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[0.9.2] Color Messages and Session Stats

more stats plz

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Opferlamm113 #161 Posted 13 December 2012 - 06:00 AM

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View PostKozrek, on 13 December 2012 - 12:50 AM, said:

Does this work with german client in german?

there is one version for german, take a look in the german section, you will find the link in one of the post or read some pages back in this one

View Postsapphire, on 13 December 2012 - 04:19 AM, said:

Hi, can someone tell me, which files are free to delete if I dont want to have colorized Messages or if it is possible to make them in default colors? Thanks

just look some post back....

sapphire #162 Posted 13 December 2012 - 08:04 AM

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Oukey, by adding _ to this files:

gui\messenger_
0.8.2 ext_

I got all messages in common (default) look. There is also this message counting Wins Battles:
Wins / Battles   0 / 1 0%
Avg. / Total Exp.  0  /  0
Credits total   0

Which of addited files (_) should I uncheck to get Win/Battles working with common look of others messages?

I want to have default messages looks like on this screen (with Win/Battles working only):
http://myos.cz/wot/win-battles.png

thanks for any advice

Edited by sapphire, 13 December 2012 - 08:10 AM.


Ferroun #163 Posted 13 December 2012 - 10:40 AM

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Locastan scores again. This mod is just great. Thx a lot for your great work man   :Smile-bajan2:

PAKFA #164 Posted 13 December 2012 - 11:53 AM

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He should be paid by WG for all his mods, well at least in gold :)
And some other modders also.

Edited by PAKFA, 13 December 2012 - 11:54 AM.


xecute #165 Posted 13 December 2012 - 12:02 PM

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Nice one, good work...


BTW what is the difference between the two versions?


or is it just different download locations?



P.S. Whilst I am posting... and off-topic... I am glad you put a lazer pointer on the mini-map mod... any chance of another one for tank face direction (The one I used to use by someone else had tank direction lazer & turret direction lazer - different colours for each line... one green or red and  the other lazer white).

+1

Edited by xecute, 13 December 2012 - 12:03 PM.


Predator0815 #166 Posted 13 December 2012 - 12:28 PM

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This Mod in German would be Nice :)

Elianto75 #167 Posted 13 December 2012 - 01:33 PM

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I've installed V1 and after that I've overwritten it with V2 but the extra info on the first page of game statistics (damage on spot for ex) and the total damage instead of HP left are not shown. Where i failed in installing it?

locastan #168 Posted 13 December 2012 - 02:05 PM

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View PostElianto75, on 13 December 2012 - 01:33 PM, said:

I've installed V1 and after that I've overwritten it with V2 but the extra info on the first page of game statistics (damage on spot for ex) and the total damage instead of HP left are not shown. Where i failed in installing it?

Once again: Install this mod over the current XVM release, as they have put in their idiotic Win-Rate calculation formula on top of the after battle results page. (Overwrite their FinalStatistic.swf with mine.)

der_Kief #169 Posted 13 December 2012 - 02:34 PM

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A German version would be nice   :)

DzejmsBont_ #170 Posted 13 December 2012 - 02:53 PM

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http://www.skins-wot...sen/200-1-0-803

english version will be nice :)

NeverGoFT #171 Posted 13 December 2012 - 03:31 PM

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Not sure but i think this mod disables the xp "gap" you need to unlock the next tank in the trees (the new feature in 8.2). Give it a look pliz.
Still, thnx a lot for a great mod!

ElTRiC #172 Posted 13 December 2012 - 03:39 PM

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View Postlocastan, on 12 December 2012 - 05:29 PM, said:



V1 and V2 are just color differences. Modified mo files to port for other languages are menu.mo, messenger.mo and system_messages.mo.

If you get remaining HP instead of damage dealt in the final statistics, get rid of your XVM version FinalStatistics.swf and replace with mine.

Searched a while comparing with original file in menu.po, what have you changed there ? ThX
Chnages in other files are easy to locate, searching "font color" ;)

locastan #173 Posted 13 December 2012 - 03:43 PM

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Not only font color...I put in a few "+" and "-" to have my flash file determine what credits are spent and what credits are earned. Be careful to carry those over as well. :)

locastan #174 Posted 13 December 2012 - 03:44 PM

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View PostNeverGoFT, on 13 December 2012 - 03:31 PM, said:

Not sure but i think this mod disables the xp "gap" you need to unlock the next tank in the trees (the new feature in 8.2). Give it a look pliz.
Still, thnx a lot for a great mod!

