Your 3 most disliked maps.
Major_Punishment
08 Jun 2011
1. Malinovka - You know why! In a heavy it feels like im playing the same game over and over again.
2. Komarin - This is becoming malinovka the 2nd. Really boring map to play.
3. Sand River - After hundreds of matches playing this map I still have not found a sound strategy on how to play it. Outcome of games seems like a game of roulette rather than skill.
What are yours?
EDIT: Bumped up Komarin
2. Komarin - This is becoming malinovka the 2nd. Really boring map to play.
3. Sand River - After hundreds of matches playing this map I still have not found a sound strategy on how to play it. Outcome of games seems like a game of roulette rather than skill.
What are yours?
EDIT: Bumped up Komarin
achillesdave
08 Jun 2011
1. Abbey - The initial deployment by your team m8s is so unpredictable, but on this map the consequences are most likely a quick death for myself defending an open flank while my tier 8 comrades play peek-a-boo with a couple of Pz 4 on the other side of the map. This map is the worst for me.
2. Mines - It was fun in tiers 1 & 2 but with the upper tiers it just isnt. Get rid of that stupid hill and make it a big town to fight over.
3. Himmelsdorf - Once again the hill, you never know what your team m8s will do. How many of our best tanks will go up there and do nothing while your getting overrun by the enemy. You think by putting up a defense you are buying time for them to get behind the enemy and cap but sometimes they just stay on the hill and snipe while you burn and the other team caps.
2. Mines - It was fun in tiers 1 & 2 but with the upper tiers it just isnt. Get rid of that stupid hill and make it a big town to fight over.
3. Himmelsdorf - Once again the hill, you never know what your team m8s will do. How many of our best tanks will go up there and do nothing while your getting overrun by the enemy. You think by putting up a defense you are buying time for them to get behind the enemy and cap but sometimes they just stay on the hill and snipe while you burn and the other team caps.
KrieGsgotT
08 Jun 2011
achillesdave, on 08 June 2011 - 02:55 AM, said:
1. Abbey - The initial deployment by your team m8s is so unpredictable, but on this map the consequences are most likely a quick death for myself defending an open flank while my tier 8 comrades play peek-a-boo with a couple of Pz 4 on the other side of the map. This map is the worst for me.
2. Mines - It was fun in tiers 1 & 2 but with the upper tiers it just isnt. Get rid of that stupid hill and make it a big town to fight over.
3. Himmelsdorf - Once again the hill, you never know what your team m8s will do. How many of our best tanks will go up there and do nothing while your getting overrun by the enemy. You think by putting up a defense you are buying time for them to get behind the enemy and cap but sometimes they just stay on the hill and snipe while you burn and the other team caps.
2. Mines - It was fun in tiers 1 & 2 but with the upper tiers it just isnt. Get rid of that stupid hill and make it a big town to fight over.
3. Himmelsdorf - Once again the hill, you never know what your team m8s will do. How many of our best tanks will go up there and do nothing while your getting overrun by the enemy. You think by putting up a defense you are buying time for them to get behind the enemy and cap but sometimes they just stay on the hill and snipe while you burn and the other team caps.
Those 3 are one of the best!
Guess you prefer Malinovka? And the examples you gave , well i never see a Maus or IS-7 or T30 go up the hill in Himmelsdorf. Only tanks i see going up there are Medium tanks. And then Mines why is it less fun with high tiers? because you have to think when you play? If you only like playing 2 min battles and having every just charge each other in Tier 1 and 2's , then i would recommend you to keep playing with those tiers. And then Abbey , most of the times the team wil split even. 40% left , 40% right and 10% in the middle. In those 3 maps you have atleast got cover against artillery , you have alot of possible ways to go to and there is no camping. How can you not like those maps.
My top 3 is
Malinovka - 15 min of camping
Westfield - Only 2 ways you can go. Almost no cover against arty. Map is way too large for the slower tanks. If mediums rush they can wipe out an entire arty platoon within 120 sec.
uuhm and i dont really have a 3rd , only hate the 2 maps i just said. The rest i all like
Vlauski
08 Jun 2011
1. Komarin: Worst camping map at the moment, makes me cry way more than legendary campinovka
2. Malinovka: This map can be good if team knows what to do. If not, its just awfull waste of 15 minutes
3. Murovanka: Same thing as Malinovka
2. Malinovka: This map can be good if team knows what to do. If not, its just awfull waste of 15 minutes
3. Murovanka: Same thing as Malinovka
haromt
08 Jun 2011
1.Campinovka: ...
