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F2P monetization tricks

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REDdemidry #21 Posted 09 July 2013 - 10:27 AM

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View PostSlyspy, on 09 July 2013 - 10:14 AM, said:

My cassettes and CDs degraded with time!
Yes, they do. Not to speak about the old vinyls, they all went to hell...

But they do degrade because of real, outside our reach, motifs. Plastics and metals do undergo oxidation.  Magnetic particles do lose orientation.
Glues between the plastic sheet and metal layer in CDs do fail, on chemical reasons (UV and oxidation chemical degradation).
Plastic does get scratched, unintentionally.

Digital information DOES NOT as long as it's not tied to only one recording media, the servers being redundant and the information management being fail safe, if done at least decently, not to say professionally.
Premium content degradation is the most obvious "in your face" BS.

Premium content degrades because they want to and they are doing it, there are no out of reach reasons for it.
They are degrading the premium content, in your face!

Reminds me of this. Put that on a continuous and fully intentional basis. Voila, premium content.

Edited by REDdemidry, 09 July 2013 - 10:35 AM.


Heinkle #22 Posted 09 July 2013 - 10:28 AM

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I think some of you guys are forgetting that, generally, the money you have spent on the game has made it a more enjoyable experience for you. That's why you do it. It's not like gambling where you throw money away and get nothing in return for it.

On the whole, the money I have chosen to invest in this game has increased my enjoyment of it, and, therefore, I haven't regretted it. I don't necessarily feel I have been 'tricked' into spending it. I do the exchange rate conversions and whathaveyou to assess exactly what is going to be spent in any one purchase.

Because this is the only F2P-model game that I play, I don't mind the odd spend here and there.

Edited by Heinkle, 09 July 2013 - 10:29 AM.


Adwaenyth #23 Posted 09 July 2013 - 10:39 AM

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If you read that article you start to notice that even while WoT is F2P it is by far not the worst in terms of "extortion methods".



We mostly have a soft gate situation here in WoT, especially since premium items can be bought by silver. The soft gate being the costs for repairs and ammunition compared to basic and prem account revenues.

Other than that, most mentioned mechanisms except for in game currency are not implemented in WoT.

REDdemidry #24 Posted 09 July 2013 - 10:40 AM

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View PostHeinkle, on 09 July 2013 - 10:28 AM, said:

I think some of you guys are forgetting that, generally, the money you have spent on the game has made it a more enjoyable experience for you. That's why you do it. It's not like gambling where you throw money away and get nothing in return for it.
On the whole, the money I have chosen to invest in this game has increased my enjoyment of it, and, therefore, I haven't regretted it. I don't necessarily feel I have been 'tricked' into spending it. I do the exchange rate conversions and whathaveyou to assess exactly what is going to be spent in any one purchase.
Because this is the only F2P-model game that I play, I don't mind the odd spend here and there.
Wrong.
You payed to remove the frustration the game gave you.
You payed not to be frustrated rather than to be entertained. :)

"This additional stress is often in the form of what Roger Dickey from Zynga calls “fun pain”.[...] This involves putting the consumer in a very uncomfortable or undesirable position in the game and then offering to remove this “pain” in return for spending money."

View PostAdwaenyth, on 09 July 2013 - 10:39 AM, said:

If you read that article you start to notice that even while WoT is F2P it is by far not the worst in terms of "extortion methods".

We mostly have a soft gate situation here in WoT, especially since premium items can be bought by silver. The soft gate being the costs for repairs and ammunition compared to basic and prem account revenues.
Other than that, most mentioned mechanisms except for in game currency are not implemented in WoT.

Making over 200 million/year with game technology 10 years old makes WoT best and worst of it's kind. Best in business terms, worst for us.
It could not do it if not being full of the tricks described in the OP.

More people, procentualy out of the general player base, have played CounterStrike. Yet the money returns were nowhere near what WoT displays. The difference, counted in hundreds of millions, is all marketing gimmicks played on you.

Edited by REDdemidry, 09 July 2013 - 10:48 AM.


Heinkle #25 Posted 09 July 2013 - 10:46 AM

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View PostREDdemidry, on 09 July 2013 - 10:40 AM, said:

Wrong.
You payed to remove the frustration the game gave you.
You payed not to be frustrated rather than to be entertained. :)

My frustrations with this game are not related to XP or credits. They are born out of the abysmal teams that I get lumbered with.