No..I definitely saw the remaining exp and credits values when doing a mouse-over the tank/module icons. If there is sth. else missing plz let me know.

ElTRiC #175 Posted 13 December 2012 - 04:49 PM

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ok I think I've found everything (not so easy with poedit than comparing files with notepad++  :Smile_trollface-3: ) I'll try it out and share it in french (V1) if successfull  :Smile_glasses:

Edited by ElTRiC, 13 December 2012 - 05:14 PM.


ElTRiC #176 Posted 13 December 2012 - 04:55 PM

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Oh no missed the ingame counter in the battle channel, wich file is that ?

Edit : servicechannelpage.swf i guess  :Smile_glasses:

Need to understand :
var __reg14 = __reg2.indexOf("Victory");
			var __reg32 = __reg2.indexOf("Defeat");
			var __reg30 = __reg2.indexOf("Draw");
			var __reg33 = __reg2.indexOf("Clan Battle");
			if (__reg33 < 0)
			{
				if (__reg32 >= 0 || __reg30 >= 0 || __reg14 >= 0)
				{
					if (__reg14 >= 0)
					{
						++__reg17;
					}
					__reg40 = __reg12;
					++__reg11;
				}
			}
			var __reg5 = "+ Credits:";
			var __reg3 = __reg2.indexOf(__reg5);
			if (__reg3 >= 0)
			{
				__reg3 = __reg3 + __reg5.length;
				var __reg8 = __reg2.slice(__reg3, __reg3 + 13);
				__reg20 = __reg20 + this.checkNummber(__reg8);
			}
			__reg5 = "- Credits:";
			__reg3 = __reg2.indexOf(__reg5);
			if (__reg3 >= 0)
			{
				__reg3 = __reg3 + __reg5.length;
				__reg8 = __reg2.slice(__reg3, __reg3 + 13);
				__reg18 = __reg18 + this.checkNummber(__reg8);
			}
			__reg5 = "Exp:";

Answer to myself, because I found out, and it can help others

regX are referring to exact words used in .mo files right ?
Yes, case sensitive
Do I need to adjust to french/whatever words ?
Yes, special chars are working fine
some regX refers to "- Credits:", so how do you deal - and + who are alone sometimes in .mo files ?
no problem with that, loca thinked it fine, just be sure to keep all spaces or adjust terms in .swf file


It's a bit more work than expected  :Smile_veryhappy:

Edit again : no +/- for compensation/fee ? << still a question ;)

Edited by ElTRiC, 13 December 2012 - 07:19 PM.


sapphire #177 Posted 13 December 2012 - 06:10 PM

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Locastan, please can you tell me if I´m right.
To get this look of messages and battle/wins working...
Spoiler                     
...I need to:


delete messenger.xml to disable messages colorset

and edit something in menu.mo, messenger.mo and system_messages.mo?

or is it necesary to edit in any way some swf file?

Thank you. I am trying to underestand that difficult modders job you are so good in.. :-)

Edited by sapphire, 13 December 2012 - 06:12 PM.


ElTRiC #178 Posted 13 December 2012 - 06:35 PM

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you need to match terms in servicechannelpage.swf script (for counting) and in menu.mo, messenger.mo and system_messages.mo (there are colors in this files to)

sapphire #179 Posted 13 December 2012 - 06:38 PM

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View PostElTRiC, on 13 December 2012 - 06:35 PM, said:

you need to match terms in servicechannelpage.swf script (for counting) and in menu.mo, messenger.mo and system_messages.mo (there are colors in this files to)
Thank you buddy - I underestand. Will check these files to compare locastans servicechannelpage.swf script with default *.mo files and locastan´s *.mo files you mentioned.

Edited by sapphire, 13 December 2012 - 06:44 PM.


ElTRiC #180 Posted 13 December 2012 - 06:55 PM

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note that terms are case sensitive, just left a "Crédit" instead of "crédit" like in swf file and it didn't count :P
For me that part is done, gonna traduce FinalStatistic.swf now

All done so far, here it is : http://2bdc-wot.no-i...r-by-ElTRiC.zip

Edited by ElTRiC, 13 December 2012 - 07:29 PM.






Also tagged with more, stats, plz

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