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World of tanks + Warhammer 40K

brainstorming

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Hungarian_Patriot #1 Posted 07 April 2014 - 10:27 PM

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Nothing serious here, just brainstorming. But seriously, someone gotta make it. Imagine a WoT with the machines of the Imperium like

 

Leman Russ (annihilator version)

Spoiler

Baneblade

Spoiler

Plz WG purchase the license and make it.



LazyJustice #2 Posted 07 April 2014 - 10:31 PM

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It would use only 1 gun per tank :trollface:

 



BattleMetalChris #3 Posted 07 April 2014 - 10:37 PM

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The Russians would get Titans.

GloatingSwine #4 Posted 07 April 2014 - 10:44 PM

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Red camo for all tanks, makes it go 5kmh faster.

xThanatosVIx #5 Posted 07 April 2014 - 10:52 PM

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Predator Battletanks <3

 



Hungarian_Patriot #6 Posted 07 April 2014 - 11:03 PM

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View PostBattleMetalChris, on 07 April 2014 - 10:37 PM, said:

The Russians would get Titans.

Yes and if you shot a tank of the Death Korps of Krieg in the LFP, it'd burst into flames.



_Fletcher #7 Posted 07 April 2014 - 11:11 PM

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i thought of the same thing =)

Sergeant_Antaro_Chronus #8 Posted 07 April 2014 - 11:14 PM

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Your idea is great (+1)  B.U.T I wouldn't like WG to get the license from GW, here are a two reasons:

  1.  RNG. That thing sucks and it would ruin the 40.000 universe experience, imagine shotting with an :izmena: Imperial Guard :justwait: Hell Cannon (that can bring down the heaviest fortification with one shot or collapse a planet's core) on a Space Marine Land Speeder and get a bounced hit :mellow::unsure::amazed::angry::sceptic::trollface: 
  2. The servers would be hosted on WG scrap heap, sooo intense lag.

 

And besides there is already a company that works on that :smile: http://www.eternalcrusade.com/

 



GloatingSwine #9 Posted 07 April 2014 - 11:20 PM

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View PostHevDev, on 07 April 2014 - 11:14 PM, said:

 

  1.  RNG. That thing sucks and it would ruin the 40.000 universe experience, imagine shotting with an :izmena: Imperial Guard :justwait: Hell Cannon (that can bring down the heaviest fortification with one shot or collapse a planet's core) on a Space Marine Land Speeder and get a bounced hit :mellow::unsure::amazed::angry::sceptic::trollface: 

 

Just show the actual D6 rolls on screen, problem solved.



kennydbt #10 Posted 07 April 2014 - 11:26 PM

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I would love to play it.

You not get the side guns to work if they could get all gun working it would rock big time.



Marlekin #11 Posted 08 April 2014 - 07:48 AM

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View PostHevDev, on 08 April 2014 - 12:14 AM, said:

 RNG. That thing sucks and it would ruin the 40.000 universe experience

 

 You do know that Warhammer 40K primarily is a tabletop game* by Games Workshop where results are decided on the roll of a dice, right? Tell me how a bad dice roll is not RNG, where something like an ork on a crudely fashioned buggy, fires a rocket thats more focused on pretty pyrotechnics than actual hitting power,  still manages to take out the heaviest armored tank based on a few lucky dice rolls.  Now thats what Warhammer is about, for almost 35 years already. 

 

Either way, the last company making warhammer video games did so well it went bankrupt, so dont get your hopes up. 

 

 

 

 

 

 

 


Edited by Marlekin, 08 April 2014 - 07:48 AM.


jabster #12 Posted 08 April 2014 - 08:08 AM

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It does go both ways ... WWII german mine-clearer ... what were they thinking?


Edited by jabster, 08 April 2014 - 09:20 AM.


Lord_Demon #13 Posted 08 April 2014 - 08:15 AM

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Nerf Tau Hammerhead plz, the Railgun is too OP!!

Alteisen #14 Posted 08 April 2014 - 08:45 AM

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View PostLord_Demon, on 08 April 2014 - 08:15 AM, said:

Nerf Tau Hammerhead plz, the Railgun is too OP!!

Imagine the warlock titan's primary weapon (see wk40:space marine for the shot) melting away the entire enemy base...



Quasar #15 Posted 08 April 2014 - 08:47 AM

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View PostMarlekin, on 08 April 2014 - 07:48 AM, said:

 

The publisher thq went bust, relic entertainment is still developing games 



chaplainDMK #16 Posted 08 April 2014 - 09:21 AM

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View PostHevDev, on 08 April 2014 - 12:14 AM, said:

Your idea is great (+1)  B.U.T I wouldn't like WG to get the license from GW, here are a two reasons:

  1.  RNG. That thing sucks and it would ruin the 40.000 universe experience, imagine shotting with an :izmena: Imperial Guard :justwait: Hell Cannon (that can bring down the heaviest fortification with one shot or collapse a planet's core) on a Space Marine Land Speeder and get a bounced hit :mellow::unsure::amazed::angry::sceptic::trollface: 
  2. The servers would be hosted on WG scrap heap, sooo intense lag.

 

And besides there is already a company that works on that :smile: http://www.eternalcrusade.com/

 

 

You're complaining about RNG when trying to implement units from a game that's based around actual dice rolls? 



chaplainDMK #17 Posted 08 April 2014 - 09:24 AM

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View PostMarlekin, on 08 April 2014 - 08:48 AM, said:

 

Well the Dawn of War games (mostly the first one, second is meh) are great. 



Ubertoaster #18 Posted 08 April 2014 - 12:26 PM

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View PostUbertoaster, on 24 May 2013 - 11:35 AM, said:

Posted Image


protos #19 Posted 08 April 2014 - 01:25 PM

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meh, some of the tanks form various C&C series would be welcome :justwait:

How about an Overlord tank?



Ulfhedinn_ #20 Posted 08 April 2014 - 01:32 PM

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View PostMarlekin, on 08 April 2014 - 07:48 AM, said:

Now thats what Warhammer is about, for almost 35 years already. 

 

Less than 35 years, perhaps only 30, I remember :-) Original Warhammer came out early 1980's (around 82), and it was consumer driven rather than any bright idea on the part of GW. People were making up there own wargame rules using the system out of the Fighting Fantasy books to recreate Tolkien battles talked about & illustrated in David Day's Tolkien Bestiary and were buying tons of Citadel miniatures for this. GW had just bought Citadel, saw the figure sales shooting up and jumped on the bandwagon with their own rule set. Warhammer 40k was planned before Warhammer was released as a GW version of the role-playing game Traveller, called Rogue Trader, but then when Warhammer became a storming success they altered it to be tabletop wargame and released around 1984 (I checked, actually it was 1987).

 

GW are a poor company who have no ideas of their own and just copy, carpet bag, or at best buy up other peoples ideas and mass market them for profit, and they have got worse over the decades. The gaming industry used to be extremely diverse and really awesome in the late 70's early 80's but GW murdered it.


Edited by Maxmk6, 08 April 2014 - 02:42 PM.





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