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World of Tanks & LINUX


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charly_bad #1 Posted 04 January 2013 - 07:59 AM

    Staff Sergeant

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Hi tank-aces,

what about World of Tanks &LINUX ?  :Smile_sceptic:

I ask for experience in:

- Playonlinux
- Wine
- ...

Have a nice day  :Smile_Default:


Edited by charly_bad, 04 January 2013 - 09:47 AM.

Zoraktar #2 Posted 04 January 2013 - 08:21 AM

    Second Lieutenant

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Wine game testing:


Additional Comments
The game must be installed in a 32 bit wineprefix, it also need:
In Arch (64) you will also have to install the following packages from multilib repository:

Ixx #3 Posted 12 January 2013 - 11:25 PM


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The following are some reflections after using the "WoT under linux using wine" guide.

I realize that some of this is a major "DUH!!" if you're experienced with linux, but i suspect there are more people like me who tend to be a little sloppy about the reading. I'm not trying to start a discussion here, just giving my feedback and help improve the guide. Use these tips or ignore them, it's all the same to me =)
Anyway, here's what i found that could use clarification:

Need to clarify:
That "patches will be applied to the source-files", which means that the source-files are needed, not any of the precompiled packages.
The source files aren't as easy to find as the guide implies, i had to go to the sourceforge-site to find the sourcefile-tarballl (here).

Need to clarify:
That the patches need to be put into the folder with the expanded source-files, it doesnt say anywhere that source-files need to be unpacked, which means that the stage "Put both patch files into this folder" really means "put both patch files in the same folder as the source files" isn't a given.

Make a note on how to compile on a 64-bit system:
I had to use "./configure --enable-win64" to compile in Ubuntu 12.10 x64
The compile ended up not working for me(see errors below), but a note regarding 64-bit systems is still needed.

Move tip to where it's easier to see:
Starting the build with "sudo make -j4" is a nice trick, to bad it's below the line that says "Do 'make' to compile Wine".
For me this meant that when i read about "sudo make -j4" i had already started make ...
I'm sure its not an issue if you have perfect memory, but even if i read the whole instruction before i started, when i typed "make" and hit enter i had forgot about the -j4 switch ... put it on the same line and it should be easier to see =)

Clarify how to install game:
Nowhere in the instruction does it say how the game is installed. Do i need to install it in windows and copy the game folder to linux, or do i run the game-installer using wine ?

My experience:
In the end my compilation failed with:

process.c: In function ‘process_destroy’:
process.c:426:32: error: ‘struct process’ has no member named ‘raw_registered’
process.c:426:58: error: ‘struct process’ has no member named ‘raw_inputs’

Since i have no clue what this means and even less clue how to fix it (i'm no programmer) and google didnt turn up anything, i've postponed my "WoT under linux" ambitions for now. I'm wouldn't be suprised if it has something to do with the applied patches and x64 compatibility, it still amazes me how so much still is locked down by 32-bit applications and OS'es.


Edited by Ixx, 12 January 2013 - 11:32 PM.

casn #4 Posted 17 January 2013 - 11:57 AM


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I have installed mine on windows partition and run with wine following this guide.
Problems - game does not itself after a patch comes out;
fps is 30 with max settings. On windows it is 60+ I should test if newest drivers, clean install of wot from wine, or manual patching/comiling should improve this...

atm I play with medium settings fps 50+
CPU i5
GPU nvidia 450GTX oslt

Edited by casn, 17 January 2013 - 11:57 AM.

kodos #5 Posted 30 January 2013 - 08:58 PM


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First of all, the russian workaround is still working with some minor changes
To get an actual wine version install play on linux, install wine 1.5.9-World of Tanks, copy the folders and replace the files in the WoTFLIX

Next, most guides at winehq are not up to date.

With Wine version 1.5.22 no workaround is needed.

-If you are running a 64bit linux, create a new 32bit wine prefix
(WINEARCH=win32 WINEPREFIX=/home/"Your Folder Name"/.wine-wot wineboot)

-Install corefonts, IE7, vcrun2008, d3dx9_43, msxml3, wininet, via winetricks
(WINEPREFIX=/home/"Your Folder Name"/.wine-wot winetricks corefonts wininet vcrun2008 msxml3 wininet ie7)

-install game
(WINEPREFIX=/home/"Your Folder Name"/.wine-wot wine "folder with .exe"/WoT_internet_install_eu.exe)

Edited by kodos, 30 January 2013 - 08:58 PM.

rowns #6 Posted 21 February 2013 - 01:46 PM


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Look at this website: www.paulthetall.com

birdstream #7 Posted 24 February 2013 - 12:34 AM


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A native linux client would be preferred, after all   :Smile_Default:   Running WoT through Wine will always be a bit of a hit and miss. But with linux now growing as a gaming platform a raised demand for a native client is not very far fetched IMHO

gentooftw #8 Posted 28 February 2013 - 11:18 PM


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There is a post about how to get the game to run smoothly through wine with PlayOnLinux. Link is below.

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