Jump to content


Object 416


  • Please log in to reply
229 replies to this topic

Kvaak #21 Posted 06 October 2013 - 02:15 AM

    Captain

  • Beta Tester
  • 13483 battles
  • 2,052
  • Member since:
    10-04-2010
Stock: http://i.imgur.com/4ZwoXaq.jpg
Elite: http://i.imgur.com/wkuN1fi.jpg
.
Not only does the upgraded turret have a much better shape/slope the 110mm thick part also covers a much larger area. Mantlet seems smaller but the stock turret looks incapable of bouncing anything anyway. In addition to the aforementioned upgrades your RoF jumps from 6.90 to 7.50.
.
I never knew this thing had limited turret traverse. Huh.

Edited by Kvaak, 06 October 2013 - 02:16 AM.


aev1tas #22 Posted 06 October 2013 - 12:13 PM

    Private

  • Player
  • 3199 battles
  • 15
  • Member since:
    04-27-2013
That is actually quite a big upgrade now that I see it like that. Shame you can't see stuff like that from the in-game stats of the thing though. What would you guys recommend, upgrading the turret first or grabbing the gun and then the turret?

isi_doro #23 Posted 06 October 2013 - 12:49 PM

    The Great Hunter

  • Beta Tester
  • 70193 battles
  • 697
  • [KAZNA] KAZNA
  • Member since:
    10-25-2010
Not bad

Posted Image

Edited by isisi, 06 October 2013 - 12:52 PM.


sutyomatic #24 Posted 06 October 2013 - 06:48 PM

    Warrant Officer

  • Player
  • 49743 battles
  • 622
  • [GC] GC
  • Member since:
    03-07-2011

View Postaev1tas, on 06 October 2013 - 12:13 PM, said:

That is actually quite a big upgrade now that I see it like that. Shame you can't see stuff like that from the in-game stats of the thing though. What would you guys recommend, upgrading the turret first or grabbing the gun and then the turret?

Get the gun first. That bit of kit makes this tank. Being able to deal more dmg more quickly is the better choice. Means more XP and faster module unlocks.

aev1tas #25 Posted 06 October 2013 - 11:28 PM

    Private

  • Player
  • 3199 battles
  • 15
  • Member since:
    04-27-2013

View Postsutyomatic, on 06 October 2013 - 06:48 PM, said:

Get the gun first. That bit of kit makes this tank. Being able to deal more dmg more quickly is the better choice. Means more XP and faster module unlocks.

Thanks. I got the gun today and for some reason the experience I get on this tank is really lackluster compared to for instance my Jagdpanther or even the A-44.

This is what I get (with a premium account) for a 3.5k damage and 500 assist damage game:

Quote

Victory!
Battle: Malinovka 10/7/2013 12:14:09 AM
Vehicle: Object 416
Experience received: 1,239
Credits received: 38,761
Battle Achievements: Confederate

Not sure, but even though the gun on the tank is insanely good, I feel I'm doing something wrong and getting really, really low XP values per game.

CoolOff #26 Posted 08 October 2013 - 02:22 AM

    Sergeant

  • Clan Diplomat
  • 20241 battles
  • 223
  • Member since:
    07-10-2012
Did they just change the gun-model for the top gun? I could swear it had a different muzzle yesterday.

Edited by CoolOff, 08 October 2013 - 02:23 AM.


Evasion01 #27 Posted 09 October 2013 - 08:11 AM

    Corporal

  • Beta Tester
  • 35350 battles
  • 178
  • Member since:
    01-12-2011
Rubbish Tank overall I regret already grinding for it....A44 was ok this Freak is junk

aev1tas #28 Posted 09 October 2013 - 03:47 PM

    Private

  • Player
  • 3199 battles
  • 15
  • Member since:
    04-27-2013

View PostCoolOff, on 08 October 2013 - 02:22 AM, said:

Did they just change the gun-model for the top gun? I could swear it had a different muzzle yesterday.
Yes the model of the gun changes when you change the turret.

View Postgoliat33, on 09 October 2013 - 08:11 AM, said:

Rubbish Tank overall I regret already grinding for it....A44 was ok this Freak is junk
Similar experience really. In this tier I seem to mainly get open maps with tier 10 battles, and that is exactly where I can't perform in this vehicle. Sure, it's good for sidescraping and it has a legendary gun, but every shot you take on open maps forces you to expose far more badly armoured parts of your tank than you should have and you end up trading shots with higher tier heavy tanks since you can't really flank all too well and actually play like a medium, and in most cases your non-existent gun depression and extremely low profile mean you are a poor tank destroyer at the very best.
Honestly, I struggle with the weirdness of this tank in that it has no gun depression and it's way too low profile more than I do with the opponents.

