Third Public Test of Version 8.0
Community
18 Sep 2012
We are now running a third public test of the changes coming in Version 8.0. Join in now!
Full news text
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UPDATE: the 4th public test is up and running!
List of changes between versions 8.0.3 test and 8.0.4 test:
- Fixed the disappearance of tank icons in team tab of after battle statitstics
- Partly fixed the drop in productivity in Sniper Mode while big number of trees is displayed
- Fixed the productivity drop when entering bushes
- Fixed the loss of engine sound while changing followed tank in post mortem mode or switching between aiming modes
- Final team statistics expanded to contain all 15 players in one window without necessity of scrolling
- Fixed the disable of tank controls in the battle for cases when player left previous battle with in-game chat activated
- Fixed to dark lighting of Ruinberg map with standard render
- Fixed not working remapping of ‘number’ and ‘space’ buttons
- Chinese camouflage patterns were tuned according to seasons
- In the game terms lighting/scouting was replaced by ‘reconnaissance data’
- Fixed incorrect work of ‘Grass display in Sniper Mode’ setting
- Fixed acid colors of ‘Westfield’ landscape
- Fixed game freezing upon changing already purchased emblem
- Improved ‘Mines’ map graphics
- Fixed the color and density fog on ‘El-Halluf’ map
- Fixed display of black artifacts in the sky while vehicle is moving.
Edited by supercharge, 21 September 2012 - 06:56 PM.
Full news text
------------------------------------------
UPDATE: the 4th public test is up and running!
List of changes between versions 8.0.3 test and 8.0.4 test:
- Fixed the disappearance of tank icons in team tab of after battle statitstics
- Partly fixed the drop in productivity in Sniper Mode while big number of trees is displayed
- Fixed the productivity drop when entering bushes
- Fixed the loss of engine sound while changing followed tank in post mortem mode or switching between aiming modes
- Final team statistics expanded to contain all 15 players in one window without necessity of scrolling
- Fixed the disable of tank controls in the battle for cases when player left previous battle with in-game chat activated
- Fixed to dark lighting of Ruinberg map with standard render
- Fixed not working remapping of ‘number’ and ‘space’ buttons
- Chinese camouflage patterns were tuned according to seasons
- In the game terms lighting/scouting was replaced by ‘reconnaissance data’
- Fixed incorrect work of ‘Grass display in Sniper Mode’ setting
- Fixed acid colors of ‘Westfield’ landscape
- Fixed game freezing upon changing already purchased emblem
- Improved ‘Mines’ map graphics
- Fixed the color and density fog on ‘El-Halluf’ map
- Fixed display of black artifacts in the sky while vehicle is moving.
Edited by supercharge, 21 September 2012 - 06:56 PM.
_Strider_
18 Sep 2012
Changes from 8.0.2 to 8.0.3 Test
Partly fixed (in approximately 2/3 cases) the performance decrease while there is a large amount of trees displayed in sniper reticle
Fixed performance decrease when moving into bushes/trees
Changed suspension brake sound
Fixed poor audio legibility of other vehicles sounds when they are situated near player's tank
Increased volume of sound that plays when player’s tank is hit
Reworked ricochet sound
Fixed the incorrect sound when hitting a stony surface
Reworked the firing sounds for all guns
Reworked the water splash sound that is played when tank enters water
Fixed errors in textures of new TD’s: SU-100-M1, SU-101, SU-122-54
Fixed the animation of credits and XP calculations in the after-battle statistics when switching between windows
Reworked lighting parameters for major parts of special effects
Fixed display of experience penalty not matching up on statistics window and system message
Added scroll function in Tech Tree of each nation
Fixed notification when temporary camouflage/emblem/inscription ends and is removed.
Fixed crash to desktop while leaving battle
Fixed lighting on maps: Lakeville, Himmelsdorf, Sand River, Steppes, Redshire, Siegfried Line, Murovanka, Widepark
Fixed tank drowning on some maps
Fixed the minimap on ‘Port’ map.
