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[0.8.3] Compact horizontal Tech Tree

compact tech tree techtree mod 0.8.3

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Dublin_Gunner #141 Posted 14 December 2012 - 02:01 AM

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Excellent! One of my crucial mods since 8.0 :) TY

vasco22 #142 Posted 14 December 2012 - 05:23 AM

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FYI in 1920x1080 resolution the 8.2 horizontal tech tree is already compact out of the box :)

Ew_ #143 Posted 14 December 2012 - 12:23 PM

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View Postvasco22, on 14 December 2012 - 05:23 AM, said:

FYI in 1920x1080 resolution the 8.2 horizontal tech tree is already compact out of the box :)
FYI tanks are moved around, like the new US tree now goes m5 - m7 - t21 in a straight line with Chaffe being the oddball. The arrows are in another style going from corner to corner and straight instead of the mutant things WG used. There is a lot of difference still :)

Kiri8559 #144 Posted 14 December 2012 - 05:51 PM

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Is any chance to upload version without premium tanks?

Feuerholz #145 Posted 14 December 2012 - 06:18 PM

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Thank you very much!

Ew_ #146 Posted 14 December 2012 - 06:24 PM

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View PostKiri8559, on 14 December 2012 - 05:51 PM, said:

Is any chance to upload version without premium tanks?
Uploaded

Ew_ #147 Posted 16 January 2013 - 12:47 PM

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Updated for 0.8.3.

Dublin_Gunner #148 Posted 16 January 2013 - 02:03 PM

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Type 59 not in Chinese Tree ;)

Panzerkrabbe #149 Posted 16 January 2013 - 02:18 PM

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He is currently not available in the shop. Therefore, he is not in the research tree.

Dublin_Gunner #150 Posted 16 January 2013 - 02:33 PM

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That explains that :)

Feuerholz #151 Posted 17 January 2013 - 04:59 PM

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Thanks for the update!

Ew_ #152 Posted 18 January 2013 - 08:39 PM

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View PostFeuerholz, on 17 January 2013 - 04:59 PM, said:

Thanks for the update!
Tho this is the last update before the secondary german med line is introduced or they actually make some maps that are fun to play on. They ruined all good maps by updating them to the new renderer. And they removed the only balanced maps like Komarin which was 100% skill / tactic dependent. Too bad they listnd to the community regarding the only two maps in WoT that were equal enough to be fun to play on.

This mod is dropped until the point WoT is even remotely fun to play again.

Avakol #153 Posted 06 March 2013 - 09:19 PM

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any update to 0.8.4? :)

Taku #154 Posted 06 March 2013 - 10:53 PM

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View PostEw_, on 18 January 2013 - 08:39 PM, said:

This mod is dropped until the point WoT is even remotely fun to play again.

I'm fairly certain that means no...

Minibjorn #155 Posted 06 March 2013 - 10:57 PM

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The default tech trees are less painfull now... still not nowhere as good as this one, but they are better than when they were first released, but I'll still miss this mod if it stays dead.
Hopefully someone can/ will pick it up and keep it going.

Here's to hoping

Edited by RDDD, 06 March 2013 - 10:58 PM.


kodos #156 Posted 07 March 2013 - 08:06 PM

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I have a similar Techtree Mod in my Modpack
It is a compact horizontal techtree but the nations look a bit different.

http://forum.worldof...-englishgerman/

Jogi23 #157 Posted 09 March 2013 - 08:35 PM

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View PostRDDD, on 06 March 2013 - 10:57 PM, said:

The default tech trees are less painfull now... still not nowhere as good as this one, but they are better than when they were first released, but I'll still miss this mod if it stays dead.
Hopefully someone can/ will pick it up and keep it going.

Here's to hoping

Try this one:
http://forum.worldof...ntal-tech-tree/

DaMatz #158 Posted 16 March 2013 - 09:00 AM

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I worked on the techtrees too. Easy as I expected, but tricky somehow. At least some nice training for coding skills  :P
Additionally it commands respect to everyone who makes a change working.

Ew_ #159 Posted 25 April 2013 - 05:21 PM

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shit i forgot, for you guys fallowing this thread i made a new one for 0.8.5
http://forum.worldof...36#entry4482036





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