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Adiya's Historical Sight Scope Mod -...

Poll: V7.1 the new DAR special (193 )

the New DAR, overall opinion

  1. It evolved and is much better than before! (131 [67.88%])

    Percentage of vote: 67.88%

  2. I don't feel anything different from the previous one. (24 [12.44%])

    Percentage of vote: 12.44%

  3. I prefer the old design. (9 [4.66%])

    Percentage of vote: 4.66%

  4. I don't use DAR (29 [15.03%])

    Percentage of vote: 15.03%

the M.T.A.A.R.

  1. Badass function and it definitely improves my hit ratio against moving target! (91 [47.15%])

    Percentage of vote: 47.15%

  2. Well, I don't think it is as useful as it supposed to. (33 [17.10%])

    Percentage of vote: 17.10%

  3. This is bullshit, totally useless. (5 [2.59%])

    Percentage of vote: 2.59%

  4. What the hack is M.T.A.A.R.? (64 [33.16%])

    Percentage of vote: 33.16%

the gun elevation angle panel

  1. This is something that I'm expected for so long. It improves my overall hit ratio. (87 [45.08%])

    Percentage of vote: 45.08%

  2. Cool stuff, but I don't know how it could be helpful. (83 [43.01%])

    Percentage of vote: 43.01%

  3. Another useless bullshit. Annoying and waste my screen space. (23 [11.92%])

    Percentage of vote: 11.92%

the new shell dispersion ring with 4 apex markers

  1. it helps me to recognize the terrain elevation much better. (134 [69.43%])

    Percentage of vote: 69.43%

  2. I found it nothing special (45 [23.32%])

    Percentage of vote: 23.32%

  3. Bullshit. (14 [7.25%])

    Percentage of vote: 7.25%

your custom DAR color

  1. green (68 [35.23%])

    Percentage of vote: 35.23%

  2. blue (68 [35.23%])

    Percentage of vote: 35.23%

  3. white (17 [8.81%])

    Percentage of vote: 8.81%

  4. black (13 [6.74%])

    Percentage of vote: 6.74%

  5. others (27 [13.99%])

    Percentage of vote: 13.99%

your custom Orientation Marker color

  1. green (71 [36.79%])

    Percentage of vote: 36.79%

  2. blue (46 [23.83%])

    Percentage of vote: 23.83%

  3. white (28 [14.51%])

    Percentage of vote: 14.51%

  4. black (15 [7.77%])

    Percentage of vote: 7.77%

  5. others (33 [17.10%])

    Percentage of vote: 17.10%

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Adiya's Photo Adiya 23 Apr 2011

| JSGME ready | ENGLISH interface | client 0.7.2 ready | ------------ |
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The ASScope
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The New DAR
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Posted Image LATEST MOD (DAR is not included)

Posted Image LATEST DAR addon (hotfixed)

Posted Image MIRROR @ Min.us

Posted Image if you like my mod, you can donate a little bit in order to motivate me morehttp://forum.worldof...Smile_great.gif



DOWNLOAD ARCHIVE @Mediafire   <---- if you want any legacy version



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V7.1 DAR hotfix

  • fixed weird glitch issue
  • added three more setting modifiers (TD/Tank orientation meter on/off, DAR orientation meter alpha)
  • fixed “~" display issue

V7.1 change log


this is something most of you have waited for so long. Today it finally comes, with all new look and new functions. Many thanks to my fellow partner meltyMAP, who finally found the solution to make DAR alive for 0.7.2. More than that, all these new functions are his idea, all credit to him!

