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Solution to the T-54 problem


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_DC_ #1 Posted 22 January 2011 - 08:47 PM

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The T-54 Has a viewrange of 440m right now. The other T9 medium are higher and have a lower(USA) and higher(GER) viewrange.

Since the basic principle is handled the higher the tank the higher/better the viewrange. Since the T-54 is very small/low profile it should have a very short viewrange. lets say somewhere between 300-400m. This should force the T-54 to go closer to the enemy to detect them and shoot at them. It will still be very hard to hit and detect by other tanks because it is small. But this should give the enemy the chance to detect the T-54 before he sees the enemy.

Jace #2 Posted 22 January 2011 - 09:00 PM

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Best solution is to remove the tank from the game or nerf it like hell!

trackpin #3 Posted 22 January 2011 - 09:34 PM

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I want an OP dev-54! No, but seriously. I read in the forums so many people complaining about the Soviet tanks being so much better than their peers.

Is it really that bad? Or are people exaggerating?

Should I stop playing the German tanks and reroll Soviet?

PzGrenKdr #4 Posted 22 January 2011 - 09:37 PM

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little hint: Pershing have highest viewrange ingame with 2nd turret: 480m

skilshaw #5 Posted 22 January 2011 - 10:07 PM

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All this moaning about OP tanks... Best way to deal with it, is LEARN WEAKSPOTS!

Cygnus_A #6 Posted 22 January 2011 - 10:34 PM

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To trackpin: no, it's just people exaggerating. I have both the T-54 and Panther II and I find them both very enjoyable. However the upgrade path for german tanks tend to be very, very painful.

Highway_Star #7 Posted 22 January 2011 - 11:00 PM

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View Post_DC_, on 22 January 2011 - 08:47 PM, said:

The T-54 Has a viewrange of 440m right now. The other T9 medium are higher and have a lower(USA) and higher(GER) viewrange.


Ok, just get the facts right.

The T-54 has a view range of 450m,

the Panther 2 has 460m,

and the Pershing has 480m.

So you see the T-54 has the lowest view range of all the T9 mediums, please do your research first.

_DC_ #8 Posted 22 January 2011 - 11:14 PM

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View PostHighway_Star, on 22 January 2011 - 11:00 PM, said:

Ok, just get the facts right.

The T-54 has a view range of 450m,

the Panther 2 has 460m,

and the Pershing has 480m.

So you see the T-54 has the lowest view range of all the T9 mediums, please do your research first.
Ok I was wrong. I based it on the standard specs.

But still my point is valid because the tank has such a low profile, it should have a very low viewrange.

TomasOneil #9 Posted 22 January 2011 - 11:47 PM

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I think viewrange depend on sight, optics, etc. not profile.
With low profile its only harder to see over hill or obstacle. And this is implementet in game engine, no?

Homer_J #10 Posted 23 January 2011 - 12:37 AM

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View Post_DC_, on 22 January 2011 - 08:47 PM, said:

This should force the T-54 to go closer to the enemy

That is unpossible.  Front of my tank will get in the way.  :lol::blink:

Tagori #11 Posted 25 January 2011 - 07:46 AM

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t54 has enough weakspots if you know where they are you can easily kill them, nothing else to say to this matter anymore .... stop the whine guys and get on with it

Balrog #12 Posted 25 January 2011 - 10:53 AM

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Since I've lately encountered these tanks more often, in my opionion the main problem is their speed.
Considering their tier, they are way to fast. It's like having a light/low tier medium with lots of armor and a gun that really hurts.

I say: Nerf the speed by at least 25% and they lose much of their current threat (seriously: Tier IX Mediums that outrace any other tank? Yeah, sure...).

Aside from that, I don't think they are that OP. If you get a good shot, you can seriously damage/destroy them. Their speed is the main problem, I think.