2.Prokhorovka: killer bushes on the road and who takes the hill win
3.El Halluf: Big climbs are a slaughterhouse, especially the heavy-happy battles.
2.Prokhorovka: killer bushes on the road and who takes the hill win
3.El Halluf: Big climbs are a slaughterhouse, especially the heavy-happy battles.
Faolchu
08 Jun 2011
1-Malinovka
2-Komarin
3-Prokhorovka/Sand River/Westfield (Dislike all of them but they aren't as bad as Malinovka/Komarin)
2-Komarin
3-Prokhorovka/Sand River/Westfield (Dislike all of them but they aren't as bad as Malinovka/Komarin)
MrBeardface
09 Jun 2011
1. Malinovka - everyone knows why.
2. Komarin - Not as bad as it once was, still horrible.
3. Westfield - There's exactly one bit on the whole map that allows any sort of maneuvering or dynamic combat, 90% of it is pure campfest.
2. Komarin - Not as bad as it once was, still horrible.
3. Westfield - There's exactly one bit on the whole map that allows any sort of maneuvering or dynamic combat, 90% of it is pure campfest.
Vincibel
09 Jun 2011
In the order of suckiness:
1. Komarin
2. Murovanka
3. Malinovka
Komarin is just hell to play. I have played probably one or two good battles in it. The rest have been just campfests...
Murovanka and its magic forest. It can be nice to play if you start up north but if you start south it sucks. Unless north team decides to fight at the norht-west corner its way too hard to fight them.
Malinovka suck only when 2/3rds of ones team decides to camp. When your team sees the light and attacks it is really great to play.
I´ve had bad battles in every map but these just stand out a bit. In the end the fun factor is up to ones own team and its activity/inactivity
1. Komarin
2. Murovanka
3. Malinovka
Komarin is just hell to play. I have played probably one or two good battles in it. The rest have been just campfests...
Murovanka and its magic forest. It can be nice to play if you start up north but if you start south it sucks. Unless north team decides to fight at the norht-west corner its way too hard to fight them.
Malinovka suck only when 2/3rds of ones team decides to camp. When your team sees the light and attacks it is really great to play.
I´ve had bad battles in every map but these just stand out a bit. In the end the fun factor is up to ones own team and its activity/inactivity
nebsif
09 Jun 2011
WESTFIELD!!!
I bet the genius that thought to place heavy tanks on the mountain and the meds in the valley is driving a Maus. Because just for once medium tanks could have a real advantage over heavies (and KVs wouldnt be mandatory in Drill camp) if heavies would spawn in the bottom but no.. let the meds climb up, wasting their time and negating their speed advantage, genius!
I bet the genius that thought to place heavy tanks on the mountain and the meds in the valley is driving a Maus. Because just for once medium tanks could have a real advantage over heavies (and KVs wouldnt be mandatory in Drill camp) if heavies would spawn in the bottom but no.. let the meds climb up, wasting their time and negating their speed advantage, genius!
IKerensky
09 Jun 2011
1- Mines: First I loved it, now I am sick of it. It is a big camping fight and the central hill, while sounding interesting is a death-trap at higher stage. Funny how this map both encourage and punish camping.
2/3: both desert map : Boring long range mexican stand off on one (the valley one), too many sandy dunes that hinder fast move and make putting your foes in sight with some of the guns (elevation problem) very unerving on the other one.
2/3: both desert map : Boring long range mexican stand off on one (the valley one), too many sandy dunes that hinder fast move and make putting your foes in sight with some of the guns (elevation problem) very unerving on the other one.
Atren
09 Jun 2011
1. Prohorovka or whatever it called. I really hate when I get it. Even without arty I dislike it.
2. Malinovka. I like it more than first one, but still dislike it a lot.
3. This one is complicated. Sand River I guess is best guess to it, but there are few other recomendations. The magic forest of Murovanka as someone mentioned is strong contender as well.
