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Official SPG (Artillery) Discussion (V 0.6...

Natteravn's Photo Natteravn 27 Mar 2013

View PostQualityAssurance, on 08 February 2013 - 09:13 AM, said:

All arty-whiners should STFU and just start playing arty - then all of the sudden they would realise arty is not OP, it's just another tool of the war-trade.
What if I start whining that TDs are OP and we should remove their pen and dmg! "OMG StugIII oneshot me, ban TDs they are OP!"
Heavies are OP cause they have such a big armor!
Lights are OP cause they are soooo fast and agile!

Lets leave meds only and they should be uniform in armor/pen/dmg/speed/agility! World of MediumTank for the win...

Stop crying, start thinking!

I would have taken your arguments way more seriously if you actually had a higher tier tank than a tier VII premium with 20 games.
Your talking about stuff you got no clue about just because you havent experienced it.

What annoys me about artys is when im driving my JagdPzE-100 to a safe spot (city or large hills where the artys are not in line for you) and the game got 5 high tier arties and suddenly some suiciding light or med spots me and BAM im dead. First shells takes out my tracks, then i use repairkit but the next shot takes me tracks aswell and then its all over. Only tank i got a glimpse of is that suiciding med or light. This happens on maps without arty cover (well there are arty cover but you wont be able to shoot anything from there or i just get killed before even reaching there).
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enrico7113's Photo enrico7113 11 Apr 2013

I stopped using my heavy tanks
I just camp and wait that there are openings in the field then I rush to spot and destroy arty
in almost all games I played nobody defends his own artllery
I guess arty players are not liked by their team as well
I just give you an example
you and a teammate are circling an enemy tank it would be nice but ... your arty destroys it ...
game would be nicer without arty but now they have put in the game so they can not remove it
give us the option to play without arty ? very few would choose the option to play games with arty so ...
I am not putting any money in the game , end of story
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weekendwarrior1's Photo weekendwarrior1 12 Apr 2013

arty is op anyway. wargamming have made it so they can shoot behind nearly every obstical on nearly every map. everyone is moaning because the artys aim time has decreased or whatever... the arty dmg system is op. they should have really made it so arty have longer reload time not 1 minute for a 1400+ hit. thats ridiculous, no tank can hide to reload anymore. theres like 4 to 5 scouts in every game so its hard to keep yourself safe when they can just spot you for arty to just 1 hit. you might as well call it "world of artillery" ffs... the game is good. but that update for arty just ruined it. gj -_-
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enrico7113's Photo enrico7113 13 Apr 2013

they ruined an otherwise excellent game
I do not understand the artillery choice money wise
artillery player will not buy gold ammo or premium tanks ...
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enrico7113's Photo enrico7113 15 Apr 2013

they could rework a little the maps to have more arty cover
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rycerz2's Photo rycerz2 20 Apr 2013

Lately, after the last patch that is, I see that 80% of tier 5 artys goes for it's full dmg in any tank. few days ago i got 5 battles where tier 8 artys did nothing to me (T34 and T110E5) while tier 5 and lower artys, mostly hummels and Amx13F3 and M37, went for full dmg even without hitting me. It's really annoying, because i didn't get high tier tanks to be able to defend myself before high tier artys and be raped by the low tier ones with just 1-2 shots. Damage system of HE shells from arty is so bugged that, if it won't be fixed by next patch, it may cause a lot of people like my stop playing this game or not paying any more penny. This is the only thing that really grinds my gear now, and it's purelly an ingame bug.
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ArmoredShepherd's Photo ArmoredShepherd 23 Apr 2013

View Postenrico7113, on 13 April 2013 - 09:01 AM, said:

I do not understand the artillery choice money wise. artillery player will not buy gold ammo or premium tanks ...

Actually top tier arty will lose a lot of money and they benefit a lot more from premium ammo than tanks. T92 or typ e kinda suck because they rely heavily on splash damage.
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Circuitry's Photo Circuitry 19 May 2013

View PostNatteravn, on 27 March 2013 - 03:17 PM, said:

I would have taken your arguments way more seriously if you actually had a higher tier tank than a tier VII premium with 20 games.
Your talking about stuff you got no clue about just because you havent experienced it.

