Blanchard, on 17 April 2013 - 10:29 AM, said:
I do try to reply to as many questions as possible.
However, since I am not part of the design team, I cannot answer anything about game balance, or in-game mechanics.
All the same, I cannot reveal a number of confidential stuff. (like upcoming patches, tanks planned, specific dates...)
I think I answered everything I could here. Did I forgot something?
Just a little question to you:
Since we officially
have the M48A1
in-game, it would make sense to add only the historical armament for it, in this case the 90mm M41. But since that would be completely irrational compared to the other Tier10 Med Guns, of course the M48 in-game needs to be fitted with the 105mm M68 - which was added in the A5 version.
So either way, in my opinion it would only make sense, since the M48A5 evolved out of the predecessor the M48A3, to re-design the M48 turret, since the A5 had a cupola way, way smaller than the A1 and A2 versions had. In my opinion it does not make sense to create a hybrid out of M48A1 (name and engine power), M48A3 (turret) and M48A5 (main gun).
Not to mention it wouldn't be balance-breaking if the M48 wouldve got its cupola reduced to like 10% the original height.
Also, as far as i know, the M48 had 10° gun depression, not sure wether they changed it or not, but as far as i know it was only -8° depression when the tier10 meds and tds came out.
WG wants to be historically accurate but also within certain game-balancing limits, but both the cupola and the depression wouldnt be game-breaking - the M48 would get a slightly better camo value (lower profile), better hulldown fighting capabilities (but srsly, penetrating the turret front right and left of the mantlet is far from hard.) and most of all, a better look. i hate tumors on my roof. even if the T110E5 without its tumor looks even more retarded.#
P.S.: I know this is not the "M48 discussion thread", but when im here already i might aswell ask here.
Edited by PrivateAli, 26 April 2013 - 04:05 AM.