Btw, whoever said rushing arty on meds in westfield...I have done it in my T34 when starting on northern side
But only if there are sufficiently high tier arties to bother with it as it is kinda one way trip (and not guaranteed to succeed).
2. Malinovka. I like it more than first one, but still dislike it a lot.
3. This one is complicated. Sand River I guess is best guess to it, but there are few other recomendations. The magic forest of Murovanka as someone mentioned is strong contender as well.
Btw, whoever said rushing arty on meds in westfield...I have done it in my T34 when starting on northern side
MrBeardface
10 Jun 2011
nebsif, on 09 June 2011 - 08:48 AM, said:
WESTFIELD!!!
I bet the genius that thought to place heavy tanks on the mountain and the meds in the valley is driving a Maus. Because just for once medium tanks could have a real advantage over heavies (and KVs wouldnt be mandatory in Drill camp) if heavies would spawn in the bottom but no.. let the meds climb up, wasting their time and negating their speed advantage, genius!
I bet the genius that thought to place heavy tanks on the mountain and the meds in the valley is driving a Maus. Because just for once medium tanks could have a real advantage over heavies (and KVs wouldnt be mandatory in Drill camp) if heavies would spawn in the bottom but no.. let the meds climb up, wasting their time and negating their speed advantage, genius!
Psi
10 Jun 2011
1. Komarin - A map that requires tactics... an element that is quite sadly lacking in many random matches (which form the majority of my battles). Not only that, solo'ing on this map is also a gruesome task. No teamwork, and no lone wolfing... somewhat unplayable and potentially a much worst campfest than the others (even more than the so-called campinovka)
2. Westfield - Again, another map that benefits greatly from teamwork though not quite as badly so as Komarin.
3. N/A (Possibly Mines since I quite preferred the old Pagorki - but it's not like I outright dislike Mines...)
2. Westfield - Again, another map that benefits greatly from teamwork though not quite as badly so as Komarin.
3. N/A (Possibly Mines since I quite preferred the old Pagorki - but it's not like I outright dislike Mines...)
jarmenkell
10 Jun 2011
Murovanka - One side having a magic forest blows.
Malinovka - one side having cover blows
Erlenberg - One side having cover on high ground blows (Castle)
Murovanka, can be improved with cover closer to the forest area, to make it less disadvantageous to push on. maybe on north of the town.
Malinovka, can be improved with sold houses in the village. or more on the hill to make it more real estate.
Erlenberg, Few more houses across the river, or remove sold cover near castle.
Malinovka - one side having cover blows
Erlenberg - One side having cover on high ground blows (Castle)
Murovanka, can be improved with cover closer to the forest area, to make it less disadvantageous to push on. maybe on north of the town.
Malinovka, can be improved with sold houses in the village. or more on the hill to make it more real estate.
Erlenberg, Few more houses across the river, or remove sold cover near castle.
indycar
12 Jun 2011
ruinsberg
ensk
himmelsdorf
meds cant do thing there against heavies esp with noob teams im getting in lately
and if u big boys in heavies want fast action go play some fps like doom or whatever crappy game
ensk
himmelsdorf
meds cant do thing there against heavies esp with noob teams im getting in lately
and if u big boys in heavies want fast action go play some fps like doom or whatever crappy game
Sar1n
12 Jun 2011
Komarin-not that it is bad map really, but in random matches it never turns good as everyone goes for enemy base.
Malinovka-same problem, it needs teamplay, something very lacking in randomness.
Lakesville-just can't find out how to play that one.
Malinovka-same problem, it needs teamplay, something very lacking in randomness.
Lakesville-just can't find out how to play that one.
Safrik
13 Jun 2011
1. Malinovka
2. Malinovka
3. Malinovka
Realy hate this map, if I play 5 battles 3 time it is Malinovka and this is 45 minutes of camping, grrrr.
2. Malinovka
3. Malinovka
Realy hate this map, if I play 5 battles 3 time it is Malinovka and this is 45 minutes of camping, grrrr.


