JapLance, on 01 October 2013 - 09:57 PM, said:
Irrelevant to most low-tier players. 50.000XP or 50.000 damage are out of reach unless I play like 12h a day.
The weekend mission of dealing 5000 damage for 25.000 credits was more appropriate.
You're right but have in mind that some previous mission - 30 kills = 300k credits was easier to do in lower tiers. So now we have mission which is easier to do in higher tiers.
Also, these missions are for mid to high tier players since you don't really need that much credits up to tier 6. It's for player who want to buy tier 9 or 10 tank but are struggling with getting required amount of credits.
Maybe they should make two missions instead of one. One for higher tiers (let's say 5+) with current requirements and prize and second for low tiers with smaller requirements and prize. Why smaller prize? To not encourage players to playing low tiers - there's enough statpadders and pedobears to make newbie's life hard.
Of course completing one mission will block second one.
@Ectar
Thanks for your effort but... it took you long enough. Players are aware of the issue since morning and the announcement was posted in the evening. You posted this after 9 hours since the first thread appeared on forums... If not players you probably wouldn't even know about the issue.
Seriously, you make server restart every morning and you don't check if everything is ok with missions or events? This is kinda sad.
Quote
As soon as we have more information regarding the fix and what will happen we will let everyone know.
The whole day have passed and you still know nothing. Do you have any contact with the people who take care of the servers. It's not like they're living on remote island, right?
I don't even want to know what would happen if somebody would hack the servers and steal some accounts.
I'm not whining but it's not your first time with slowpoke reaction time. Do I have to read unofficial sources to have fast and reliable informations about the current state of game/servers?