Jump to content


Update 8.3 release


  • This topic is locked This topic is locked
390 replies to this topic

Community #1 Posted 14 January 2013 - 03:20 PM

    Sergeant

  • Content Team
  • 0 battles
  • 25,030
  • Member since:
    11-09-2011
The long anticipated Chinese invasion has arrived, and together with it a huge amount of other changes and fixes that will make the gaming experience even more enjoyable!

Full news text

Edited by karsun, 14 January 2013 - 03:39 PM.


vito_von_bang #2 Posted 14 January 2013 - 03:21 PM

    Warrant Officer

  • Player
  • 6392 battles
  • 550
  • [1DCPD] 1DCPD
  • Member since:
    03-31-2011

*
POPULAR

YEAH, FREE SLOT!

Arkhell #3 Posted 14 January 2013 - 03:25 PM

    Lieutenant General

  • Beta Tester
  • 16942 battles
  • 6,748
  • Member since:
    09-20-2010

Quote

Fixed armoring discrepancies: T82, Object 261, M22 Locust, Pz III/IV, VK 4502 P, and Ò69

i want this Ò69 you are talking about... does it have more pen with AP shells? while not beeing ballanced to it's 300mm prem HEAT rounds but to it's normal AP round?  :Smile_trollface-3:

Treadhead1 #4 Posted 14 January 2013 - 03:25 PM

    Private

  • Beta Tester
  • 27904 battles
  • 25
  • [SAT] SAT
  • Member since:
    01-24-2011
Nice! I can't wait for the type 97 chi-ha.

Shaka_D #5 Posted 14 January 2013 - 03:25 PM

    Colonel

  • Beta Tester
  • 37657 battles
  • 3,761
  • Member since:
    10-18-2010

*
POPULAR

Glad about the arty nerfs, but would rather they leave it like it is and limit them to 2 or 3 per battle.
And...why no more new maps. We need Serene Coast degraded to light tanks and Dragon Ridge nuked. Give us bigger open maps with NO bottle-necks please Sir!
Brit tanks are still oversized ammo racks with barrels and tracks.
I still rate this patch 2/10 and the effort put into it 3/10. WG trolling us changed from 10/10 to 12/10!

MrCaffeLatte #6 Posted 14 January 2013 - 03:27 PM

    Warrant Officer

  • Beta Tester
  • 8576 battles
  • 844
  • Member since:
    10-23-2010
WOOHOO FIXED FONT QUALITY

Bongoolle #7 Posted 14 January 2013 - 03:30 PM

    Private

  • Player
  • 34594 battles
  • 3
  • Member since:
    06-13-2011
I still wonder why you cant limit artys to two or thee, it seems that is what most players want.
Don´t misunderstand me , I enjoy playing arty myself.

Edited by Bongoolle, 14 January 2013 - 03:35 PM.


Badasshorn #8 Posted 14 January 2013 - 03:30 PM

    Sergeant

  • Player
  • 18938 battles
  • 205
  • Member since:
    02-20-2012
Nope, gonna keep playing SPG

pilotknox12 #9 Posted 14 January 2013 - 03:30 PM

    Warrant Officer

  • Player
  • 5878 battles
  • 508
  • Member since:
    08-16-2012
Damn the arty is geting nerfed, the famus bison view range is killed!

Flyntlock #10 Posted 14 January 2013 - 03:30 PM

    Warrant Officer

  • Beta Tester
  • 23944 battles
  • 832
  • Member since:
    07-30-2010
All we need now is a release date.

WarxOfx23th #11 Posted 14 January 2013 - 03:32 PM

    Staff Sergeant

  • Player
  • 10063 battles
  • 350
  • Member since:
    08-15-2012
Hmm, looks good I hope the Chinese meds can be compared to the Type 59.

Also, typo 8.3 should be 8.2 I guess it already is seen.

Koudwater #12 Posted 14 January 2013 - 03:33 PM

    Corporal

  • Player
  • 12066 battles
  • 128
  • Member since:
    06-11-2012
Can't wait sounds like fun!

Pancelos_Huszar #13 Posted 14 January 2013 - 03:35 PM

    Staff Sergeant

  • Player
  • 9569 battles
  • 413
  • [DELH] DELH
  • Member since:
    03-05-2011
What's the use of trying to get better at this game if every 2 months you have to start from scratch. Not to mention all the tanks you worked so hard with get nerfed to oblivion.

Not looking forward to this patch at all.

Oh! And putting the type 97 Chi-ha in the Chinese tech tree... I have no words.

Eight_Ball #14 Posted 14 January 2013 - 03:40 PM

    Captain

  • Clan Commander
  • 36758 battles
  • 2,484
  • [AVOS] AVOS
  • Member since:
    09-07-2011
I wonder if this Arty nerf will have the impact, that we will see fewer arties? I will certainly not play it so much as earlier, I guess.... But we'll see :)

Jetser #15 Posted 14 January 2013 - 03:40 PM

    Staff Sergeant

  • Player
  • 15354 battles
  • 491
  • [NOFUN] NOFUN
  • Member since:
    08-26-2011
Arty brethren, release hell.

seipo #16 Posted 14 January 2013 - 03:40 PM

    Corporal

  • Player
  • 33393 battles
  • 101
  • [216-1] 216-1
  • Member since:
    11-16-2011
Arti nerf Why?
Now they must ,the speed of all scout, ferf down to the half....

TheMuffinPirate #17 Posted 14 January 2013 - 03:43 PM

    Sergeant

  • Player
  • 8756 battles
  • 262
  • Member since:
    06-17-2012
Was really hoping to see the Armoring of the Churchill Mk7 fixed.
So is it supposed to take damage when you shoot it in the tracks frontally?

A release date would have been nice. Why tempt us if you don't have the details.

Also I have to agree with all of the people asking for more maps. especially more open ones. As a medium driver, I hate bottlenecks.  Dragon ridge "hint hint"

Edited by TheMuffinPirate, 14 January 2013 - 03:43 PM.


Ivan1984 #18 Posted 14 January 2013 - 03:44 PM

    Lance-corporal

  • Player
  • 12682 battles
  • 91
  • Member since:
    04-17-2011

View Postjinx_uk, on 14 January 2013 - 03:25 PM, said:

Glad about the arty nerfs, but would rather they leave it like it is and limit them to 2 or 3 per battle.
And...why no more new maps. We need Serene Coast degraded to light tanks and Dragon Ridge nuked. Give us bigger open maps with NO bottle-necks please Sir!
Brit tanks are still oversized ammo racks with barrels and tracks.
I still rate this patch 2/10 and the effort put into it 3/10. WG trolling us changed from 10/10 to 12/10!

In a russian interview the developers said that they are going to keep nerfing Arty until the number of players playing it decrease substanatially.

TacPenguin #19 Posted 14 January 2013 - 03:45 PM

    Lieutenant

  • Player
  • 41286 battles
  • 1,576
  • Member since:
    09-08-2011
These patch notes need to be in plain English

i mean " ability of Lorraine 100 150 ability to traverse  ground soft ground increased 9%"


does this mean its 9% harder?

or 9% easier?

TacP

KI5 #20 Posted 14 January 2013 - 03:46 PM

    Corporal

  • Player
  • 25120 battles
  • 110
  • Member since:
    04-02-2011
So what's with t71? Are the repairs getting 2x bigger or what?  :Smile_mellow:




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users