Jump to content


Video: Explaining Mechanics - Matchmaking


  • Please log in to reply
149 replies to this topic

Pejovic72 #21 Posted 09 December 2013 - 04:08 PM

    Private

  • Player
  • 52879 battles
  • 19
  • [DIE4M] DIE4M
  • Member since:
    10-10-2012
Posted Image

Unpredictable battles ! Balanced teams would be no fun.

Potatos will win ???

Ringsel #22 Posted 09 December 2013 - 04:15 PM

    Corporal

  • Player
  • 14373 battles
  • 146
  • Member since:
    05-22-2011
Tomatos lost horrible , they didnt even left spawn cause they had no heavy tanks for an assault.

Edited by Ringsel, 09 December 2013 - 04:16 PM.


kriuks #23 Posted 09 December 2013 - 04:18 PM

    Private

  • Player
  • 13544 battles
  • 13
  • Member since:
    01-01-2013

View PostRingsel, on 09 December 2013 - 04:02 PM, said:

+1

Posted Image

Unpredictable battles ! Balanced teams would be no fun.

Yeah but the thing is , it's not matchmaking's fault. It's just that the players play too much TD, because the TD-s are made so strong and it is so easy to sit in the base and just click the mouse.

5everin #24 Posted 09 December 2013 - 04:20 PM

    Lieutenant

  • Player
  • 78875 battles
  • 1,634
  • [TEC] TEC
  • Member since:
    11-09-2011

View Postkriuks, on 09 December 2013 - 04:18 PM, said:

Yeah but the thing is , it's not matchmaking's fault. It's just that the players play too much TD, because the TD-s are made so strong and it is so easy to sit in the base and just click the mouse.

No its WG's fault for nerfing arty into the ground...Arty killed td's now it doesn't...lots of TD's.

22cm #25 Posted 09 December 2013 - 04:20 PM

    Second Lieutenant

  • Player
  • 26118 battles
  • 1,210
  • [YARLY] YARLY
  • Member since:
    05-01-2013

View PostEctar, on 09 December 2013 - 03:43 PM, said:

So you could have all tier V for example  (that could be any battle tier but most likely battle tier 6).  Basically you have a one in 3 chance of being matched against tier VII tanks (but that's not a guaranteed average so don't expect to do 30 matches and only ever have 10 matches against tier VII. There is no internal system that makes sure you rotate through your battle tiers equally).
Lol. There was I guy who checked it, ~10% from ~100 battles was top tier:
"Hey fellow tankers i have bin playing abit over 2k matches now for the last 10 days i bin keeping tracks on tier tanks i meet and the out coming of the battles in 112 battles i was at top tier in 13 matches"

Edited by 22cm, 09 December 2013 - 04:23 PM.


GMudpool #26 Posted 09 December 2013 - 04:20 PM

    Private

  • Player
  • 33508 battles
  • 32
  • Member since:
    04-13-2011
Agree with you Pejovic. Wargaming is cheating.

NightBlitz #27 Posted 09 December 2013 - 04:22 PM

    Lance-corporal

  • Player
  • 43587 battles
  • 58
  • [RINSE] RINSE
  • Member since:
    10-18-2013
That's amazing, couse when i had my 1 tier 3 tank, 75% of my games were against T5 tanks. When i finally got to t5 tank, well 90% of my games were against T5 and higher tiers. So i'm asking: where's the 75% of my games against t5 and lower tiers :( ? But that's not the real problem here. I have seen many games where there was just one heavy tank against 4 or 5. Those battles where u got for example one heavy and 2 spg's against 3 heavys and a 1 spg. And that is so unfair. The team has like 1% to win. U can have even 9TD it won't matter. U got a situation where a scout destroys those spgs and that's it. Even if they stay alive, they are still not a real threat. U know artys, if they miss(and they do it a lot, even when your shot should go in for a 100%, u aimed pefectly, waited as long as it take u still miss a shot) they have no chance against any tank that will come looking for them. Before an spg reloads it's all over. And the situation is the same no matter if u are playing below or above T5. And the second problem is, u got for example a t5 medium against t7 hevy. 90% of your shots will bounce, ricochet, do no dmg, no matter if u hit that heavy from front, side or back. U are still gonna get destroyed. What's fair in that situation? U can do incredible things and still a guy with a bigger tnak can destroy u easily. No skill needed, just a bigger tank. In those MM's the skill is like 5% of winning a battle 1v1, the rest is in the tank u have, biger or smaller than ur enemy. But still MM  would not be that bad if the shot's that should do dmg actually did it. But that's another issue that can be solved easily and would even up any battle.  :glasses:

Ringsel #28 Posted 09 December 2013 - 04:25 PM

    Corporal

  • Player
  • 14373 battles
  • 146
  • Member since:
    05-22-2011

View Postkriuks, on 09 December 2013 - 04:18 PM, said:

Yeah but the thing is , it's not matchmaking's fault. It's just that the players play too much TD, because the TD-s are made so strong and it is so easy to sit in the base and just click the mouse.

Even if there are to many TD´s playing, why does 1 team get 7 Td and the other only 1, i dont think it would be so hard to put 4 Td in every team.

kriuks #29 Posted 09 December 2013 - 04:26 PM

    Private

  • Player
  • 13544 battles
  • 13
  • Member since:
    01-01-2013

View Post5everin, on 09 December 2013 - 04:20 PM, said:

No its WG's fault for nerfing arty into the ground...Arty killed td's now it doesn't...lots of TD's.
Seriously? That is your point? Arty even shouldn't be in this game, it's not a tank for [edited]'s sake...

kriuks #30 Posted 09 December 2013 - 04:27 PM

    Private

  • Player
  • 13544 battles
  • 13
  • Member since:
    01-01-2013

View PostRingsel, on 09 December 2013 - 04:25 PM, said:

Even if there are to many TD´s playing, why does 1 team get 7 Td and the other only 1, i dont think it would be so hard to put 4 Td in every team.

