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Bat Chat.25t needs buff

Bat Chat.25t french med buff

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Poll: Bat Chat.25t needs buff (321 members have cast votes)

You have to complete 250 battles in order to participate this poll.

Bring back 6 magazine clip for bat?

  1. Yes? (132 votes [41.12%])

    Percentage of vote: 41.12%

  2. No? (111 votes [34.58%])

    Percentage of vote: 34.58%

  3. Leave as is? (78 votes [24.30%])

    Percentage of vote: 24.30%

Limit amount of tier x tds in battles?

  1. Yes? (154 votes [47.98%])

    Percentage of vote: 47.98%

  2. No? (167 votes [52.02%])

    Percentage of vote: 52.02%

Buff bats hp

  1. Yes? (104 votes [32.40%])

    Percentage of vote: 32.40%

  2. No? (129 votes [40.19%])

    Percentage of vote: 40.19%

  3. Leave as is? (88 votes [27.41%])

    Percentage of vote: 27.41%

Increse ammo ammount from 30 to 40

  1. Yes? (221 votes [68.85%])

    Percentage of vote: 68.85%

  2. No? (70 votes [21.81%])

    Percentage of vote: 21.81%

  3. Leave as is? (30 votes [9.35%])

    Percentage of vote: 9.35%

Increse acceleration

  1. Yes? (124 votes [38.63%])

    Percentage of vote: 38.63%

  2. No? (125 votes [38.94%])

    Percentage of vote: 38.94%

  3. Leave as in? (72 votes [22.43%])

    Percentage of vote: 22.43%

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TulligPanzer #1 Posted 13 November 2013 - 08:55 PM

    Lance-corporal

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I play bat a lot and i have seen big changes in it since i first brought it way back when it was a tier 9. Lately since 8.9 came on line it has been affectively nerfed with the prevlince of tier x tds which can 1 shot it with ease. I presume all other tier x meds are in the same boat i cant say i dont own any other tier x meds? Also it needs more ammo i find myself running out of ammo alot since these tier x tds came on the scene with all the bounces i get off them i got 2 Fadins medels in as many days in my bat after going 8k battles in it without ever getting 1 its a sign that it is not packing enough ammo.<a%20href=
I reconmend max amount of tier x tds on a team to be set at 5 bat hp buff bring back 6 magazine clip and a acceleration buff.
p.s. tier x tds campers are taking the fun out of this game.Posted Image

Edited by TulligPanzer, 13 November 2013 - 09:01 PM.


ollonborre #2 Posted 13 November 2013 - 09:36 PM

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The problem is not so much the TD's themselves, it is more a lack of arty that used to keep us TD players in place.

I have only tried the Bat on test servers and on my brothers account, and through my limited experience the Bat seems fine. But that is just my oppinion.

SakkiHime #3 Posted 13 November 2013 - 09:42 PM

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the Bat is fine. the clip is Ok. 5*390, it's better than AMX 50B. upgrade the number of amno, and the 50B won't be competitive against the bat. The acceleration is still great! the only thing you can buff (even it is not needed) is the rotation of the hull (the bat t9 was excellent for that)

TulligPanzer #4 Posted 13 November 2013 - 10:45 PM

    Lance-corporal

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View Postollonborre, on 13 November 2013 - 09:36 PM, said:

The problem is not so much the TD's themselves, it is more a lack of arty that used to keep us TD players in place.
I have only tried the Bat on test servers and on my brothers account, and through my limited experience the Bat seems fine. But that is just my oppinion.
I agree big arty would make them think twice but are you "cutting off the nose to spite the face"?

Edited by TulligPanzer, 13 November 2013 - 11:50 PM.


troolie #5 Posted 14 November 2013 - 12:11 AM

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View Postollonborre, on 13 November 2013 - 09:36 PM, said:

The problem is not so much the TD's themselves, it is more a lack of arty that used to keep us TD players in place.

I don't think the solution to OP vehicles is more unbalance. For starter, tierX arty is still very much capable of hitting and one shooting everything (ok, maybe not a maus because of large HP pool). There lies the issue, arty can and will kill anything spotted, not just TDs. Nowadays, poor tankers are faced with death from above and death from that-bush-500m-ahead. They don't move, they die by arty. They move, they die by TDs. And, if a miracle happens and they survive those hurdles, some pay-to-win idiot comes around and spam gold ammo through their front plates...
At this point, the whole game should be rebalanced from scratch, and things that are broken by design should be removed, plain and simple.

Temptis #6 Posted 14 November 2013 - 01:53 PM

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View Posttroolie, on 14 November 2013 - 12:11 AM, said:

the scouts on your team always suck and the ones on the opposing team are always pro

simplified that for you.

Eokokok #7 Posted 14 November 2013 - 02:38 PM

    Lieutenant General

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More ammo would not hurt, even 5 more shells would be nice for this tank, but appart from that it does not need any change at all.

keyres #8 Posted 24 November 2013 - 01:03 PM

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Well I'm certainly not against buffing it, though it's far from being underpowered (especially if you look at tanks like FV4202 or M48). I did run out of ammo several times, but I attribute that to me being trigger happy player (I see a target I can allegedly penetrate and not expose myself too much =>  fire! fire! fire!). I never had a game when in which I would manage to hit all 30 rounds (not to mention penetrating with all shots). If that ever happens I will agree about insufficient ammo capacity.

6 x 390 dmg clip would be over powered really. One clipping everything short of Maus and E-100 with decent rolls on a fast, stealthy, medium tank? Heck I dare to say it would be deemed even more OP than Foch 155...  Better let it stay as it is.

