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Current Efficiency rating Calculator vs New Calculator

effiency calculator points capture

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Poll: Current Efficiency rating Calculator vs New Calculator (170 members have cast votes)

New calculator increases or decreases your efficiency rating?

  1. Increases (31 votes [18.24%] - View)

    Percentage of vote: 18.24%

  2. Decreases (139 votes [81.76%] - View)

    Percentage of vote: 81.76%

Wich calculator you prefer?

  1. Old one (123 votes [72.35%] - View)

    Percentage of vote: 72.35%

  2. New one (47 votes [27.65%] - View)

    Percentage of vote: 27.65%

Do you think efficiency matters for gameplay purposes?

  1. Yes (119 votes [70.00%] - View)

    Percentage of vote: 70.00%

  2. No (51 votes [30.00%] - View)

    Percentage of vote: 30.00%

Vote Hide poll

Frenzier #1 Posted 22 September 2012 - 04:24 PM

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Well the new efficiency rating calculator is not exactly new(5 months old) but for some reason im not aware why it never took the place of the old one.... why is that?

My efficiency on the old one http://wot-news.com/...p/stat/calc/en/ is: 1716.48 atm

And on the new one http://wot-news.com/...at/calc_new/ru/ is: 1825.46

I find the new one to be more fair since i find many players having more efficiency than me when i consider them less efficient than me... simply because they have tons of cap points they get a by far higher efficiency than there should be...

You can check the efficiency of each battle you do by using a tool like this one http://worldoftanks....atistics/files/

For example if i do a good battle in wich i deal above my average damage in a specific vehicle and more than 1200 experience with premium but i dont manage to get any cap points my efficiency might be something like 2000, BUT if i do all that and manage to get for example 15 cap points... my efficiency can be something like 4000.... this does not make mutch sense since what decided the outcome of the battle and thus one´s efficiency was everything one managed to do up until the moment he enters the enemy base...  yet the cap points are capable of multiplying many times one´s effiency and they dont really give mutch credits or experience...

So do you have more or less efficiency with the new calculator?

Reply with the difference and your opinion about it if you feel like to.



Dead to Tedium

Edited by Frenzier, 22 September 2012 - 04:59 PM.


D0va_SPALE #2 Posted 22 September 2012 - 04:30 PM

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The new one has even more faults than the old one, for example, tank class based efficiency per damage.

That's complete bs, the old one is better, but is bad too.

Efficiency means nothing. Just evaluate ones stats if you want to know if he is good.

Edited by D0vahkiin, 22 September 2012 - 04:31 PM.


Phooca #3 Posted 22 September 2012 - 04:32 PM

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Personally I think while the old one has flaws the new one is utterly daft

Just on the very basic point that damage is treated differently by every class , damage is damage regardless if it's done by an E-50m or by a JP E-100 , also surely delivering the same level of damage in a scout would take a substantial amount more skill than dealing it with an Arty , so why should an arty dealing 3000 damage be rewarded with more points than a chaffee doing 3000 damage ?

steview162 #4 Posted 22 September 2012 - 04:33 PM

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I thought the new one was just a joke? To wind people up? Was never planned to take over from the original.

Nectaria #5 Posted 22 September 2012 - 04:34 PM

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Basically everyone uses the old one to compare skill.

Homer_J #6 Posted 22 September 2012 - 04:36 PM

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I thought the new one was an April Fools joke?

If not it was no more than an experiment into using a flawed idea to improve on an already flawed idea.

Looking at efficiency per battle is even more flawed.

Edited by Homer_J, 22 September 2012 - 04:38 PM.


Phooca #7 Posted 22 September 2012 - 04:40 PM

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Liannasilverwind just brought it up to troll people  , nothings ever been done with it  , now it's only supported by people who somehow have a miraculous amount of defence points in a med and high dmg in a heavy

You can still boost eff in it by capping in a heavy ect , the new method xensation brought up a few days ago is the only reasonable solution to stop Eff boosting , that for each addition cap point you gain the efficiency points received gets smaller

Dead_Skin_Mask #8 Posted 22 September 2012 - 04:44 PM

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Best would be XP, if WG didn't have those stupid idea to add bonus from premium to players XP in statistics.

Why XP is best?

It takes also into account damage dealt by allies to enemies you were spotting. And thanks to new afterbattle stats in 0.8.0 I can see that sometimes it is really huge amount. I just had battle in which I had only one frag (other had 2-3) but thanks to damage dealt and damage dealt by allies to enemies spotted by me (that was almost 3k HP!) I had best XP in team for this battle.

1_DeStRoYeR_1 #9 Posted 22 September 2012 - 05:37 PM

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My on old is 1309 and on new 1055 :Smile_sceptic:

Basim_90 #10 Posted 22 September 2012 - 05:47 PM

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Trance we love you. Eff boys cut the bullshit :Smile_Default:

Edited by Basim_90, 22 September 2012 - 05:48 PM.


