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why i hate wg


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ayvengo #1 Posted 25 October 2013 - 02:30 PM

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the game literaly protects ppl from dm, another game was decided by me bouncing on a su100 with 200+ penetration (he got potention dmg 3 times his health), he didnt deserve to win the game, but [edited] decided that i had to loose
it happens so damn much lately that its just ridiculous, every time someone would die with the next shot, i bounce, i crit or i do low dmg so that he can survive with 12 health, it happens literaly in every fight. The statistics say that whats happening to me right now is not possible without DIRECT MANIPULATION from the game,
i am sorry but i need to say that i just hate wg right now, because i feel cheated and that [edited]
replay is attached i hope, it doesnt let me lately

Edited by Ender__wiggins, 25 October 2013 - 08:02 PM.
This post has been edited by a member of the Moderation Team, due to inappropriate content. An official notification has also been sent. ~ Ender__wiggins


st0rmshadow #2 Posted 25 October 2013 - 02:33 PM

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Whatever and vote 4 close .....

Grand_Moff_Tano #3 Posted 25 October 2013 - 02:34 PM

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How Terrible

Games in WG are not manipulated in anyway and all calculations whether you pen or do a crit hit is done by the server, if you don't pen or do damage then shoot another part of the tank, or just don't play, simple as.

Gharirey #4 Posted 25 October 2013 - 02:37 PM

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Get a tin foil hat and stop shooting at the mantlets of TDs!

Edited by Gharirey, 25 October 2013 - 02:37 PM.


DandyDozer #5 Posted 25 October 2013 - 02:44 PM

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Another whinning.

Thaloc #6 Posted 25 October 2013 - 02:45 PM

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This is not a valid comment for this section pls close

Jibberish #7 Posted 25 October 2013 - 02:48 PM

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Learn the game!

http://www.youtube.c...h?v=wtjuV0f2OR8

SirMokku #8 Posted 25 October 2013 - 02:59 PM

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View Postayvengo, on 25 October 2013 - 02:30 PM, said:

...
Actually you are completely right. Wargaming manipulates the game so beginners or noobs could actually do something. They even have made patents about it.

Edited by Ender__wiggins, 25 October 2013 - 08:05 PM.
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Ulfhedinn_ #9 Posted 25 October 2013 - 03:40 PM

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I'm experiencing exactly the same thing as you Ayvengo, and I think I know why it's happening. It's coz ur winrate is at 51.83%.

Every time I've got close to breaking through to a new full percent in my global winrate, the game suddenly becomes absolutely impossible. It happened at 51.82%, 52.82%, and now it's happening again at 53.82%. I manage to push my winrate up to 53.87% - then all of a sudden my guns have no accuracy, nothing pens (like bouncing killing shots fired almost point blank into the side of tier 4 T50 from a Lowe, or into the front of an Alecto from a KV1s etc etc), and OVER 90% of my games are suddenly with higher tiers - not the 66% I should expect on the basis that MM is truly random (one third same tier, one third tier +1, one third tier +2). And when I do very rarely get a same tier game, it is always with teams of idiots facing good teams. I'm doing at least double my own hit points in damage in games, even sometimes getting top guns but am still constantly losing. Then when my win rate drops back to 53.8%, everything normalises and becomes fair again. My global win rate creeps back up to 53.87 then bam, exactly the same thing happens again. And this isn't in my imagination or a short term thing, this latest brick wall cycle has been going on for over 1000 games.

This was quoted on another thread about MM by a different poster but seems relevant. It's called Dynamic MM, something WG took patent on around April this year:

(WoT MM patent US 8425330 B1 ".......According to another aspect, the matchmaking server may store a win/loss percentage for each user (or vehicle) at a given battle level. As the player's win/loss ratio decreases, the player becomes more likely to be placed in battles having battle levels at the lower end of the allowable range, whereas as the player's win/loss ratio increases, the player becomes more likely to be placed in battles having battle levels at the upper end of the allowable range. Thus, when a player has been repeatedly put into too many difficult battles, the balancing is done in favor of easier battle sessions, thereby encouraging the player by providing an easier game environment. Similarly, when the player has been repeatedly put into too many easy battles, the balancing is done in favor of harder battle sessions, thereby keeping the player challenged instead of letting the player become bored with easy games ......").

So clearly, at the very least the MM is rigged - if u do well you are punished with increasingly difficult games. Fail and you are rewarded with easy games. It's like communism where everyone is dragged down to the lowest common demoninator. And I'm guessing they have something similar with the RNG as well.

And Thaloc, this is exactly the right place for this thread. WG's developers need the feedback to know that their rigged mechanisms like dynamic MM are a load of XXXX.