What annoys me about artys is when im driving my JagdPzE-100 to a safe spot (city or large hills where the artys are not in line for you) and the game got 5 high tier arties and suddenly some suiciding light or med spots me and BAM im dead. First shells takes out my tracks, then i use repairkit but the next shot takes me tracks aswell and then its all over. Only tank i got a glimpse of is that suiciding med or light. This happens on maps without arty cover (well there are arty cover but you wont be able to shoot anything from there or i just get killed before even reaching there).

His play stats did not make his arguament any less valid.
Arty is not EZMode win/win. It does require a certain amount of skill, and people should definitely play the vehicles they complain about being OP before they have any right to call them OP.

Having played a fair majority of tanks in the game now, I am of the same opinion of him.

People who complain about arty are not as good at moving, as the arty are at firing.
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Devil_90's Photo Devil_90 20 May 2013

View PostCircuitry, on 19 May 2013 - 09:07 AM, said:

People who complain about arty are not as good at moving, as the arty are at firing.

Yeach, that may be truth for some tanks, but what about JgpzE-100, T-95, Maus, Jagdtiger etc huh? How do you hide from arty in those? Especially in open maps.
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Circuitry's Photo Circuitry 21 May 2013

View PostDevil_90, on 20 May 2013 - 09:40 PM, said:

Yeach, that may be truth for some tanks, but what about JgpzE-100, T-95, Maus, Jagdtiger etc huh? How do you hide from arty in those? Especially in open maps.

Having played all of those bar the T95 (I went for the t110E4 instead), I try and stay arty safe where possible, or make sure I am not the only target in the open. I also make sure I have spall liner fitted, it makes a discernible difference.
People that loudly complain about arty in games are usually the guys who are the only target in the open and die very early. Or peak out for a shot and stay long enough in the open for the arty to aim, fire and wait several seconds for the shell to land.

Maus is admittedly a nightmare in large open maps, but thats to be expected. Arty is horrible in some as well. You cannot expect every tank to be good in every map.
Maus E-100 TD etc all dominate in city maps, where arty are weak.
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Filzlais's Photo Filzlais 21 May 2013

Sorry Devil but thats simply Not thru. It is super Easy to hit some heavy or slow Td. An Arty Player who is not able to hit a e100 should change The Game. And of course in City Maps it is also possible to play arty. Difference is only that you have to move. But for most arty players this is a problem. Best games are those with none or max2 arties. There you can push and use the benefits of your tank with right positioning. An arty whipe you Out from every angle.
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Natteravn's Photo Natteravn 21 May 2013

View PostCircuitry, on 19 May 2013 - 09:07 AM, said:

His play stats did not make his arguament any less valid.
Arty is not EZMode win/win. It does require a certain amount of skill, and people should definitely play the vehicles they complain about being OP before they have any right to call them OP.

Having played a fair majority of tanks in the game now, I am of the same opinion of him.

People who complain about arty are not as good at moving, as the arty are at firing.

The point aint valid at all, tier X games in a TD like JPZ E-100 is a living nightmare with the usual 4+ arties. Most of the time you rush to some position wich you cant leave at all because you get totally obliviated if you even try to relocate. You cant move this piece under fire from 5 arties it simply aint possible. Most of the time you just have to sit back and hope that someone takes out the enemy arty so you can actually get involved. Also a problem with THe JPZ E-100 is that the gun aint accurate enough to rely on long range sniping, so you need to get close enough to the enemy that you will get spotted when you fire, and then all hell is loose. I think everyone sees that the Arty party going on in the top tier games are ruining the fun of everyone else than the arty players.

So for the last question to you good sir, do you think the arty party on tier X games are fine?

Edit: You said that the Maus and E-100 was dominating the city maps? If only this was true, with the insane penetration of Tier X guns and all the gold flying around the maus's armor is reduced to a laughing stock nowadays and is probably the worst tier X heavy tank out there. And that combined with terrible mobility and mediocre damage makes the Maus just obsolete.
Edited by Natteravn, 21 May 2013 - 11:09 PM.
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Circuitry's Photo Circuitry 22 May 2013

Well, seeing how Maus is my favourite heavy and E-100 is my favourite TD, I think they are ok atm :D

I do think 5 arty is excessive. Especially for the arty. It really sucks the fun out when there are too many.
As anything else, 5 arty makes open games a bit too campy.

And the 10 arty vs 10 arty game I had last week was fairly ridiculous, but I am assuming that was a bug.
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