Tazilon #11 Posted 22 September 2012 - 06:13 PM

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View PostFrenzier, on 22 September 2012 - 04:24 PM, said:

Well the new efficiency rating calculator is not exactly new(5 months old) but for some reason im not aware why it never took the place of the old one.... why is that?

My efficiency on the old one http://wot-news.com/...p/stat/calc/en/ is: 1716.48 atm

And on the new one http://wot-news.com/...at/calc_new/ru/ is: 1825.46

I find the new one to be more fair since i find many players having more efficiency than me when i consider them less efficient than me... simply because they have tons of cap points they get a by far higher efficiency than there should be...

You can check the efficiency of each battle you do by using a tool like this one http://worldoftanks....atistics/files/

For example if i do a good battle in wich i deal above my average damage in a specific vehicle and more than 1200 experience with premium but i dont manage to get any cap points my efficiency might be something like 2000, BUT if i do all that and manage to get for example 15 cap points... my efficiency can be something like 4000.... this does not make mutch sense since what decided the outcome of the battle and thus one´s efficiency was everything one managed to do up until the moment he enters the enemy base...  yet the cap points are capable of multiplying many times one´s effiency and they dont really give mutch credits or experience...

So do you have more or less efficiency with the new calculator?

Reply with the difference and your opinion about it if you feel like to.



Dead to Tedium

Because the new one sucks even worse than the old one.

Tank_Killer1 #12 Posted 22 September 2012 - 06:20 PM

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Current 1967

New 1839

Damn lost about 130. :)

Frenzier #13 Posted 22 September 2012 - 07:29 PM

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So in the end most people will say NO to the new calculator simply because they lose efficiency in it.

zmeul #14 Posted 22 September 2012 - 07:38 PM

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View PostFrenzier, on 22 September 2012 - 07:29 PM, said:

So in the end most people will say NO to the new calculator simply because they lose efficiency in it.
that's not it
it simply is the majority perception that the new one is even more flawed than the old
class based damage .. the hell!?
tweaked a bit this may be good when comparing EWR/tank but not per player

yes, my EWR is lower when calculated in the new one, but comparing the numbers to the EWR chart, I stay in the same zone

edfrancis001 #15 Posted 22 September 2012 - 07:51 PM

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Ive been using a calculator on some Russian page, and it shows differant WR to my in game stats...

which is the best one to use?

Frenzier #16 Posted 22 September 2012 - 07:54 PM

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View Postedfrancis001, on 22 September 2012 - 07:51 PM, said:

Ive been using a calculator on some Russian page, and it shows differant WR to my in game stats...

which is the best one to use?

can you link it?

Gleb_Reawer #17 Posted 22 September 2012 - 07:55 PM

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Lost about 130, but that is because I like to play arty and scout witch doesn't work well together with the new calc.

I agree that cap points are valued too high in the old calc, but the new one fails by not being able to tell the difference between vehicles. Because of this I think the old one is better. If you could do one that actually can separate the vehicles from each other then maybe.

Frenzier #18 Posted 22 September 2012 - 08:06 PM

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One of the main reasons i have to suport the new calculator is for example when i compare one of my clan mates efficiency in the new and old calculator, in the old one he has about 2350 and in new the calculator he has about 1750, its a huge difference.... and thats because he has an insane amount of cap points... so regardless of the fact when comparing myself with him i have quite better stats than he does, he gets a by far higher efficiency than i do... but the new calculator fixes that....

zmeul #19 Posted 22 September 2012 - 08:14 PM

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yeah it fixes it by adding class type damage, isn't that great ... not


and I don't understand what's the big boo with the capture/defense points? aren't battles won by capturing enemy flag (defending your is assault mode when applied) or by destroying every enemy tank ?!

what are scouts for? not to scout, kill SPGs and capture enemy base?! how would the predominant scout players fair with the new formula?

you want to compare your clan mates, go in their profile page and compare the different aspects of the gameplay / per tank

Homer_J #20 Posted 22 September 2012 - 11:39 PM

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View PostFrenzier, on 22 September 2012 - 08:06 PM, said:

One of the main reasons i have to suport the new calculator is for example when i compare one of my clan mates efficiency in the new and old calculator, in the old one he has about 2350 and in new the calculator he has about 1750, its a huge difference.... and thats because he has an insane amount of cap points...

Fine then, use a new formula which does not rate cap points so highly but not a system which tries to use data which is not available.

View PostDead_Skin_Mask, on 22 September 2012 - 04:44 PM, said:

Best would be XP, if WG didn't have those stupid idea to add bonus from premium to players XP in statistics.


Not been following Snibs threads have you?  Especially the one where he drowned himself at the start of the round and got as much exp as the best guy on the losing team.