Fixed a bug which resulted in a destroyed vehicle continuing to display as a ‘live’ one and to still receive damage
Fixed the incorrect display of the T110E4 front armour
Fixed the overpriced cost of IS-6 camouflages
Fixed the errors in display of vehicle suspension tracks
Final rebalancing for version 8.0 of Object 263, SU-101, SU-122-54
Fixed the loading animation covering the queue numbers on ‘Entering the game’ screen
Fixed screen freezing when changing emblems
Added option to disable bloom effect in the game settings
Fixed the replaying of base capture sound while replay is on pause
Fixed the low visibility of arcade, sniper and howitzer reticles with new landscape graphics
Fixed display of tank icons in after-battle statistics
Partly fixed (in approximately 2/3 cases) the performance decrease while there is a large amount of trees displayed in sniper reticle
Fixed performance decrease when moving into bushes/trees
Changed suspension brake sound
Fixed poor audio legibility of other vehicles sounds when they are situated near player's tank
Increased volume of sound that plays when player’s tank is hit
Reworked ricochet sound
Fixed the incorrect sound when hitting a stony surface
Reworked the firing sounds for all guns
Reworked the water splash sound that is played when tank enters water
Fixed errors in textures of new TD’s: SU-100-M1, SU-101, SU-122-54
Fixed the animation of credits and XP calculations in the after-battle statistics when switching between windows
Reworked lighting parameters for major parts of special effects
Fixed display of experience penalty not matching up on statistics window and system message
Added scroll function in Tech Tree of each nation
Fixed notification when temporary camouflage/emblem/inscription ends and is removed.
Fixed crash to desktop while leaving battle
Fixed lighting on maps: Lakeville, Himmelsdorf, Sand River, Steppes, Redshire, Siegfried Line, Murovanka, Widepark
Fixed tank drowning on some maps
Fixed the minimap on ‘Port’ map.
Fixed a bug which resulted in a destroyed vehicle continuing to display as a ‘live’ one and to still receive damage
Fixed the incorrect display of the T110E4 front armour
Fixed the overpriced cost of IS-6 camouflages
Fixed the errors in display of vehicle suspension tracks
Final rebalancing for version 8.0 of Object 263, SU-101, SU-122-54
Fixed the loading animation covering the queue numbers on ‘Entering the game’ screen
Fixed screen freezing when changing emblems
Added option to disable bloom effect in the game settings
Fixed the replaying of base capture sound while replay is on pause
Fixed the low visibility of arcade, sniper and howitzer reticles with new landscape graphics
Fixed display of tank icons in after-battle statistics
Freestate
18 Sep 2012
Final rebalancing for version 8.0 of Object 263 - better or worse hmmm............
saml6131
18 Sep 2012
Well, the que works for once, at least for me. It's been a while since I've seen what number I was in the que,
spry
18 Sep 2012
You mean that the 38MB we downloaded yesterday are the new improvements for the 3-d version?
I feel disappointed somehow. I still have an average of 27 FPS rate :(
I feel disappointed somehow. I still have an average of 27 FPS rate :(
Aragroth
18 Sep 2012
Does anyone know where is that option to disable bloom effect? I don't see it in ingame settings.
XesmisLTU
18 Sep 2012
Why does it say all the time server is busy you are in queue... like tried to log in 5 days in a row
Aragroth
18 Sep 2012
Woras
18 Sep 2012
Cybermoose
18 Sep 2012
Squadman45
18 Sep 2012
No old guns for SU-100m and SU-101 = WTF they have test forums??? people WANT the guns from first test with of course rebalance in ROF aiming time and accurancy no the actual ridiculous top guns specially in the 101.
Justin666
18 Sep 2012
same prices of the tier 10 camo jobs?? well no more camo for me then thats it
ChristopherClink
18 Sep 2012
I dislike it that I have to wait in the queue for about 10 - 15 minutes, then change some of the graphics settings (first time on 8.0.3) then have to restart and wait in the queue again :(
_____B4dB0y_____
18 Sep 2012
I still have performance decrease when moving into bushes/trees and in sniper mode is even worst and WG if u wanna tip how to balance E 100 buff his gun, need to be more acurate and a bit pen(15 cm gun cant penetrate most of tiers X,poor gun realy) thats main prob.