Edited by aev1tas, 09 October 2013 - 03:48 PM.


iTrax #29 Posted 09 October 2013 - 08:23 PM

    Private

  • Beta Tester
  • 26854 battles
  • 11
  • [S3AL] S3AL
  • Member since:
    07-10-2010
Im amazed that there are not more people complaining about the ammo cost on this thing, i mean, what the hell, 1230credits per shot? Are you freaking kidding me? And i thought that centurion ammo was expensive... silly me.
In an average game when i use around 15normal shells it costs me over 18k credits for the ammo alone, not even saying about the prem ammo cost, which is sometimes a must in tier X games.

Dayum, i love this killing pancake machine, its a lot of fun to play, but games where i do over 3k damage and still lose credits without using any gold ammo became pretty much an everyday occurence.

zbing #30 Posted 11 October 2013 - 01:26 AM

    Second Lieutenant

  • Beta Tester
  • 22422 battles
  • 1,325
  • Member since:
    12-24-2010
Unlocked, bought, played one game for the record, and sold. Tank might be OK but it reminds me too much to A-44 (yawn), playstyle-wise, and I am not going to lose my nerves with another similar junk.

Edited by zbing, 11 October 2013 - 01:30 AM.


MkH #31 Posted 11 October 2013 - 02:07 AM

    Major

  • Player
  • 38246 battles
  • 2,708
  • [HSOP] HSOP
  • Member since:
    04-30-2011

View PostiTrax, on 09 October 2013 - 08:23 PM, said:

Im amazed that there are not more people complaining about the ammo cost on this thing, i mean, what the hell, 1230credits per shot? Are you freaking kidding me? And i thought that centurion ammo was expensive... silly me.
In an average game when i use around 15normal shells it costs me over 18k credits for the ammo alone, not even saying about the prem ammo cost, which is sometimes a must in tier X games.

Dayum, i love this killing pancake machine, its a lot of fun to play, but games where i do over 3k damage and still lose credits without using any gold ammo became pretty much an everyday occurence.

Well, you've got the firepower of a t9 medium, so the ammo cost comes with it. Better than t8 firepower and t8 ammo costs. You are correct though: it's a pretty expensive tank to play. By far the most expensive t8 in my opinion, especially as the premium ammo is just too good to not use.

KLguns #32 Posted 15 November 2013 - 07:36 AM

    Captain

  • Player
  • 49094 battles
  • 2,012
  • [T-D-U] T-D-U
  • Member since:
    08-07-2012
Yeah well meh. I have elited all sovjet, german and american tanks except arties and I thought when this new line came out that why not elite them as well, the A43 was fun and fast firing and quite good for me, the A44 started the pain with the useless gun depression, but I managed well in it and ended good, only thing was the long aim and reload time which sucked.
BUT THEN THE OBJ416, first I thought that ok, this will be an easy elite since I already have the T54 unlocked from T44, but then when I had the tracks done I got a really bad day and the tank pissed me off, so I unlocked the radio which I will use in 122-54 AND SOLD IT THE TANK.
Yes its fast, good gun, good reload, but come ooooon the armor and the gun depression, WHAT A JOKE. So I thought that why should I grind it??? For the upcoming T9, which has equally useless gun depression, and to get to the new T10 obj430, WHY, its almoust the same as T62 and obj140 and if I want to get a T10 sovjet med (I dont at this moment) I grind T54 which is A LOT BETTER.
So the complete line is a total FAIL, cause the endgame of it is not that much different than the existing and the path to the T10 is PAINFUL.
So it was 12 games and BYE BYE p.o.s. tank.

Edited by KLguns, 15 November 2013 - 07:40 AM.


_Kruemelchen_ #33 Posted 04 December 2013 - 11:02 AM

    Warrant Officer

  • Player
  • 18636 battles
  • 662
  • [FUGLY] FUGLY
  • Member since:
    06-17-2012
45 battles now with the 100mm D10T gun ... not impressed so far. DPM is to low for such a bad gun platform (stock gun has same rate of fire but 70 dmg per shot less than top gun). I will use some free exp to get the top gun today.

Hornet331 #34 Posted 05 December 2013 - 05:45 AM

    Colonel

  • Beta Tester
  • 16285 battles
  • 3,922
  • Member since:
    07-31-2010

View Post_Kruemelchen_, on 04 December 2013 - 11:02 AM, said:

45 battles now with the 100mm D10T gun ... not impressed so far. DPM is to low for such a bad gun platform (stock gun has same rate of fire but 70 dmg per shot less than top gun). I will use some free exp to get the top gun today.

working as intended  :playing:

as usual all later added tank trees have some sort of free xp sinkhole, or else you have to endure a horrible tank for a long time.

