Sure, versus tier 8 enemies (pen ~ 210), you don't have as reliable armor, but versus tier 10 enemies (pen ~ 260) you have much better armor, as they would've penetrated your both LFP and UFP, and now they might penetrate only the LFP. And you are saying this is an uncalled nerf?
And FYI, people will still hit the UFP, I do it once in a while and I'm a good player. In case you forgot the guns aren't infinitely accurate, people sometimes shoot hastily aimed shots, and your LFP isn't 100% visible all the time. And in long ranges where the 50m shines I'd say this is quite a buff. Remember that the UFP is a big target and if you are shooting from 400-500 meters it should ding a lot.
As for the mantlet changes: yes, it is smaller but not by a lot. Mainly the upper left/right and the lower areas of the turret are weaker now. But does it make a difference? No one is going to shoot below mantlet as you might hit the UFP. The upper areas are a weakness but I expect that it doesn't matter a lot as the largest hit zones are still bottom left and right turret. And their size hasn't really changed. I.e. only marginal difference.
Inb4 russian bias: I like German tanks and the 50m is so far my only tier 10. I think it shouldn't be nerfed, but I also feel that these changes aren't a nerf, more of a small buff. Yet every time there are some changes people say that the buffs don't matter at all ('nobody shoots the UFP', 'more HP for E-100 just means more XP for enemy team') and that the nerfs are devastating ('omg you can pen the small area between the mantlet and the UFP'). Please be a bit more reasonable.
Edited by EemeIi, 27 August 2013 - 07:53 AM.