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Struggling with the T-54


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jimbo22 #161 Posted 05 October 2011 - 04:14 PM

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View Postmamlas, on 03 October 2011 - 09:34 PM, said:

indeed. the armor should be the same as E50s. same armor, same angle. But today i tested it, the E50 didnt bounce single shell on lower/upper hull of mine. I bounce every third on lower and second on front. Also, tiger P took whooping 11 hits to kill, its unsloped 200 and sloped 200 on lower upper plate. So thats OK-ish on the gun part.

But the armors are definitely not even close.

But I think Your testing methodology is not correct. As the angles are the same (of the armor), BUT the angles from which You are being shot at are way worse considering the T-54 height.

T-54 shoots e50 from the worst possible angle - as the gun is really low - straight on it's front! The taller tanks will shoot You in t-54 looking down, so the angle gets worse.

Therefore with enough ammount of tries - statistically t-54 always looses. But it's not a case of armor nerfing, just the tank characteristics.

Galm1 #162 Posted 05 October 2011 - 04:36 PM

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Maybe that'll stop the "T-54 is low" advantage dogma.

future_shock #163 Posted 05 October 2011 - 04:51 PM

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View Postjimbo22, on 05 October 2011 - 04:14 PM, said:

But I think Your testing methodology is not correct. As the angles are the same (of the armor), BUT the angles from which You are being shot at are way worse considering the T-54 height.

T-54 shoots e50 from the worst possible angle - as the gun is really low - straight on it's front! The taller tanks will shoot You in t-54 looking down, so the angle gets worse.

Therefore with enough ammount of tries - statistically t-54 always looses. But it's not a case of armor nerfing, just the tank characteristics.

Why should he even shoot on the upper hull? With the low T54 it would make much more sense to shoot E50's lower hull, which should be easier to penetrate.

the_other_guy #164 Posted 06 October 2011 - 07:54 AM

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View Postfuture_shock, on 05 October 2011 - 04:51 PM, said:

Why should he even shoot on the upper hull? With the low T54 it would make much more sense to shoot E50's lower hull, which should be easier to penetrate.

... but it's not :(

Dimis1987 #165 Posted 06 October 2011 - 03:41 PM

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It's just a nice tank to have in your garage.
It's not a super-tank as it used to be since both american and german top mediums changed.
E-50 is better in every aspect and patton is slightly better than t-54. Off course the player behind the tank makes the difference but in general t-54 was nerfed by promoting it's competitors.
My main issue with that tank is the famous angled-armor that deflects allmost nothing anymore and the weak and kinda innacurate, when shooting on the run, gun.

rasfo #166 Posted 06 October 2011 - 05:52 PM

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my main issue with e-50 is that i need 200k xp to get it. Unfortunately t54 is tier below e-50 in performance, if it would be at patton level we might great balanced meds...

mamlas #167 Posted 06 October 2011 - 10:43 PM

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Think im done with the T-54. And with paying for this game. So naturally this is going to be a long post :)

I end with 875 games @ 851 avg exp
1,37 k/d @ 1548 avg dmg per game with 80% avg acc
90% of the games without platoon

So id say im not the worst T-54 driver there is. I can solo Patton / E50 / IS-7s even - but not on the same skill/experience level. And thats the problem.
Now lets say we pit same-experience opponents versus each other.

Meds - Patton, E50 - you lose
Heavies - Maus/E100 - killable if hugged properly
          Anything else, you lose T9s included
TDs - If you reach their back, you win ofc. 2-3 hits will vaporize you though, and its not like you are going to see them first.
Arties - They should be your main prey. Sadly, they see you first half(if not more) of the time, and you are hardly nimble enough to dodge 10m radius explosion.

So brawling is not your strong-point. Or sniping. Or any other form of combat. Nor is scouting, you have worse view-range than both meds. And some T5 lights.
And while its kinda agile, its rather slow for what it needs to do, and in handling its no T-50-2 either.

Your gun is utter crap both damage and mobility-wise
Your armor is bugged at best
You have no HP
Spotting system screws you over on daily basis
You have the worst ammo cost in the game

What you have on your side is camo. But playing forward observer is nothing you would call fun. Just sit there and spot, when they are dead, move a bit closer and repeat. Anything else Patton/E50 provides better.

I really don't see reason to play it anymore. And when there is no T-54 to play regularly, i can easily support my T-50-2 with my SU-14 and the occasional T-54 game out of nostalgia. So why pay for anything?

Gl with your T-54s guys, youll need it.

MACtic #168 Posted 06 October 2011 - 11:48 PM

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I am absolutely not surprised. I abandoned my T-54 about 30 games after mounting latest gun. I decided to buy Type 59 instead of constantly tormenting myself in T-54 and I'm happy I did it :)
I have a feeling they will eventually do something about T-54. First will be reduced ammo cost I'd say but when will that happen? I can't see it on the horizon anyway any time soon.

sutyomatic #169 Posted 07 October 2011 - 12:21 AM

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View PostDimis1987, on 06 October 2011 - 03:41 PM, said:

It's just a nice tank to have in your garage.
It's not a super-tank as it used to be since both american and german top mediums changed.
E-50 is better in every aspect and patton is slightly better than t-54. Off course the player behind the tank makes the difference but in general t-54 was nerfed by promoting it's competitors.
My main issue with that tank is the famous angled-armor that deflects allmost nothing anymore and the weak and kinda innacurate, when shooting on the run, gun.

