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who thinks 8.6 was a flop


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Poll: was 8.6 bad (54 members have cast votes)

You have to complete 250 battles in order to participate this poll.

do you think version 8.6 was a flop

  1. yes i think version 8.6 was bad and we should go back (27 votes [50.00%] - View)

    Percentage of vote: 50.00%

  2. no i think 8.6 is just fine as it is (27 votes [50.00%] - View)

    Percentage of vote: 50.00%

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Dark_Fuzzy #1 Posted 20 June 2013 - 05:58 AM

    Lance-corporal

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Ive noticed alot of people talking about how bad 8.6 is. i would like to know how everyone feels about it. And not just how artys were killed but really anything about it.    btw when i said go back i meant to 8.5

Edited by Dark_Wolf451, 20 June 2013 - 06:00 AM.


Schmeksiman #2 Posted 20 June 2013 - 06:53 AM

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WG is like Microsoft Windows, you usually have one great patch followed by a flop. That's the way the world works...

KrVa46 #3 Posted 20 June 2013 - 06:58 AM

    Lance-corporal

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I love 8.6: better accuracy and best of all ... arty is basically been made all but useless.  Finally you don't have to be scared pushing the battle button when you are in a slow tank.  :)

Pawczi #4 Posted 20 June 2013 - 07:02 AM

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View PostKrVa46, on 20 June 2013 - 06:58 AM, said:

I love 8.6: better accuracy and best of all ... arty is basically been made all but useless.  Finally you don't have to be scared pushing the battle button when you are in a slow tank.  :)
Fully agree:) I got tier X arty myself but the truth is i was never arty man ,i rather play tanks and arty very often was runing it for me:/ So ye nerfing arty is great also new map seems to be fun:)
Ps. Have u noticed sound diffrence,or isit me?When im receiving hit i cant hear bang so unless i look at damage panel i dont know i was hit ,thats prety crap

DD_Zooly #5 Posted 20 June 2013 - 07:04 AM

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The new sounds are underwhelming in my opinion, they just sound dull.

KrVa46 #6 Posted 20 June 2013 - 07:08 AM

    Lance-corporal

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Indeed. The sounds are still to be worked on ... :)  But I'll install the engine and gun sounds mods again anyway as soon as they come out for 8.6

I'll have to pay around with the camera settings though and see what is best for sniping (use to hade the vibration in sniper mode turned off).

Dark_Fuzzy #7 Posted 20 June 2013 - 07:30 AM

    Lance-corporal

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also ive noticed alot of people having lag issues. havent tried the new map tho

LigthWolf #8 Posted 20 June 2013 - 07:35 AM

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Thing is, thing is, arty may not hit their targets anymore, but when they do, they sure as hell damage them too. Wargaming was wrong to nerf accuracy, aim time, and reload, because the alpha damage is still enough to kill many mediums and even some heavies with just one shell, if it hits.

Basically, arty players hate the new patch, they miss like 50% more of their shells and deal like 25% of the original damage, but normal tank players also hate it, because they don't notice the shots that miss, they just notice when they're hit by a shell that deal 1700 damage.

zapbrannigan93 #9 Posted 20 June 2013 - 07:47 AM

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View PostLigthWolf, on 20 June 2013 - 07:35 AM, said:

Thing is, thing is, arty may not hit their targets anymore, but when they do, they sure as hell damage them too. Wargaming was wrong to nerf accuracy, aim time, and reload, because the alpha damage is still enough to kill many mediums and even some heavies with just one shell, if it hits.Basically, arty players hate the new patch, they miss like 50% more of their shells and deal like 25% of the original damage, but normal tank players also hate it, because they don't notice the shots that miss, they just notice when they're hit by a shell that deal 1700 damage.


zapbrannigan93 #10 Posted 20 June 2013 - 07:47 AM

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View PostLigthWolf, on 20 June 2013 - 07:35 AM, said:

Thing is, thing is, arty may not hit their targets anymore, but when they do, they sure as hell damage them too. Wargaming was wrong to nerf accuracy, aim time, and reload, because the alpha damage is still enough to kill many mediums and even some heavies with just one shell, if it hits.Basically, arty players hate the new patch, they miss like 50% more of their shells and deal like 25% of the original damage, but normal tank players also hate it, because they don't notice the shots that miss, they just notice when they're hit by a shell that deal 1700 damage.


zapbrannigan93 #11 Posted 20 June 2013 - 07:52 AM

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I completely agree with you on the point of not noticing the arty shots that miss but any nerf is welcome!! Still it's early days we will see who good or bad it is

SoldatKrutzen #12 Posted 20 June 2013 - 08:05 AM

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The FPS jumps are killing this game. The game is unplayable, it CANNOT be that you have a FPS of 60 - 70 and then it suddenly (at random) drops down to a miserable 5 FPS.
The screen freezes for a second of three too.

