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www.NoobMeter.com - WoT performance rating (player comparison tool)

performance refficiency player comparison noobmeter www.noobmeter.com ating

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NoobMeter #1 Posted 15 November 2012 - 11:23 PM

    Senior Sergeant

  • Player
  • 1 battle
  • 536
  • Member since:
    11-14-2012
Discussion moving to:
http://forum.worldof...omparison-tool/

Spoiler                     


Constructive comments are much appreciated!

MartinNL #2 Posted 15 November 2012 - 11:29 PM

    Junior Sergeant

  • Player
  • 11075 battles
  • 241
  • Member since:
    04-29-2011
1346, but I wanted to be noob...  :Smile_sad:

ps, would it be possible to include the performance per vehicle?

Edited by MartinNL, 15 November 2012 - 11:37 PM.


shashaveli #3 Posted 15 November 2012 - 11:36 PM

    Sergeant

  • Beta Tester
  • 19765 battles
  • 324
  • Member since:
    07-23-2010
Here's my 2 cents on what you've probably missed - what comes by as good damage varies by tier. Doing 2000 dmg in tier 3 is well, equal to 10 kills - you've wiped the map yourself, - doing it in tier 5 is okay - you've definitely tipped the scales, doing it in tier 10 is meh...So damage dealt on average is a poor statistic to use, if its not calculated according to the tiers it involves.

2alertred #4 Posted 15 November 2012 - 11:39 PM

    First Sergeant

  • Player
  • 13706 battles
  • 2,358
  • Member since:
    08-04-2011
1,240 damn--i gota start using gold ammo more   :Smile_veryhappy: .

Also lol PzKpfw III 72.2%

rob202 #5 Posted 15 November 2012 - 11:40 PM

    Lance-corporal

  • Player
  • 9856 battles
  • 19
  • [9RTR] 9RTR
  • Member since:
    10-23-2011
this will probably contain a virus or other sniping code

jediwomble #6 Posted 15 November 2012 - 11:44 PM

    Lance-corporal

  • Player
  • 26470 battles
  • 69
  • Member since:
    11-04-2011
I think i'll stick with efficiency, it's better.

Without knowing the exact basis upon which this rating works, it's hard to see the benefit. Also, what about scouting tanks?

Stieger11 #7 Posted 15 November 2012 - 11:45 PM

    First Sergeant

  • Beta Tester
  • 24267 battles
  • 1,589
  • [ZWACK] ZWACK
  • Member since:
    12-18-2010

View Postshashaveli, on 15 November 2012 - 11:36 PM, said:

Here's my 2 cents on what you've probably missed - what comes by as good damage varies by tier. Doing 2000 dmg in tier 3 is well, equal to 10 kills - you've wiped the map yourself, - doing it in tier 5 is okay - you've definitely tipped the scales, doing it in tier 10 is meh...So damage dealt on average is a poor statistic to use, if its not calculated according to the tiers it involves.

That's what I thought first too. Does this method count in the played tiers?

TJShorty #8 Posted 15 November 2012 - 11:51 PM

    Lance-corporal

  • Player
  • 22237 battles
  • 43
  • [SRSLY] SRSLY
  • Member since:
    02-02-2011
This doesn't really change much for me... I like this system though

kuul222 #9 Posted 16 November 2012 - 12:00 AM

    Senior Sergeant

  • Player
  • 36491 battles
  • 676
  • [BEST] BEST
  • Member since:
    07-20-2011
1408 effic and 1410 performence rating not a very big difference :Smile_great:

XxXSpottedYouXxX #10 Posted 16 November 2012 - 12:04 AM

    First Sergeant

  • Player
  • 23672 battles
  • 9,208
  • [4077] 4077
  • Member since:
    05-05-2011
Just want to say i could reach over 2000 just playing one tank all the time its that easy and this is why i guarantee efficiency is useless win rate is the way to go i believe now.

Great calculator anyway cheers :).

casusbelli15 #11 Posted 16 November 2012 - 12:13 AM

    Senior Sergeant

  • Player
  • 47824 battles
  • 949
  • Member since:
    08-25-2011
old E-peen formula:

(Length x Girth / angle of shaft) / (Mass / Width).

new E-peen formula:

Anger = (Length x Width / Mass ^2 - Shaft angle) + YAW

TheHellFish #12 Posted 16 November 2012 - 12:14 AM

    Junior Sergeant

  • Player
  • 8118 battles
  • 119
  • Member since:
    02-05-2011
1620 Eff, 1609 at noobmeter... is the difference only because of older data or is the formula actually different?

EDIT: Nvm, just read the Q/A above, but still, it doesn't seem to be much different... maybe just that you struck me down to "good players" bracket :Smile_sad:

Edited by TheHellFish, 16 November 2012 - 12:17 AM.


ThaElf #13 Posted 16 November 2012 - 12:26 AM

    Senior Sergeant

  • Player
  • 21767 battles
  • 699
  • Member since:
    04-21-2011
Too value on average exp... Not that many have ran premium whole time. And on a scale all ratings are trying to bypass average exp, because it is not equal. Also maximum exp is nothing, you can get lucky once... try it twice... But to the point. One should always ignore statistics which include a bonus from no performance what so ever.

If you exclude this your tool might become more useful as everything efficiency tool needs is drop on the count on spotting, cap and deff... nothing more as now you get high eff for spotting and capping a lot. How efficient you're at if you winrate is still less than 50% even while having 3+ on spots and cap... :/


Edit: Further average tier is not included... which means small tier players get hampered fast.

Edit2: Got FAQ pwnd on later post.

Edited by ThaElf, 16 November 2012 - 01:49 AM.


