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[0.9.7 - works with 0.9.8] lgfrbcsgo's Improved Lighting Mod [discontinued]

ILM lighting skybox mod atmosphere

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Admiral_Emran #41 Posted 31 January 2014 - 07:01 PM

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no need for all in one.. It took you long time.. I will waste my time instead of yours..

lgfrbcsgo #42 Posted 01 February 2014 - 02:03 AM

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View PostAdmiral_Emran, on 31 January 2014 - 07:01 PM, said:

Is that ALL-IN-ONE updated?

 

Yes it is, you only have to take a look at the date next to the link... It sais 2014-01-31 12:45 UTC :tongue:

I also wrote, that I've updated it :blinky:



Admiral_Emran #43 Posted 01 February 2014 - 11:49 AM

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View Postlgfrbcsgo, on 01 February 2014 - 04:03 AM, said:

 

Yes it is, you only have to take a look at the date next to the link... It sais 2014-01-31 12:45 UTC :tongue:

I also wrote, that I've updated it :blinky:

Oh I did not check your 2nd post :facepalm: 



lgfrbcsgo #44 Posted 02 February 2014 - 02:44 PM

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Shockz and I are currently working on Swamp and Sand River. :glasses:

 

leaked Images *top secret*

 

Please note, that everything you see on these screenshots is subject to change. :honoring:


Edited by lgfrbcsgo, 02 February 2014 - 02:54 PM.


TehShockz #45 Posted 02 February 2014 - 08:19 PM

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This took me 6 hours last night, did not go to bed till 8am this morning... lg has tweaked it because it was too bright and he has made various changes to make it better but here is the video with it in action, remember it has been tweaked since this video so what you see here is before the screenshots.

Ingore the lag it only happens when fraps is on. i need to find an alternative recorder.... even with low settings it lags with fraps on.. dunoo why.

 

by the way, i dominated that match with full health and a good damage score at the end, if you want to see the full video just ask and i'll upload to my channel.

with 7k potential damage received but my angling was too good to have a hit on me.. :P the reason i cut the video  short is purely because i don't want to wait all day for the upload lol


Edited by TehShockz, 02 February 2014 - 08:27 PM.


Vadkorte #46 Posted 02 February 2014 - 10:44 PM

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View PostTehShockz, on 02 February 2014 - 07:19 PM, said:

......

Ingore the lag it only happens when fraps is on. i need to find an alternative recorder.... even with low settings it lags with fraps on.. dunoo why.

......

 

Hi :)

Try Bandicam, it doesn't decrease FPS so much :)



TehShockz #47 Posted 03 February 2014 - 11:10 PM

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is it free i need a free program till next pay day... :) then im going to go on a hunt for 30 day trails to see what i like best.

 

EDIT: just looked it up... it's not free.. think i'll  try it... see how big the watermark is.


Edited by TehShockz, 03 February 2014 - 11:14 PM.


lgfrbcsgo #48 Posted 08 February 2014 - 04:12 PM

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View Postlgfrbcsgo, on 02 February 2014 - 02:44 PM, said:

Shockz and I are currently working on Swamp and Sand River. :glasses:

 

leaked Images *top secret*

 

Please note, that everything you see on these screenshots is subject to change. :honoring:

 

 

And here the finished project comes.

Sand River, Swamp and Severogorsk

 

Huge thanks to TehShockz for helping me with the textures :great:

 

We hope you enjoy our work.


Edited by lgfrbcsgo, 08 February 2014 - 04:13 PM.


DucLebowski #49 Posted 08 February 2014 - 05:18 PM

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Really beautiful!

 

Thank you for this masterpiece. ;)



lukas_skov #50 Posted 08 February 2014 - 05:24 PM

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Long live the king of light!

lgfrbcsgo #51 Posted 08 February 2014 - 05:37 PM

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View Postlukas_skov, on 08 February 2014 - 05:24 PM, said:

Long live the king of light!

 

Haha, thanks. I'd say long live Shockz for his awesome sky texturing :blinky:


Edited by lgfrbcsgo, 08 February 2014 - 05:37 PM.


TehShockz #52 Posted 09 February 2014 - 09:07 AM

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hehe thanks... hey i found the right format now so no more fragments.... right what do  we have here, updates yum yum ima try these out right now.. :)



lukas_skov #53 Posted 09 February 2014 - 10:00 AM

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I must say, Swamps looks nothing like the screens. Cold filter and dark shadows... way too dark. Imho, there's no improvement here.

lgfrbcsgo #54 Posted 09 February 2014 - 10:16 AM

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View Postlukas_skov, on 09 February 2014 - 10:00 AM, said:

I must say, Swamps looks nothing like the screens. Cold filter and dark shadows... way too dark. Imho, there's no improvement here.

 

It depends on the direction you are looking at, since the sun can only be in one place and not 3 or 5 at the same time. :blinky:

But I'll take another look at this map. :honoring:

 

EDIT:

I took a look at it and everything is fine. I also reuploaded the file in case the file got corrupted while uploding.

It defenitly looks great on my colour calibrated EIZO monitor. But could you please take a screenshot and send it me via PM?

 

 

 


Edited by lgfrbcsgo, 09 February 2014 - 12:37 PM.


TehShockz #55 Posted 09 February 2014 - 02:58 PM

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Swamps don't always have to be warm and glowy.. they can be dull and cold aswell... in my eyes this map looks pretty realistic now.... Just my personal opinion.

 

 


Edited by TehShockz, 09 February 2014 - 08:29 PM.


TehShockz #56 Posted 09 February 2014 - 08:27 PM

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Here you go a sunny version... deck chairs not included.. >>>.Download <<<

 


Edited by TehShockz, 09 February 2014 - 08:29 PM.


lukas_skov #57 Posted 10 February 2014 - 04:47 PM

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Okay, I'm gonna stick with improved Swamps. TehShockz, this Holiday Inn version is d.a.m.n colorfull... maybe too much. Or maybe I'm just too picky.

One more thing... the sky in Your upload... the best I saw. Is it the same as in the lgfrbcsgo's packages?

 

ps. Gloving terrain. Can it be done by replacing textures?


Edited by lukas_skov, 10 February 2014 - 04:50 PM.


lgfrbcsgo #58 Posted 10 February 2014 - 05:18 PM

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View Postlukas_skov, on 10 February 2014 - 04:47 PM, said:

One more thing... the sky in Your upload... the best I saw. Is it the same as in the lgfrbcsgo's packages?

 

Yes, it is. The sky in my download is made by Shockz :blinky:



lukas_skov #59 Posted 10 February 2014 - 06:00 PM

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Does the sky looks exactly the same in every battle on one map? I mean clouds shape/position, lighting value and such.

Skyboxes are static or dynamic in any way?


Edited by lukas_skov, 10 February 2014 - 10:52 PM.


lgfrbcsgo #60 Posted 10 February 2014 - 06:04 PM

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They are static and look always exactly the same, nothing changes during the battle. :blinky:





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