Hitpoint pool isn't bad either. Look at other medium tanks - not much better at all : T-62A, FV, 121 and Leo have only 150 hitpoints more.

Acceleration is very good too. IIRC its power to weight ratio is slightly below 30, and that's enough to keep up with light tanks in most cases. IMO greater issue is rather poor track traverse speed (especially if you compare it to it's speed), causing it to turn like a barn.

Legault #9 Posted 25 November 2013 - 12:45 PM

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If there's a tank that doesnt need a buff it's the batchat.

CoolAutumnRain #10 Posted 25 November 2013 - 01:00 PM

    Corporal

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M48 and the FV4202 need buffs if anything. Batmobile only has 1 issue really, and that's the amount of ammo it carries. About 9k damage will not suffice every time, unfortunately.

Edited by latexponi, 25 November 2013 - 01:00 PM.


Legault #11 Posted 25 November 2013 - 07:17 PM

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I like the amount of ammo it carries actually. It sucks when you occasionally run out but overall it forces you to play aggressive. You have to make your damage count when it gives an advantage to the team, you can't sit back all game and then go hit-and-run around killing weakened tanks. The batchat is easy enough to play or do well in, so it adds to the character of the tank. And you can achieve a lot in the tank without firing a shell thanks to it's scouting abilities.

Tubbeh #12 Posted 27 November 2013 - 08:20 AM

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The only thing I dislike is traverse speed. Actually it's not bad on paper but ingame the tank ground resistance is poopy. This thing is turning like a whale and it's annoying, should get a little buff there imo. Besides that the tank is fine.

marcelpanther12 #13 Posted 27 November 2013 - 03:40 PM

    Lance-corporal

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the thing here bro if you have a 6 round magazine then lol youll be left with 2 left over shells so if you want the either 36,42,48 think unless the 5 rounder stayed then 40 would be a good idea HP yes big problem buff needed acceleration is ok ANYWAY the bat is a deadly tank to play need to know those tactics well and i say this am very bad at it yet i got 240 or somehing like that battles but i suck u need a lot more battles like around 400 to play very well check the following profile Chuck0Norris and see his bat chat stats its amazing

MyCom_Spitfire_ #14 Posted 17 December 2013 - 01:54 PM

    Second Lieutenant

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What the Batchat really needs is a traverse buff for the hull.

 

The T-62 56degs

Object140 54degs

Leopard1 54degs

M48 50degs

FV4202 50degs

121 50degs.

E50M 44degs

Batchat 42degs

 

Why? From the Leopard1 upwards, the 3meds can circle a Batchat and even the E50M, which is twice as heavy as better traverse speed.

 

So my solution would be 50degs of traverse and to REMOVE the pivot turning which is really unnecessary. 

 



Legault #15 Posted 19 December 2013 - 09:28 PM

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View Postcoldnexusfrontline, on 17 December 2013 - 02:54 PM, said:

What the Batchat really needs is a traverse buff for the hull.

 

The T-62 56degs

Object140 54degs

Leopard1 54degs

M48 50degs

FV4202 50degs

121 50degs.

E50M 44degs

Batchat 42degs

 

Why? From the Leopard1 upwards, the 3meds can circle a Batchat and even the E50M, which is twice as heavy as better traverse speed.

 

So my solution would be 50degs of traverse and to REMOVE the pivot turning which is really unnecessary. 

 

Nothing can circle a batchat.

 

 

The strongest medium doesn't "need" anything.



Jesus_Mordino #16 Posted 14 February 2014 - 11:21 AM

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bat chat is the hardest to play med tank.Why is that?

Well first very weak armor, second the tank hull rotation is very slow for tier10 med tank, it says 42degree but the lorr is with 34' and his rotation is faster, third his gun is the worst of all tier 10 meds.- low aiming time( for fck sake 2.7 sec??? are you kidding me 50% more aiming compare to the others?, second 3 sec. btw the shots, common all russian tanks shoots at 5,5 sec and have nearly impenetrable turrets.

Yes the batchat is fast but it takes his forever to accelerate.

I fought against american t54med he shot me 3 times before i shoot him 2 and i had to run, so batchat is not worth wasting time on researching it.

And yes they won't buff it, so this subject is pointless.



Syllom #17 Posted 14 February 2014 - 04:37 PM

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View PostJesus_Mordino, on 14 February 2014 - 11:21 AM, said:

I fought against american t54med he shot me 3 times before i shoot him 2 and i had to run, so batchat is not worth wasting time on researching it.

And yes they won't buff it, so this subject is pointless.

 

I'll keep that,well... you still havent got your lessons when playing any autoloader.You had 4 previous during the grind to bc.Do your homework pls:P


Edited by Syllom, 14 February 2014 - 04:38 PM.


haplo34 #18 Posted 15 February 2014 - 05:54 PM

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How can people even think of buffing the batchat... I already feel it's overpowered when I drive it and I'm a bad player so I can't even imagine what it's capable of in the hand of a good player. No buff needed, thank's.

 

 

EDIT: Btw OP, your crew skills are crap for a batchat.


Edited by haplo34, 15 February 2014 - 05:55 PM.


gaargod #19 Posted 19 February 2014 - 03:00 PM

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Batchat is my favourite tank in the game and I don't think it needs a buff. Maybe the number of shells increase by 5 would come in handy, otherwise it's fine.

N_Flotte #20 Posted 21 February 2014 - 06:52 PM

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5 shells should stay (6 would be OP), ammo increase from 30 to 35, HP increase to 1900.

 

Edit: a -1 for what? for my opinion? and without any critic? you know what: put it in your as*s...


Edited by RememberMyName_, 21 February 2014 - 10:09 PM.





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