PAKFA #14 Posted 16 November 2012 - 12:27 AM

    First Sergeant

  • Player
  • 13310 battles
  • 2,951
  • Member since:
    03-04-2011
Ok, I guess it's time to repeat my statement I made almost 1 year ago.

All this e-stick measuring tools in this game, aka performance rating/ win rate, or how ever you wanna call it is = to squat. Why? Simple. Here is your answer.

Ill give you the simplest example, take an above average player like myself (or any other one), after more than 2 years of gaming I'm only at 1448 ER, because I played very little in platoons or clan matches, countdowns or what-have-you, but most of my time solo. So even if for the latter part of my "career" my ER has improved due to my experience and knowledge getting better and better, those rainy days when I was learning the game and I had crap performance will always drag my WR/ER down. So basically what I'm saying my real value is not this, but higher because of this:

Imagine I'm gonna meke a new account, pour 200 euros in it, play non stop premium, with gold shells, with my favorite tanks (which by now I know like that back of my hand), join a first hand clan, top one, you name it - and play only, but only in 3 man platoons with countdowns and all that. Now imagine my WR/ER if I do that. It would be so easily over 65%WR/1700+ER.

How I know this, because I can beat a player at that level, 2 out of 1 most of the times and the only thing he has to brag about is his numbers, because I don't/didn't have those privileges. And anyone in my case could do the same...

My 2 cents. Enough to cover the bill.

Edited by PAKFA, 16 November 2012 - 12:28 AM.


Hellburner77 #15 Posted 16 November 2012 - 12:53 AM

    Lance-corporal

  • Player
  • 34169 battles
  • 28
  • [MIRMI] MIRMI
  • Member since:
    10-14-2011
Without the consideration of winrate the rest is fair. I don't think that tier has anything to do since I have seen players in tier10 tanks/tds/arty do 0 (yes, zero) damage. So having a big gun doesnt necessarily mean that u will do any damage at all. As of winrate I agree with PAKFA and have to add my own experience of doing enormous damage (like 5000) with my isu-152 and still the battle was lost. On the other hand there were battles (again in my isu) that I did low or no damage (either because the rest of the team was a wolfpack of meds or because i was scouted and killed by arty too soon) and yet the battle was won. To my opinion the only way of calculating someones real perfomance is by taking into account the damage he deals + the damage dealed by teammates to tanks he scouted but I suppose it's hard since wg doesnt show damage dealt by others in profile.

Anyway I have 1235 efficiency and 1490 perfomance. The efficiency rate is low since I play ALOT of arty and as everybody knows arty can only do damage (arty cannot scout, it can rarely defend and in more rare occasions can cap and its kills influence reduces by arty tier). Just consider that I have 1770 efficiency in my T-50-2 just because I scout and most of the time I dont do any damage since I run all over the field to uncloak enemies.

Edited by Hellburner77, 16 November 2012 - 12:53 AM.


MK1palmer #16 Posted 16 November 2012 - 12:53 AM

    First Sergeant

  • Player
  • 9982 battles
  • 1,000
  • Member since:
    08-25-2011
stats junnkys lol  shove your noobmeater where the sun dont shine.

PH3N0M3NAL #17 Posted 16 November 2012 - 12:55 AM

    First Sergeant

  • Player
  • 20375 battles
  • 1,156
  • [OMNI] OMNI
  • Member since:
    04-08-2011
Ähm ....  You have inserted the efficiency rating, but your rating is nothing else ... Or am I wrong !?

Hellburner77 #18 Posted 16 November 2012 - 01:05 AM

    Lance-corporal

  • Player
  • 34169 battles
  • 28
  • [MIRMI] MIRMI
  • Member since:
    10-14-2011
Yes, I admit I have xvm installed too. Not to make fun out of people with low efficiency but to better assert the teams potential and who might need an extra help to cope with the enemy.

Edited by Hellburner77, 16 November 2012 - 01:05 AM.


ThaElf #19 Posted 16 November 2012 - 01:19 AM

    Senior Sergeant

  • Player
  • 21767 battles
  • 699
  • Member since:
    04-21-2011

View PostHellburner77, on 16 November 2012 - 01:05 AM, said:

Yes, I admit I have xvm installed too. Not to make fun out of people with low efficiency but to better assert the teams potential and who might need an extra help to cope with the enemy.
Damn I should install it for my own good as my friend has the attitude of who we should not trust and whom we should when platooning. But I would still use it to know who is the noob who never covers your ass when you try to push and who will most likely take it on your heels... XVM is good, but many use is it for bad.

Generally I hate mods. Because most of them do make the game less balanced on those who do not use them, but something that does nothing in-game, but your attitude, is more than welcome, why I promote XVM thout not using it yet myself.

Edited by ThaElf, 16 November 2012 - 01:21 AM.


tmotd #20 Posted 16 November 2012 - 01:24 AM

    Lance-corporal

  • Player
  • 20096 battles
  • 56
  • Member since:
    12-23-2011

View PostThaElf, on 16 November 2012 - 12:26 AM, said:

Too value on average exp... Not that many have ran premium whole time. And on a scale all ratings are trying to bypass average exp, because it is not equal. Also maximum exp is nothing, you can get lucky once... try it twice... But to the point. One should always ignore statistics which include a bonus from no performance what so ever.

If you exclude this your tool might become more useful as everything efficiency tool needs is drop on the count on spotting, cap and deff... nothing more as now you get high eff for spotting and capping a lot. How efficient you're at if you winrate is still less than 50% even while having 3+ on spots and cap... :/

Edit: Further average tier is not included... which means small tier players get hampered fast.
Read the FAQ better, he tells you already that he doesn't take xp in consideration because it gets boosted by premium...

@NoobMeter: GL & HF with all the smart answers hehe :Smile_veryhappy: !

Edited by tmotd, 16 November 2012 - 01:27 AM.