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WG's new rating system


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Shivva #1 Posted 15 August 2013 - 05:15 PM

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Hi folks with WG introducing thier own new rating system to the UI in 8.8 (which will be visible to all) do you see it becoming the new standard and replacing the likes of win7, win6 and efficiency ? Or will the lack of details on how the new rating is calculated leave people relying on the older systems more?

Siimcy #2 Posted 15 August 2013 - 05:17 PM

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We can't say yet because we don't know the formula nor we don't know anything about it really, only time will tell aka the test server.

AngryBanana #3 Posted 15 August 2013 - 05:19 PM

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pretty sure WN ratings are superior to whatever WG made, and btw, they're called wn7 and wn6 not win7/6

Shivva #4 Posted 15 August 2013 - 05:21 PM

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View PostSiimcy, on 15 August 2013 - 05:17 PM, said:

We can't say yet because we don't know the formula nor we don't know anything about it really, only time will tell aka the test server.

That's a good point, I don't believe WG intend to release any details at all about how it is calculated which is good and bad imo, stops people knowing how to farm it but also another lack of transparency in the game. Do you think after time people will gradually work out the formula through playing or at least some of it?

Siimcy #5 Posted 15 August 2013 - 05:23 PM

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View PostShivva, on 15 August 2013 - 05:21 PM, said:

That's a good point, I don't believe WG intend to release any details at all about how it is calculated which is good and bad imo, stops people knowing how to farm it but also another lack of transparency in the game. Do you think after time people will gradually work out the formula through playing or at least some of it?

SerB said that they won't disclose the formula so we will either need some leaking or we could do some tests to see what kind of action does affect your "WoT rating".


And well yeah, Efficiency is a forumla for "Hey, cap as much as you can!" but WN7 is something which I like because it doesn't count as much capping/defending.

NilsRosen #6 Posted 15 August 2013 - 05:24 PM

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we have so many different ratings so one more wont make it harder :)

Ioituma #7 Posted 15 August 2013 - 05:24 PM

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I don't get why they're creating a new rating system when they already have xp. And why they think it's a good idea to display it in battle.

R9G #8 Posted 15 August 2013 - 05:25 PM

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I suspect its just going to be an in-game version of the current global rating system you can see on the website but with more filtering options.

The community determine stats measures like Efficiency and WN6/7, etc, will continue outside of WoT and will continue to be preferred by the WoT community.

Siimcy #9 Posted 15 August 2013 - 05:27 PM

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View PostR9G, on 15 August 2013 - 05:25 PM, said:

I suspect its just going to be an in-game version of the current global rating system you can see on the website but with more filtering options.

The community determine stats measures like Efficiency and WN6/7, etc, will continue outside of WoT and will continue to be preferred by the WoT community.

I second that.

Global rating has no value to me honestly speaking, WN imo gives a better image of a player all in all.

kwk75l48 #10 Posted 15 August 2013 - 05:28 PM

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well until spotting damage is logged its all bs as far as im concerned.

Hummus #11 Posted 15 August 2013 - 05:32 PM

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View Postkwk75l48, on 15 August 2013 - 05:28 PM, said:

well until spotting damage is logged its all bs as far as im concerned.
Well the advantage of an official rating system is that they can use spotting for example.
This might be one of the reasons WG refuse to put it in a public log... so their stats will be better. I don't see how WG can F this up, since they have so many examples, including the community view of them, plus they have waaaay more data.

NilsRosen #12 Posted 15 August 2013 - 05:36 PM

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View Postkwk75l48, on 15 August 2013 - 05:28 PM, said:

well until spotting damage is logged its all bs as far as im concerned.
damn right! at the moment its not appreciated to be a high tier scout at all when we talk rating :(

De_Plunkett #13 Posted 15 August 2013 - 05:38 PM

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if they do something where cap points count i will only laugh  :trollface:

laceleste #14 Posted 15 August 2013 - 05:43 PM

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View PostIoituma, on 15 August 2013 - 05:24 PM, said:

I don't get why they're creating a new rating system when they already have xp. And why they think it's a good idea to display it in battle.
I was looking forward to it but not if it's displayed in battle.
Xvm is causing all kinds of problems already. I see guys complaining about defeat or in fewer cases celebrating victory in the battle chat before and at the start of battle based on what xvm is telling them.
It's a bloody nuisance, and it's affecting the outcome of battle already.
It has become a self-fulfilling prophecy as it affects the moral of those using it.
The only escape from this is that most players still don't use it but if WG is going to display stats in game that you can't escape from we soon will see this in every match.
Displaying it away from battle is fine with me though.

Edited by laceleste, 15 August 2013 - 05:44 PM.


Dewirix #15 Posted 15 August 2013 - 05:44 PM

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View PostHummus, on 15 August 2013 - 05:32 PM, said:

Well the advantage of an official rating system is that they can use spotting for example.
This might be one of the reasons WG refuse to put it in a public log... so their stats will be better. I don't see how WG can F this up, since they have so many examples, including the community view of them, plus they have waaaay more data.

This - WG can theoretically create a "perfect" rating system that incorporates all the things that WNx and ER can't (spotting damage being the most obvious).

How well this will work in practice is yet to be seen.

Gangerr #16 Posted 15 August 2013 - 05:46 PM

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Well WG have all the stats at hand to properly rate a player's skill range.  Other mods out there tend to rate a player by winrate mostly and miss out on other important stats such as capping, spotting, defence of cap etc.  Can't wait myself, we such get a true picture of your team.

cestvel #17 Posted 15 August 2013 - 05:52 PM

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View PostIoituma, on 15 August 2013 - 05:24 PM, said:

I don't get why they're creating a new rating system when they already have xp. And why they think it's a good idea to display it in battle.

XP is gimped by doubles(multiples) and premium. At least for the external rating systems.

So there is hope, that not openly available data can go into their rating system, which could make it better than the ones we have now.

Pips #18 Posted 15 August 2013 - 05:59 PM

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View PostAngryBanana, on 15 August 2013 - 05:19 PM, said:

pretty sure WN ratings are superior to whatever WG made, and btw, they're called wn7 and wn6 not win7/6

WN ratings are crap.

Dewirix #19 Posted 15 August 2013 - 06:01 PM

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View PostPips, on 15 August 2013 - 05:59 PM, said:

WN ratings are crap.

I disagree. They actually took the time to look at how the various metrics we do have access to correlate with win rates and constructed their rating system accordingly.

It's not perfect, but the developers freely acknowledge that and have been working on improvements since the outset (which is why we're now on WN7).

GreekWarrior7 #20 Posted 15 August 2013 - 06:04 PM

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It's not the job of WG to provide this kind of rating. You need to understand guys that we are talking about two completely different things. In-game ratings of this kind take into account things that are important for the game developers. I bet part of the formula will rely on the number of games played for instance. And that's not a mistake, it's interesting for an in-game rating and in such a rating it would be right to reward someone who played a lot of games. Community ratings are based on different stats.