Dark_Fuzzy #13 Posted 20 June 2013 - 08:30 AM

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View PostSoldatKrutzen, on 20 June 2013 - 08:05 AM, said:

The FPS jumps are killing this game. The game is unplayable, it CANNOT be that you have a FPS of 60 - 70 and then it suddenly (at random) drops down to a miserable 5 FPS.
The screen freezes for a second of three too.
ive been having the same problems too

Homer_J #14 Posted 20 June 2013 - 08:46 AM

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I like the accuracy improvement, I don't really care that it has benefited inaccurate guns disproportionately.

The nerfs to tier 5 premium derp guns don't really seem to have changed anything from the brief test I did.

Playing the ex tier 6 French arty (now tier 7) and you can really see the nerfs in the aim time and reload, plus it's matched against smaller, faster targets much of the time so hitting anything is now pure luck, even the campers have a good chance of getting away.

Didn't notice the supposed increase in TD or arty earnings, they still seem lower than you would get from doing the same in a heavy or medium.

The selling of tier 10 premium ammo just showed how little they understand how real players manage their game.

Didn't notice any arty parties but that could have just been luck.

Edited by Homer_J, 20 June 2013 - 10:59 AM.


Tank_number_100 #15 Posted 20 June 2013 - 10:24 AM

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View PostSoldatKrutzen, on 20 June 2013 - 08:05 AM, said:

The FPS jumps are killing this game. The game is unplayable, it CANNOT be that you have a FPS of 60 - 70 and then it suddenly (at random) drops down to a miserable 5 FPS.
The screen freezes for a second of three too.
I haven't had that problem. My FPS is usually 20-30 in battle.

KrVa46 #16 Posted 20 June 2013 - 10:28 AM

    Lance-corporal

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I have these fps problems also on 1 of my pc's. Strange thing I'd that it is on the one with the kick ass specs (my gaming computer). However,  I have no problems on my other computer (which is just a normal business laptop).

Does anybody already know what to do for this?

Ps: I had these problems before 8.6 already

Von_Rimmer #17 Posted 21 June 2013 - 12:57 AM

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.. Arty nerfed  changed the style of the game, less caution
graphics ( fps ) still shite , freeze frames, med III tanks hicups when moving forward in near sniper mode.
accuracy improvements are pointless if the game has lag and fps issues, it  becomes unplayable
still has the screen freeze and blink when someone is killed, new enmy shown on minimap.
can't tell if the particle effect of the pz auto cannon kills the rframe rate  stiil as not encounter pzs yet
tank sounds are stiil like a wet fart
gun recoil -pointless.
i think wot is simply turning into a gold farminig model for wargaming rather than providing a playable game

SoldatKrutzen #18 Posted 21 June 2013 - 11:06 AM

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FPS lag is caused by GnomeFathers mods.
Game is now running fine!!

Arkhell #19 Posted 21 June 2013 - 11:29 AM

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Hitting stuff you aim for instead of random misses all day long? allways good in my book, patch is fine.

SBKDisco #20 Posted 21 June 2013 - 11:55 AM

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It might just be my personal experience, I have been in a couple of T10 games that had no arty and on 2 seperate occasions my tank was destroyed within seconds of breaking cover whilst pushing a flank. I also saw the same thing happen to other players in another battle, the first 2 tanks of a 4 tank medium push evaporated without even lighting up the enemy, so the 2 of us that were left had no choice but to back off. It turned out there were 5 TD's waiting for us, and there was no way my T54E1 & the remaining T62A could do anything to break them down. Our Heavy tanks that pushed the other side took a hammering as they started to make their way forward too. It ended up turning into a stalemate with both sides playing defensively.

It looks like TD's are the new arty, only they can fire faster and are more accurate against moving tanks and they hurt just as much when they hit you. A medium used to give you a chance against arty because of it's manouverability, but it has little chance against so many powerful heavily armoured TD's. It has been made worse due to the accuracy buff, they rarely miss and they don't need to aim at weakspots to take a medium down.

It feels like nerfing arty has opened up a new can of worms, and the game balance is become even worse.

Edited by SBKDisco, 21 June 2013 - 11:57 AM.





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