  • fixed TZF 12a's MG typo bug
  • introducing the New DAR (see details in INTRODUCTION section)
known bugs:
  • in replay, reload timer doesn't work at all.
  • when you press ctrl+tab or alt+enter to change window status in game, it might change battle timer's position

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6.0 demos

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5.5 demo video
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Detailed Pics (v5.5)
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CookedPeanut -
artist if the 3D shell illustrations and realistic ScopeShadows
MeltyMAP - inspiration of the Dynamic Arty Reticle, and his coding technical support
Sirus_Patton - his installation video tutorial
tologahn - V5 series strategic crosshair original design

Marsoff - solid circle I dispersion indicator
Andrey Hard - TZF 12a, CT-10, M61,  from his HARDscope
J1mB0 - Type III indicator
n0rdis - white crosshair gun markers

you guys who motivate me to make any improvement



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check out the album

PIC ARCHIVE
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HostileSmoka's Photo HostileSmoka 23 Apr 2011

These are very nice, Keep up the good work. I especially like the shell animation :P.
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Adiya's Photo Adiya 24 Apr 2011

updated!
screenies are cominghttp://forum.worldoftanks.eu/public/style_emoticons/default/Smile_great.gif
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J1mB091's Photo J1mB091 24 Apr 2011

Like and use it  :rolleyes:
The only thing I don't like is that HP and Load bar are rounded ^^
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guguloi's Photo guguloi 28 Apr 2011

Adi kudos to your work. VERY nice. I'm using all your reticles. Thank you. :Smile_honoring:
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maxx80's Photo maxx80 28 Apr 2011

great work thanks, one idea: can you change animated health bar to animated meter counter and create new health bar on left side??? something like marsoff´s german reticle?

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Zenith's Photo Zenith 28 Apr 2011

Excellent work, wouldn't be without it!  :Smile_honoring:
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n0rdi's Photo n0rdi 29 Apr 2011

I love it , but is it possible to make a version combined with the blue from Br2yd4l ?
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Voofy's Photo Voofy 29 Apr 2011

Wow dude that kick ass^^, thank you^^.
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n0rdi's Photo n0rdi 30 Apr 2011

an answer would be kind
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Adiya's Photo Adiya 30 Apr 2011

View Postn0rdi, on 29 April 2011 - 09:51 AM, said:

I love it , but is it possible to make a version combined with the blue from Br2yd4l ?

which one are you talking about?

btw. i won't do sci-fi style, only historical-like
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Adiya's Photo Adiya 30 Apr 2011

View Postmaxx80, on 28 April 2011 - 07:29 AM, said:

great work thanks, one idea: can you change animated health bar to animated meter counter and create new health bar on left side??? something like marsoff´s german reticle?

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i thought about the animated meter counter stuff, there will be a lot of work to do, and i'm not quite sure if it would work properly based on current game mechanic.

but since it was  considered from the beginning, it might happen eventuelly. just don't expect too much and too soon
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n0rdi's Photo n0rdi 30 Apr 2011

http://forum.worldof...ar-markers-mod/

here statusbar etc are blue
thats what i ment
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EvilDevil's Photo EvilDevil 01 May 2011

Suggestion: You see the doted middle circle? Make more of them which refer to 1; 2; 4; 8 and 10 metres from the centre of reticle when max zoomed in.
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Busse's Photo Busse 02 May 2011

Verry nice work with that animation and all the points on that reticle... Makes easier to hit moving targets but may i ask you, if you can ofc, to change the colour of the mouse pointer in to some colour that will be more visible? I was thinking about bright yellow, since the penetration indicator uses green, orange and red... Ty a lot
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EvilDevil's Photo EvilDevil 14 May 2011

View PostEvilDevil, on 01 May 2011 - 03:41 PM, said:

Suggestion: You see the doted middle circle? Make more of them which refer to 1; 2; 4; 8 and 10 metres from the centre of reticle when max zoomed in.

Bump for my suggestion.
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Zenith's Photo Zenith 22 May 2011

I assume this is still compatible with 6.4?
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Stavinsky's Photo Stavinsky 27 May 2011

I realy love your reticule. Use it a lot, but since the 0.6.4 i have a little issue
with the crosshair_panel_strategic.swf  file, as i have the informations
over the tanks being displayed with colors that are not supposed
to be used i guess (my own team being more blue than green for exemple)

Is that linked to the new anti-team kill changes ?
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XxMagpiexX's Photo XxMagpiexX 08 Jun 2011

How do I install this?
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guguloi's Photo guguloi 18 Jul 2011

Adi can you try to implement  this timer instead your animated shell?
Your reticles are all I need but it will be interesting seeing a countdown timer during reload...:Smile-hiding:
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