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Your ideal war game


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gav00 #1 Posted 06 May 2014 - 05:33 PM

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What is your idea of an ideal war game?

 

Mine exists in the form of WW2 Online: Battleground Europe.

Though the graphics are very dated and the engine is very old, i still find it has far more potential than any other existing combined arms 'simulator'.

 

The map is the most important part for me, Battleground Europe has a single half-scale map containing a large portion of France, Belgium, those other little countries and Germany in which forces from FR,UK,US and GER all fight together. With almost 500 (i think) towns, villages and cities and using data loosely based on real terrain qualities (hills, rivers, roads etc). 

To keep the battle pushing forwards, veteran players can join the High Command, which sets attack/defense objectives on the towns or bridges they want to capture.

 

This is the only game I have played where you really have no clue as to what is going to happen next. The only way to tell where the enemy are located, is by rough approximations marked on your map by your allies.

 

Due to the size of the map alone, the gameplay is never the same, there are no known camping spots, only the obvious high ground (if any).

 

One example of this 'organic' gameplay is when I was performing an attack on a French coastal town with a few hundred allies. Some of our smaller tanks and trucks whizzed ahead to try and see how much resistance the Germans would give us. Due to the realistic nature of the game, they only saw shots from a couple of AT guns and some Flak.

Therefore we foolishly assumed it would be a walkover. I was an infantryman carrying a rifle (the 'starter' infantry), and I was sat in the back of one of our trucks. Suddenly the driver stops and orders everyone out about 1km from the town, I was confused but jumped out just in time for a lone Stuka to come and attempt a bombing run on our trucks, the bomb landed close enough to our truck for it to kill the driver and render it useless.

My squad started to make the 1km journey on foot, only for a couple of friendly allied Shermans to come and pick us up.

We rode the Shermans until we saw the outskirts of the town, the tanks started taking fire from bushes ahead, so again we jumped off. We spent about 10 minutes negotiating hedgerows and bushes to try and cover ourselves from snipers in the town's church tower and machine guns within the town.

We eventually reached the town itself and started capturing one of the important buildings in the town, when suddenly massive explosions started in the streets outside. The Germans had Destroyers sat just off-shore and were shelling the crap out of us, we were locked down and couldn't move.

The High Command then had an idea of sending paratroops with a fighter escort. We suppressed as many German Flak cannons as we could find and within half an hour the first wave of paratroops descended slowly onto our position. By that time most of our Shermans and a mixture of British tanks had been knocked out by Stugs, Pz IVs and Tigers on a hill about 2km away, but we managed to secure the town and push the German's into a retreat.

 

None of us had the equipment to do anything about the Destroyers, but eventually they either ran out of ammo or gave up and returned home.

As you can imagine, the town looked pretty beat up afterwards.

 

This was (and to a degree still is) my ideal war game, though it has had many financial issues and a lot of the development team left to work on other projects, leaving code which was not properly 'commented', thus making it very difficult for anyone to rework or change.

 


Edited by gav00, 06 May 2014 - 05:37 PM.


CptBarney #2 Posted 06 May 2014 - 05:55 PM

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wow that sounds amazing unfortantely i haven't played anything this in depth before probably the closest was arma 2 but thats about it.

 

they should revive the game and give it a new make over (just graphics wise not changing anything and you can switch the graphics off to go back to original)



gav00 #3 Posted 06 May 2014 - 06:06 PM

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View PostCptBarney, on 06 May 2014 - 06:55 PM, said:

wow that sounds amazing unfortantely i haven't played anything this in depth before probably the closest was arma 2 but thats about it.

 

they should revive the game and give it a new make over (just graphics wise not changing anything and you can switch the graphics off to go back to original)

 

If they had enough money to afford to 'buy' a new developer, they would upgrade a lot of game features. They recently got together enough money from the player base to hire another team member who is responsible for server maintenance. Which, on the upside, means that there is little to no downtime at all (except in between campaigns, to reset the map - but each campaign can run for months at a time) 



CptBarney #4 Posted 06 May 2014 - 06:14 PM

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View Postgav00, on 06 May 2014 - 06:06 PM, said:

 

If they had enough money to afford to 'buy' a new developer, they would upgrade a lot of game features. They recently got together enough money from the player base to hire another team member who is responsible for server maintenance. Which, on the upside, means that there is little to no downtime at all (except in between campaigns, to reset the map - but each campaign can run for months at a time)

 

oh ok thats sounds good a shame they don't have the money to upgrade the game though. maybe they should kickstart or something.

 

or i could get my cat to rob a bank.:trollface: ... Shift+R improves the quality of this image. CTRL+F5 reloads the whole page. but the game sounds really really bloody good!! wish i played sounds liek your actually there as well.



gav00 #5 Posted 06 May 2014 - 06:20 PM

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View PostCptBarney, on 06 May 2014 - 07:14 PM, said:

 

oh ok thats sounds good a shame they don't have the money to upgrade the game though. maybe they should kickstart or something.

 

or i could get my cat to rob a bank.:trollface: ... Shift+R improves the quality of this image. CTRL+F5 reloads the whole page. but the game sounds really really bloody good!! wish i played sounds liek your actually there as well.

 

They recently got the Greenlight on Steam, though idk what that will do money-wise. It really does feel like you're actually there too! They have a 'ticket' type system in place for spawning. For example a battalion may only have 5 shermans left, therefore if 5 shermans get spawned by players and not returned to a safe place afterwards, thats no shermans left for you, which makes people actually worry about losing their tanks/trucks/cannons etc.

 

EDIT: Even the sound is brutal, sitting in a tank and being hit by an AT gun or another tank really makes you jump, can even hear the spall spraying the inside of the tank...before everything goes black and you die


Edited by gav00, 06 May 2014 - 06:22 PM.


_Antipathy #6 Posted 06 May 2014 - 08:07 PM

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Something good I'd be able to play with my computer, involving great sceneries and tactics.

bigbobthewhite #7 Posted 09 May 2014 - 05:13 PM

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I loved blitzkrieg games... The 2 was kinda lame, but fun.

 

The sweetspots of the serie for me are "stalingrad" and "mission kursk" extensions (on blitzkrieg 1 engine).... EPIC.



gav00 #8 Posted 10 May 2014 - 03:38 PM

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View Postbigbobthewhite, on 09 May 2014 - 06:13 PM, said:

I loved blitzkrieg games... The 2 was kinda lame, but fun.

 

The sweetspots of the serie for me are "stalingrad" and "mission kursk" extensions (on blitzkrieg 1 engine).... EPIC.

 

I stumbled upon my Blitzkrieg 1 disk yesterday. Unfortunately I don't have a surviving computer which is old enough to play it and i cba to go through the whole emulation thing.






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