Thaloc #10 Posted 25 October 2013 - 07:55 PM

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View PostMaxmk6, on 25 October 2013 - 03:40 PM, said:

And Thaloc, this is exactly the right place for this thread. WG's developers need the feedback to know that their rigged mechanisms like dynamic MM are a load of XXXX.
Go read the rules for this 'player suggestion' section, you'll find its not.
This is for constructive suggestions... not feed back complaints

Edited by Thaloc, 25 October 2013 - 07:56 PM.


Grand_Moff_Tano #11 Posted 25 October 2013 - 08:09 PM

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View PostThaloc, on 25 October 2013 - 07:55 PM, said:

Go read the rules for this 'player suggestion' section, you'll find its not.
This is for constructive suggestions... not feed back complaints
Still no one will take any notice sadly.

jabster #12 Posted 25 October 2013 - 08:13 PM

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View PostMaxmk6, on 25 October 2013 - 03:40 PM, said:

IAnd when I do very rarely get a same tier game, it is always with teams of idiots facing good teams.
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So just to clarify ... the MM sets up games where bad players lose a game and good players win a game to keep your win-rate down?

Ishamel1 #13 Posted 25 October 2013 - 08:33 PM

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The tinfoil is strong in this one.

Slyspy #14 Posted 25 October 2013 - 08:44 PM

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View Postjabster, on 25 October 2013 - 08:13 PM, said:

-
So just to clarify ... the MM sets up games where bad players lose a game and good players win a game to keep your win-rate down?

Logic has no place here Eddie, you should know that.

Ulfhedinn_ #15 Posted 25 October 2013 - 11:16 PM

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Lol - logic? All I did in my post was describe a consistent trend I'm experiencing that demonstrates the real potential that serious aspects of this game are manipulated (a trend that other's have stated they also experience) and provided a quote from a WG Patent that could perfectly account for that trend being a manipulation. Exactly's how's that illogical?
You only have a point if you want to interpret what I said in the obtuse. Fact is, this is a team game, you rely on your team being reasonable, but when 75% are dead in the first 3 mins from suicide rushing there's not much you can do. And when the team you face don't mostly suicide rush then yes, clearly they are better players. There - is that logical and simple enough for you to understand?
And in reference again to exactly what the OP described, my most recent experience of seriously dubious RNG was today, in my Sherman Jumbo, 15 m's from a Wolverine exchanging fire, both facing front, me at an angle him completely straight - I got first 2 shots in before he returned fire and both penned, then on the killing shot next 2 bounce, so switch to prem ammo, and another 2 bounce, so he has time to return fire, everyone one of hits shots penning and ending up with me dead. That's lots of incredibly unlikely RNG results. And with the frequency of events like that that suddenly start occuring when I get to a certain win rate, until my win rate drops back and those kind of events suddenly vanish, it's a bit much to believe there is no manipulation.

Edited by Maxmk6, 25 October 2013 - 11:44 PM.


The_Shadowman #16 Posted 25 October 2013 - 11:24 PM

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They ruin the game.......First they let you develop a nice tank, then the ruin it with their update. And then you only may fight against to heavy tanks, its no fun anymore i quit.
THANKS WG FOR RUINING A GOOD GAME!!! I WILL RECOMEND THIS GAME ANYMORE!!!!!

[edited]YOU ALL AND SUCK IT

Woody1999 #17 Posted 25 October 2013 - 11:35 PM

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You know what? I might as well just do it again!

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saniLinas #18 Posted 25 October 2013 - 11:38 PM

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im experiencing the same issue like Maxmk6. just my values are a bit different i get the same glich when i got 51.6x 52.6x and now when 53.6x. it is impossible to play. today i got only ~20% of wins. a lot of bouncing and not penetration and etc. its happening every % or every month. I had 55+% of win rate last two weeks, and 34% of survival. today survival is 0. if it will be so for few days than its totally because WG is manipulating

Slyspy #19 Posted 26 October 2013 - 12:17 AM

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View PostMaxmk6, on 25 October 2013 - 03:40 PM, said:

Every time I've got close to breaking through to a new full percent in my global winrate, the game suddenly becomes absolutely impossible. It happened at 51.82%, 52.82%, and now it's happening again at 53.82%.

You make a mockery of yourself with lines like this.

Woody1999 #20 Posted 26 October 2013 - 12:28 AM

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View PostSlyspy, on 26 October 2013 - 12:17 AM, said:

You make a mockery of yourself with lines like this.

To be honest, if you see the patent from WG that he has quoted - it kind of makes sense.

If you are having a streak of good games (WR rising, getting close to 53.82%) then the matchmaker will give you some more difficult lineups, bringing your win rate back down closer to 53% again and making you ever more determined to increase that win rate, as well as keeping you interested in the game with more challenging tasks to complete. Once he has played well enough to retain his 53.82% WR then the matchmaker will give him some easier games so his WR rises closer to 54.82% and keeps his faith in the game be helping him enjoy it.

It's a very clever marketing move and also pretty good for us as well!

Woody




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