

LordofHara #40 Posted 12 October 2012 - 04:34 PM

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View PostKyphros, on 11 October 2012 - 09:57 PM, said:

There's one thing you forget: it depends mostly on your own skill.

I thoght it was clear that your skill is the most important part :)
But still the team is also important




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