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Your ideas for maps (off-topic!)

maps ideas offtopic fun any

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Kolblidudsen #1 Posted 26 November 2012 - 07:29 PM


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So the topic is: if you want to make a WoT map , what it would look like? Please classify like this:
Camo classification: (winter , desert, summer)
Tiers: (for example I-III , like Province or anything else)
Game modes available: (assault, encounter standard)
Any important details: (the map is bad for arty , lemming trains may be, etc.)
And most important: post map image with sectors!


If it not fits this section, please move this topic to Map Discussion or else.

Edited by Kolblidudsen, 26 November 2012 - 08:55 PM.

med1c #2 Posted 08 December 2012 - 04:48 PM


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It would be cool to play in some special places like pyramids in Egypt or some kind of national park (like in World of Warplanes), or in some famous city with famous symbols like Paris - Louvre, Eiffel tower, or like London - Big Ben, Buckingham palace, Rome - Colloseum, Berlin - Brandenburg gate, Reichstag, or Moscow - Kremlin.
All tiers, all game modes

porky1001 #3 Posted 08 December 2012 - 05:04 PM


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Im not really a great 'thinker', however i would like to see some maps that were famous. I think some of them have been incorporated already however by researching Old WWII maps you can get great tank maps idea's :).

Hellhound66 #4 Posted 08 December 2012 - 11:38 PM


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I would like to see a map, where tank commanders would have fought unlike these existing WoT maps.

No mountains.
No cities.
No forests.
No trains.
No railyway stations.
No lakes.
For all that, infantry is needed.

I want to see maps like this:
Slightly elevated map, where you can go "hull down" if you have an eye for the terrain. Max height should be twice height of a tank. Unlike WoT maps, where the scale factor is much too high. Too high gradients.
Very few obstacles like some old houses, tank wrecks or some big stones.
That's it. No more needed.

Edited by Hellhound66, 08 December 2012 - 11:38 PM.

Kazomir #5 Posted 09 December 2012 - 01:48 AM


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Ardennes offensive kind of map.

Half the map is thick forest full of bushes and trees providing good camo, but has poor ground, making it harder to move there,  and the other half is a city.

On attack/defence, the defenders defend the city while the attackers storm in  from the forest.

Xindox #6 Posted 09 December 2012 - 05:38 PM


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Destroyed Manhattan with Empire State building broken in two pieces, burning buildings etc  :Smile_trollface-3:  And maybe a giant village with no stable points of battle, but dynamic frontline. A 100m x 50m map for short battles would also be funny - both teams would start like this: -|tank|←5 meters→|tank|- and you would only need to turn back to shoot the enemy.

Also tagged with maps, ideas, offtopic, fun, any

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