This game is increasingly manageable without a premium account.

Ast3lan #26 Posted 09 July 2013 - 10:48 AM

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View PostAdwaenyth, on 09 July 2013 - 10:39 AM, said:

If you read that article you start to notice that even while WoT is F2P it is by far not the worst in terms of "extortion methods".



We mostly have a soft gate situation here in WoT, especially since premium items can be bought by silver. The soft gate being the costs for repairs and ammunition compared to basic and prem account revenues.

Other than that, most mentioned mechanisms except for in game currency are not implemented in WoT.

Actually no, you have the XP and game currency cap implemented after a certain Tank Tier, certain tiers need to be supported by grinding lower tiers or by paying a fee ( premium account ).

You can progress slower or faster with or without premium account, you can boost your damage by buying premium ammo, now with silver, still the price is high and must be supported in many cases either with a premium tank for cash grind or more gold for convertion, either in silver, or in some cases for XP for the people that don't want to wait out the time they need from one tank to the other, or simply to skip undesired tanks and frustrations.

So to say that WoT is F2P or close to the F2P model is actually false.

The ilusion of a free game is well implemented but in this game you need to pay in order to succeed in a certain measure,

Edited by Ast3lan, 09 July 2013 - 10:50 AM.


exauroura #27 Posted 09 July 2013 - 10:49 AM

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Was a good read to skim over. This made me appreciate WG play 2 win vs pay 2 farm philosophy method a bit more. Can you guys wake up an realize WG's methods are like way better than 90% of other free to play games.

pucku #28 Posted 09 July 2013 - 10:51 AM

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Would the game be more fun if we could have all tanks from the start? Would you really have enjoyed your T10 as much if you hadn't been forced to grind for it? I don't think I would have enjoyed the game more if I had payed money on it. Pain and frustration is an important part of games. Without them there would be no joy in winning. Imagine a game where you only had to click once on a large button to win.

Heinkle #29 Posted 09 July 2013 - 10:52 AM

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View PostAst3lan, on 09 July 2013 - 10:48 AM, said:

The ilusion of a free game is well implemented but in this game you need to pay in order to succeed in a certain measure,

Ok, so is your grievance that WoT requires money in order to play the game to its 'full potential' and 'maxiumum enjoyment', or that WG promotes and sells the game as a free-to-win/play model?

Surely you cannot begrudge their desire to make money from the game?

I, for one, value my time and am happy to put money into the game if it saves me time (rather than prevent frustration). In the grand scheme of things, a year's worth of premium and a premium tank isn't that much. And honestly, I have enjoyed World of Tanks more than any one-off purchase game. WoT has evolved, generally improved, and expanded its content.

Sure, I have some issues with OP tanks and certain design decisions taken by the devs, but it doesn't lose its enjoyment.

Edited by Heinkle, 09 July 2013 - 10:58 AM.


REDdemidry #30 Posted 09 July 2013 - 10:53 AM

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View PostHeinkle, on 09 July 2013 - 10:46 AM, said:

My frustrations with this game are not related to XP or credits. They are born out of the abysmal teams that I get lumbered with.

This game is increasingly manageable without a premium account.

Who said it's only XP and credits? The random teams are part of the menu just the same, fully intentional. It's the game model as business plan at it's barest.

Adwaenyth #31 Posted 09 July 2013 - 10:53 AM

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What Illusion? F2P doesn't mean Free to Pay?  :tongue:

But honestly, who would think that anything that just costs a company money (Development, Production, Retail, Maintenance) would be offered for free for any other reason than to get people addicted? Maybe we should start with the socialist gaming model. :amazed:

View PostREDdemidry, on 09 July 2013 - 10:53 AM, said:

Who said it's only XP and credits? The random teams are part of the menu just the same, fully intentional. It's the game model as business plan at it's barest.

You can't pay your way out of bad teams. That is not what F2P (P2W if you like) models are about.

Edited by Adwaenyth, 09 July 2013 - 10:54 AM.


Ast3lan #32 Posted 09 July 2013 - 11:00 AM

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View PostHeinkle, on 09 July 2013 - 10:52 AM, said:

Ok, so is your grievance that WoT requires money in order to play the game to its 'full potential' and 'maxiumum enjoyment', or that WG promotes and sells the game as a free-to-win/play model?