Yeah it kinda needs back the old armor now. Just as the T44 got a bit wonky against the new T8 meds.

future_shock #170 Posted 08 October 2011 - 12:55 PM

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I think they'll buff something on T54 or put the E50 on Tier 10, where it actually belongs.

Fido__007 #171 Posted 18 October 2011 - 10:33 AM

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View PostDogmeat, on 10 June 2011 - 09:41 AM, said:

What did you expect in a Tiger? It's a tier 7 tank, 3 tiers from the top! The T54 have to fight tier 10 tanks, keep that in mind.

For the topic theme:
1. When the match starts
A; Just stay at the base and shoot the first noob rushers and scouts. Wait and see how your team positions, and then go help where you think you could be more useful
    B; In certain maps there are strategic key points which are important to control. Try to catch them but don't die for them, a dead tank is not a big help for the team. If you got the place, just try to keep the enemy off and scout for the team.
C; If the team has 3-4 strong mediums, and they seems to stack together, go with them. The so called "wolfpack" of mediums can be very deadly even for the strogest tanks.
2. During the battle
A; If you have strong TDs and / or artilleries, scout for them. Dont do dangerous attacks, scouting is much more important in this phase. When the enemy weakens, you can start to advance
    B; If you are with a strong wolfpack, wait until the heavies are meeting and getting engaged, then rush down enemy base and take out all arty & defense. Do NOT stop on the way, just shoot what you can on the move. The vertical stabilizer equipment is a must if you like these kind of actions.

General tips for driving the T54
- NEVER STOP
- Don't get into frontal fighting, don't stop to ping-pong enemy tanks! Leave that for the heavies.
- You are a flying terror, just drive, hit & run to the next target, or if you find something alone, go circle around, or at least move forward / backward continoustly. This will cause many heavies to miss their already slow shots and you can take them down piece by piece.
- Never face any tanks. Go to their sides or even better, go into their ass. TDs are your worst enemies, never face them, never stop before them to shoot. Just drive them out then engage from the side. Don't let them turn.
- If you have to fight a heavy, engage with a HE shell to the turret. This will kill a crew member or damage a module with good chance. Switch back to AP if you can go side / back. When the enemy is around 5%, switch back to HE.
- All in all, if you drive a medium, you have to be crazy a bit, and make fast decisions during the ride. Your primary targets are the SPGs and the enemy scouts / mediums.
- Use premium ammo in critical situations if you can afford it

I hope you can use some of these, have a good ride!


This should be cut into stone and put into the garage of any T-43, T-44 and T-54 tanker. Clear, concise and most importantly, plain facts. Try to stick to these rules and you will enjoy even lost battles.... :)  (as I do, for i dont have many victories with this tank. However i always realize that im only 1/15 of a team so it is not entirely my fault to lose again. :)) I gave +1 to Dogmeat.

Flak509 #172 Posted 17 November 2011 - 10:17 AM

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View PostFido__007, on 18 October 2011 - 10:33 AM, said:

This should be cut into stone and put into the garage of any T-43, T-44 and T-54 tanker. Clear, concise and most importantly, plain facts. Try to stick to these rules and you will enjoy even lost battles.... :)  (as I do, for i dont have many victories with this tank. However i always realize that im only 1/15 of a team so it is not entirely my fault to lose again. :)) I gave +1 to Dogmeat.

Indeed mate

I think some of it is also player style, i love the T-54 and i team up with 1-2 Pattons and its real fun and even in losses manage a couple of kills.

I for one dont find it fun to play heavy tanks, its decent tanks i can see that but, not my style.
Find the tank you enjoy

:Smile_honoring:

shamblerdims #173 Posted 18 December 2011 - 12:24 AM

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Good tips thank you

TimeBanditBG #174 Posted 20 December 2011 - 03:18 AM

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After 0.7  T-54 still performs quite bad... <_<

mamlas #175 Posted 20 December 2011 - 10:49 AM

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I must say im impressed, we got 16 hitzones now. Sadly, all of them are weakspots.

Now seriously, it helped a bit. Front now CAN bounce if you angle it right/shot is coming from distance.
Also, did the spotting system get changed? After 2000-ish battles in scouts, id say i got the hang of it, but boy it seems weird now.

But i have bigger problem with Pattons now. I know patton has more dps/HP/alpha strike so i know im supposed to lose all the time.
But for some freaking reason, yesterday i had 10-20 games, and in every one i met patton, it ate my shell with its tracks, even with the mid-section. But that might be a bad luck, provided i met only 3 pattons:D

Rookie_of_the_year #176 Posted 21 December 2011 - 03:40 PM

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Basically too many Americans complained about the devs being bias towards Russian tanks and how the T54 was so amazing and how in real life they destroyed thousands of them during the gulf war. so the devs nerfed it to shit and made american tanks (mostly heavies so T29 and up) impenetrable.


mamlas #177 Posted 21 December 2011 - 07:32 PM

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Its over for T-54 now.

Armor is a bit bouncier - sadly, on all tanks.
Gun is as bad as it was, and changes in armor calculation effectively nerf already terrible gun
HE changes, on gun with the lowest alpha in game from T9+. Basically you do 0 every shot - so gun with average pen and without HE capability.

So, we last a bit longer due to armor, and we dont blow up spontaneously that often due to rack changes. But forget about combat.

Siktrius #178 Posted 21 December 2011 - 10:40 PM

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Frags/Kills is for others,good game,2k xp/80k...

trispect #179 Posted 28 December 2011 - 10:52 AM

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Finally T-54 is a good tank again! =)

...was about time already.




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