Franky76 #13 Posted 25 January 2011 - 10:55 AM

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View PostTagori, on 25 January 2011 - 07:46 AM, said:

t54 has enough weakspots if you know where they are you can easily kill them, nothing else to say to this matter anymore .... stop the whine guys and get on with it


T54 + Balance = Headache...
I just played against 6 T54s while we had 2 !!! So the game was ended before start. It's clearly OP, if not we would not cross so many ppl with it. Why don't you see 6 Pershing or 6 Panther II ? We all know why, it's so easy to have the most OP tank of the game lol

Legault #14 Posted 25 January 2011 - 01:10 PM

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View Post_DC_, on 22 January 2011 - 11:14 PM, said:

Ok I was wrong. I based it on the standard specs.

But still my point is valid because the tank has such a low profile, it should have a very low viewrange.
...why? How high the tank is doesn't really change how far the commander can see. It's changes slightly as with all things (the higher you go, the more you see) but that's already in there wih the final turrets. The only thing that does change is the ability to watch over hills etc, but that's also affected because I think it draws an invisible line from the middle of the turret.

Overlord93 #15 Posted 27 January 2011 - 03:39 AM

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IMO they should remove all T9 mediums from game or buff all heavy's for balance, im just tired of both T54 and Panther2 beating my KT.
Or give T54 an armor nerf.

Legault #16 Posted 27 January 2011 - 12:14 PM

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View PostOverlord93, on 27 January 2011 - 03:39 AM, said:

IMO they should remove all T9 mediums from game or buff all heavy's for balance, im just tired of both T54 and Panther2 beating my KT.
Or give T54 an armor nerf.
Why should tier 9 mediums not be able to fight tier 8 heavies?


And you shouldn't even be losing to a Panther II if you start shooting at the same time. KT has more armor and the same gun... stop being bad.

Vanitar #17 Posted 27 January 2011 - 12:31 PM

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T54 is not bad, if you meet it one vs one, but if they come as a team, like in one game 5 t54 against my t30 and is7 - killed our tanks fast and the rest of the team too and i dont think im such a bad player. They are so fast and if they come as a bee hive, then its hard to defend :D

TOP_GUN_MAV #18 Posted 27 January 2011 - 12:33 PM

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The problem is not that tier 9 mediums can fight tier 8 heavies, the problem is that tier 8 heavies practically can't touch the T-54. At least against the Panther II and Pershing it's easy enough to fight back even if you don't win. Assuming the T-54 player is even half competent, it'd take quite a lot of luck to alnd more than about one damaging shot before you're dead in a tier 8 heavy.

Charcharo #19 Posted 27 January 2011 - 12:40 PM

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Just nerf armor of T54 to 100mm
PROBLEM IS SOLVED!

Sheepmaster #20 Posted 27 January 2011 - 01:25 PM

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View PostFranky76, on 25 January 2011 - 10:55 AM, said:

T54 + Balance = Headache...
I just played against 6 T54s while we had 2 !!! So the game was ended before start. It's clearly OP, if not we would not cross so many ppl with it. Why don't you see 6 Pershing or 6 Panther II ? We all know why, it's so easy to have the most OP tank of the game lol

Yes why? While the predecessors Panther and T44 have been in the Game since the start of the CB and are therefore in great numbers available, the whole path to the Pershing had to be unlocked first. And with the exception of the T20 (bc of 90mm gun)and maybe the m7, all american meds are more or less crap.

In case of the the Panther II i would vote for the painful upgrading path. The t54 is out of the box a competetive tank, the Panther II-Player has to invest a 100thousands of XP until it gets competetive. Additonally many players opted for the soviet line because there was a time (long ago) when the t44 was seriously overpowered.

In terms of better or worse i cant decide yet. First i only have the T54 and on my Panther there are only 110k XP to date and maybe i am able unlock the t23 in the open beta, so i will probably never see Panther II or Pershing. But what i experience in fights with PII and Pershing is: vs. Panther its almost equal and depends heavily on player skill and upgrades. vs Pershing i always look very noobish. The gun is really a league of its own in penetration and damage, the protection is worse, so it depends on the situation.

Your example is discussable but not without complete setup. The problem i see, is more that T54-players tend to rush together, while mixed setups disperse more on the map. But this is tactics and would work with pantherIIs and pershings the like.




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