Surely you cannot begrudge their desire to make money from the game?

I don't have a grievance with WoT, i actually run a premium account and have a couple premium tanks, but to say that the game is free of the Pay to advance or pay to have a slight advantage or pay to skip frustrating tanks is wrong in my opinion, otherwise we would not be able to buy gold and convert it into XP in order to skip tanks for example.

And no i do not begrudge their desire to have their due after investing time, manpower and countless hours developing the game, its only fair that WG gets some revenue.

My opinion is based on what some other fellow players comment or how the game sometimes is advertised.

REDdemidry #33 Posted 09 July 2013 - 11:00 AM

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View PostAdwaenyth, on 09 July 2013 - 10:53 AM, said:

You can't pay your way out of bad teams. That is not what F2P (P2W if you like) models are about.

Yes you can. :)
Remember what is the advice to everyone complaining about randomness mayhem? "Play CW".

Do you have to pay for that? Pff, hugely expensive stuff. It's not called "wallet war" for nothing.

sharpneli #34 Posted 09 July 2013 - 11:01 AM

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View PostAdwaenyth, on 09 July 2013 - 10:53 AM, said:

You can't pay your way out of bad teams. That is not what F2P (P2W if you like) models are about.

REDdemidry is an alt of either tadada of zmeul or greedygoblin. Not quite sure which. He's going to go soon into "Premium account users get better MM!" or some other conspiracy stuff.

Just thought an advance warning would be in order.

E:

He answered while I was typing

View PostREDdemidry, on 09 July 2013 - 11:00 AM, said:

Yes you can. :)
Remember what is the advice to everyone complaining about randomness mayhem? "Play CW".
Do you have to pay for that? Pff, hugely expensive stuff. It's not called "wallet war" for nothing.

I'm making gold hand over fist from CW, and from tournaments. Over 60k during last spring or so. Free gold is the best example of P2W ever :trollface:

Edited by sharpneli, 09 July 2013 - 11:03 AM.


Heinkle #35 Posted 09 July 2013 - 11:05 AM

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View Postsharpneli, on 09 July 2013 - 11:01 AM, said:

Over 60k during last spring or so.

Lol, what do you even do with that much gold?

REDdemidry #36 Posted 09 July 2013 - 11:11 AM

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I actually wondered how long till a seemingly idle number of "bystanders", in plain accounts, start spitting on the OP and teach us the love for the developer....
They are predictable as clockwork.

Edited by REDdemidry, 09 July 2013 - 11:11 AM.


Ast3lan #37 Posted 09 July 2013 - 11:11 AM

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View Postsharpneli, on 09 July 2013 - 11:01 AM, said:



I'm making gold hand over fist from CW, and from tournaments. Over 60k during last spring or so. Free gold is the best example of P2W ever :trollface:

Strange, if you are so good why do you even need Gold in CW and Tournaments at all?  :glasses:

Ioituma #38 Posted 09 July 2013 - 11:13 AM

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View PostAst3lan, on 09 July 2013 - 11:11 AM, said:

Strange, if you are so good why do you even need Gold in CW and Tournaments at all?  :glasses:
Buy dozens of garage slots and a full collection of premium tanks? Camo for all your tanks? And so on.

Ast3lan #39 Posted 09 July 2013 - 11:18 AM

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View PostIoituma, on 09 July 2013 - 11:13 AM, said:

Buy dozens of garage slots and a full collection of premium tanks? Camo for all your tanks? And so on.

Fair enough, then again why the need for gold to buy camo? What does camo give you? What do Premium tanks bring you? And another question, if people didn't win any gold in CW then.. how would you be able to buy this premium stuff? :blinky:

REDdemidry #40 Posted 09 July 2013 - 11:19 AM

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View PostIoituma, on 09 July 2013 - 11:13 AM, said:

Buy dozens of garage slots and a full collection of premium tanks? Camo for all your tanks? And so on.
Please allow me to put some words in your text, to make it more clear. Thx.

Buy dozens of garage slots, buy a full collection of premium tanks (to avoid lengthily credits farming)? Buy premium account to be able to grind enough top tiers and buy Camo and buy all other premium boosts for battles ? And so on.

Let me conclude: buy, buy, buy, buy and buy. And so on.

Edited by REDdemidry, 09 July 2013 - 11:21 AM.






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