Because it's about the battle tier, or whatnot. And there is one solution: cap the number of TD-s to 5 in the battle too.

Crono_X #31 Posted 09 December 2013 - 04:27 PM

    Corporal

  • Player
  • 18019 battles
  • 149
  • [RNGHU] RNGHU
  • Member since:
    02-09-2011

View PostSteiner011, on 09 December 2013 - 03:28 PM, said:

I hope that this video is just a beginning of series of educational videos explaining spotting , camo , penetration mechanics , you name it... :great: . This should be included as mandatory in ingame tutorial.


+1
uhm. You mean this?

http://worldoftanks....n/media/4/1323/
http://worldoftanks....n/media/4/1313/
http://worldoftanks.eu/en/media/tag/6/

5everin #32 Posted 09 December 2013 - 04:29 PM

    Lieutenant

  • Player
  • 78875 battles
  • 1,634
  • [TEC] TEC
  • Member since:
    11-09-2011

View Postkriuks, on 09 December 2013 - 04:26 PM, said:

Seriously? That is your point? Arty even shouldn't be in this game, it's not a tank for [edited]'s sake...
Really! what is it then? an aeroplane?

Edited by 5everin, 09 December 2013 - 04:30 PM.


azatoth668 #33 Posted 09 December 2013 - 04:30 PM

    Corporal

  • Player
  • 28301 battles
  • 134
  • [40K] 40K
  • Member since:
    04-28-2012
Now please decrease the max number of Arty to 3 and most is well. Of course disregarding modules and player skill is not really wise.

22cm #34 Posted 09 December 2013 - 04:30 PM

    Second Lieutenant

  • Player
  • 26118 battles
  • 1,210
  • [YARLY] YARLY
  • Member since:
    05-01-2013

View Postkriuks, on 09 December 2013 - 04:26 PM, said:

Seriously? That is your point? Arty even shouldn't be in this game, it's not a tank for [edited]'s sake...
Lol! Half of the tanks in this game were never a tank, just blueprints.
And TDs and SPGs were in real life both SPGs.

22cm #35 Posted 09 December 2013 - 04:32 PM

    Second Lieutenant

  • Player
  • 26118 battles
  • 1,210
  • [YARLY] YARLY
  • Member since:
    05-01-2013

View PostGloris, on 09 December 2013 - 03:34 PM, said:

Oh and you forgot to explain that part one of the russian devs confirmed, you know the part where when you are playing bad MM puts you ontop of the tierlist and when you play to good it punishes you by putting you at the bottom.
I wonder why that part was left out of the video
Actually, this video is a sort of counter-measure to the leaked info about the rigged MM.  :trollface:

jxris #36 Posted 09 December 2013 - 04:34 PM

    Private

  • Player
  • 29788 battles
  • 7
  • Member since:
    03-03-2011
Players' skill is ignored... big mistake...

kriuks #37 Posted 09 December 2013 - 04:37 PM

    Private

  • Player
  • 13544 battles
  • 13
  • Member since:
    01-01-2013
Oh yeah man , show me AN artillery piece that actually gets 6 DIRECT hits. Artillery is about barrage, not getting direct hits. IMO they should even remove the aiming circle for artillery, just to have it for scare tactics, etc. And it's not about the 'blueprint tanks', it's about ridiculous 200mm guns moving on tracks.

Alabamatick #38 Posted 09 December 2013 - 04:39 PM

    Lieutenant Сolonel

  • Player
  • 31849 battles
  • 3,115
  • Member since:
    04-11-2011

View Postgottenss, on 09 December 2013 - 03:32 PM, said:

Maybe now players will stop making *arded* platoon consiting 4 eg a Tier 9 vehicle and T4 tanks !(Said no-one ever)
i wouldn't count on it, most players don't use the portal / forum and some of those who do use troll platoons to win comps anyway or they just don't care

Quote

Basically you have a one in 3 chance of being matched against tier VII tanks (but that's not a guaranteed average so don't expect to do 30 matches and only ever have 10 matches against tier VII. There is no internal system that makes sure you rotate through your battle tiers equally).
it actually feels more like 1.2 in 2 rather than 1 in 3 and maybe there should be an equalising system in place

22cm #39 Posted 09 December 2013 - 04:41 PM

    Second Lieutenant

  • Player
  • 26118 battles
  • 1,210
  • [YARLY] YARLY
  • Member since:
    05-01-2013

View Postkriuks, on 09 December 2013 - 04:37 PM, said:

Oh yeah man , show me AN artillery piece that actually gets 6 DIRECT hits. Artillery is about barrage, not getting direct hits. IMO they should even remove the aiming circle for artillery, just to have it for scare tactics, etc. And it's not about the 'blueprint tanks', it's about ridiculous 200mm guns moving on tracks.
Lol again.Artillery barrage was done from 10-15 km. From 500 m? Mostly direct hits. :)

kfa #40 Posted 09 December 2013 - 04:46 PM

    Staff Sergeant

  • Player
  • 22021 battles
  • 357
  • [WKD] WKD
  • Member since:
    11-03-2012

View Postwolfmenseyes, on 09 December 2013 - 03:17 PM, said:

So thats why tier 5 are regularly getting tier 7 match making now i understand.

Is your avatar a real life photo of you?




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users