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Knocked down trees / Camouflage system

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r3activ #1 Posted 13 December 2012 - 07:34 PM

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Have you noticed that knocked down trees make the magic forests even more magic ?

Until now players had an incentive to not knock down trees, as it reveald their position but know everybody is knocking them down.

Regards Octak

Chan112 #2 Posted 13 December 2012 - 07:39 PM


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because now fallen trees give camo just like bushes!

Medjed #3 Posted 13 December 2012 - 07:41 PM

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IMO this is good stuff....it was really awkward before when knocked trees didn't provide any cammo which was unrealistic for tank warfare game....that forest get it's nickname "magic" even before this change bcs of weird cammos in it so i don't think it will be much more magic with this....anyway since this patch was really poor with new stuff this change for me is one of the better...

Toddwjp #4 Posted 13 December 2012 - 07:46 PM


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Makes mediums all the more stealthy :) well except Germans

V02 #5 Posted 13 December 2012 - 07:51 PM

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For all woodcutters here ya go:

- fallen trees give roughly about as much camo as bushes
- with the fallen trees giving camo bonus now, it does not matter which way the fallen tree is facing, it'll give you the same camo bonus
- bigger trees on maps won't be adujsted to be harder to knock down
- masking value of the tree activates only when the tree completely fell, not during the fall itself
- regarding how the masking of the standing trees works: on this picture, the middle variant is correct (the left and right are not - only the crown gives the bonus)

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