Wonder how the O430v2 will be its basically the O416, but with better armor and 5° gun depression..

_Kruemelchen_ #35 Posted 05 December 2013 - 08:42 AM

    Warrant Officer

  • Player
  • 18636 battles
  • 662
  • [FUGLY] FUGLY
  • Member since:
    06-17-2012
The top gun definitly turns it into a very good tank. However you have to fight constantly against the gun depression and turret location.

About the Obj. 430 V2 I wonder if there will be any gun to unlock. IIRC it will have the M-63 gun from the Obj. 416. I expect that it will be mainly an armor upgrade (assuming V2 has the same armor layout as the regular Obj. 430) with even higher DPM.

Banelord300 #36 Posted 05 December 2013 - 09:27 AM

    Captain

  • Player
  • 17322 battles
  • 2,102
  • Member since:
    03-01-2011

View Post_Kruemelchen_, on 05 December 2013 - 08:42 AM, said:

The top gun definitly turns it into a very good tank. However you have to fight constantly against the gun depression and turret location.

About the Obj. 430 V2 I wonder if there will be any gun to unlock. IIRC it will have the M-63 gun from the Obj. 416. I expect that it will be mainly an armor upgrade (assuming V2 has the same armor layout as the regular Obj. 430) with even higher DPM.
http://ftr.wot-news....haracteristics/

AuroraBoreaIis #37 Posted 05 December 2013 - 11:24 AM

    Warrant Officer

  • Player
  • 39584 battles
  • 550
  • Member since:
    08-13-2011
I like my 416 very much. It has pretty huge potential, although I still have to unlock a large part of it I feel. Being a TD/medium hybrid it's very versatile, the gun is fantastic for it's tier: accurate, good damage and great RoF/dpm with good AP penetration and off the charts HEAT penetration. Despite the low horsepower engine it's surprisingly agile and speedy. The limited turret traverse is hardly a problem, you can still circle tanks. Depending on the flow of the battle you can play medium, TD or even scout due to the great camo and low profile. It can be useful in any battle, be it top tier or in a battle full of tier 10's (it helps if you are prepared to shoot some gold of course). And last but not least I think it looks fantastic.

Yes it's kind of awkward to play sometimes, depending on the map. It's expensive to use too but I don't really care about that.

But overall it's great fun to play and one of my favourite tanks. Finally a tier 8 med worth keeping.


View Post_Kruemelchen_, on 05 December 2013 - 08:42 AM, said:

The top gun definitly turns it into a very good tank. However you have to fight constantly against the gun depression and turret location.

About the Obj. 430 V2 I wonder if there will be any gun to unlock. IIRC it will have the M-63 gun from the Obj. 416. I expect that it will be mainly an armor upgrade (assuming V2 has the same armor layout as the regular Obj. 430) with even higher DPM.

I really hoped it would have a 122mm or the gun of the tier 10. From what I know it seems lacklustre, a T-54 with about the same gun but slightly better dpm, the same armor thickness (don't know yet about angling) probably the same or worse mobility due to weaker engine and a rear turret. Rear turret designs need more firepower to compensate imo. It will have pretty good armor probably compared to the 416, especially on the turret. I guess we'll know more later today. But since I already unlocked the T-54 through the 416 I will go for that and the Object 140.

Squadman45 #38 Posted 05 December 2013 - 12:46 PM

    Major

  • Beta Tester
  • 47860 battles
  • 2,810
  • Member since:
    01-20-2011
Looks like 430 II has same guns as T-54... i see it as a 416 with armor and with inferior gun in tier 9, turret is incredible strong and is oposite to 416 is smaller but high and with gun depresion... maybe could be a better experience than 416 even with the 180º turn turret.

Hornet331 #39 Posted 05 December 2013 - 02:30 PM

    Colonel

  • Beta Tester
  • 16285 battles
  • 3,922
  • Member since:
    07-31-2010
Well it has the standard Russian T9 medium guns, which are somewhat comparable to all other T9s. Wouldn't call that  inferior.

Squadman45 #40 Posted 09 December 2013 - 11:28 AM

    Major

  • Beta Tester
  • 47860 battles
  • 2,810
  • Member since:
    01-20-2011
Centurion... 20p has better pen and aiming time... and in tier 9 you have 3 nations with 105mm guns and lorri is a revolver gun with more pen, the "best" gun for tier 9 soviets aim in 2.9s a year for a medium tank and the 2.3s aiming gun has a serious lack of pen specially with a turret that cant turn 360º.




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users