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Question About F2P Economic Models.

WG model economic article

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An_Eccentric #1 Posted 03 September 2013 - 10:20 PM


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Just a quick question. A couple of months or more ago I remember someone posted a link to an article about F2P games and how some of them have divisive business models. I think it discussed the psychology of F2P games and how some of them made it hard or impossible to progress without paying money (I am not principally referring here to WG). I would be interested in reading the article again, but I can't seem to remember where it was. So, if anyone knows what I am talking about I would greatly appreciate it if you could point me to it.


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