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TCM Questionnaire


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Alpacalypse #1 Posted 31 July 2014 - 02:35 PM

    Associate eSports Manager Europe

  • Player
  • 7252 battles
  • 226
  • Member since:
    05-29-2012

Files provided by TCM.

 

Answers provided by Scharthak.

 

Open Questions:

What did you like? (map pros)

  • Small, fast paced, many rushes possible

What didn’t you like? (map cons)

  • Easy to base camp now it seems due to hills

What is your opinion on base balance?

  • Seems identical now

What are your suggestions on map improvement? (balance and other aspects)

  • Maybe hull down positions on the green sides and for attackers near/at bases to improve chance of cap

What are the best and the worst routes on this map? (Routes: through the town; along the green through your base; along the green through the enemy base)

  • Best through town, 2nd green to own base for camp/def, worst attack green enemy base

What route is best suited for attack?

  • Through town

What route is best suited for defense?

  • Green to own base for camp behind hill

What team setups can you suggest to play on this map?

  • 5x 50/100 for attack, 5xT32 for camp (small guns) – with more serious enemy maybe 1-2x IS3 with 50/100

 

Voting Questions:
Your impressions of the map:

  • We liked it.

Did you like the tactical options on this map?

  • Yes, it’s interesting to play, and there are many tactics to use.

Is this map suited for eSports?

  • Yes. When finalized

Should this map be available in Standard Battles (Random Battles)?

  • No. Except team battles

How well were you able to orient yourself on the map and choose the routes?

  • It was convenient to orient myself. I chose the routes easily.

Did you like the general composition of the map?

  • Yes.

Was it convenient to play from the south base?

  • Yes.

Was it convenient to play from the north base?

  • Yes.

Which team has an advantage?

  • Bases are balanced.

Are there opportunities to use deep defense or block the routes to the base?

  • Yes (point out such positions in the topic below).

Was it convenient to defend on this map?

  • Yes.

Was it convenient to attack on this map?

  • Yes. Unless enemy base camps

Is there enough cover inside the base capture circle?

  • No, more cover needed or better less routes to get in for decap.

Was it convenient to knock down enemy base capture points?

  • Yes. Turkey shooting.

What is your assessment of battle pacing?

  • Battles are quick and dynamic. Except base camp in hull down position.

What is your assessment of the distance to the main engagement points?

  • The distance is optimal.

Was it convenient to change the direction of your attack?

  • Yes.

How did you like the location of the bases in relation to spawn points?

  • Yes, I liked the location of the bases.


Alpacalypse #2 Posted 31 July 2014 - 02:40 PM

    Associate eSports Manager Europe

  • Player
  • 7252 battles
  • 226
  • Member since:
    05-29-2012

Answers provided by Youkai.

 

Open Questions:
What did you like? (map pros)

  • I liked it being a small map with a lot of different routes to take. I liked the setup and looks of the map. 

What didn’t you like? (map cons)

  • I don’t like the hill in the base being so big. Cover in the base should be enough for a T1. As it is now, you could play very defensivly with 5 T32s and make it work.

What is your opinion on base balance?

  • Wasn’t the map a exact mirror?

What are your suggestions on map improvement? (balance and other aspects)

  • *no answer*

What are the best and the worst routes on this map? (Routes: through the town; along the green through your base; along the green through the enemy base)

  • Having something in middle to get a good spot in the beginning made it easier.

What route is best suited for attack?

  • Middle

What route is best suited for defense?

  • Stay in base

What team setups can you suggest to play on this map?

  • Defence – T32s, perhaps a TD
  • Aggressive – A lot of 50 100s with or without IS3s or 13 90

 


Voting Questions:
Your impressions of the map:

  • I liked it.

Did you like the tactical options on this map?

  • Yes, it’s interesting to play, and there are many tactics to use.

Is this map suited for eSports?

  • Yes.

Should this map be available in Standard Battles (Random Battles)?

  • No.

How well were you able to orient yourself on the map and choose the routes?

  • It was hard to orient myself. The routes are unclear or unobvious. (Need to play it more to know all the corners/hills)

Did you like the general composition of the map?

  • Yes.

Was it convenient to play from the south base?

  • Yes.

Was it convenient to play from the north base?

  • Yes.

Which team has an advantage?

  • Bases are balanced.

Are there opportunities to use deep defense or block the routes to the base?

  • Yes (point out such positions in the topic below).

Was it convenient to defend on this map?

  • Yes.

Was it convenient to attack on this map?

  • *no answer*

Is there enough cover inside the base capture circle?

  • Yes.

Was it convenient to knock down enemy base capture points?

  • Yes.

What is your assessment of battle pacing?

  • Battles are quick and dynamic.

What is your assessment of the distance to the main engagement points?

  • The distance is optimal.

Was it convenient to change the direction of your attack?

  • Yes.

How did you like the location of the bases in relation to spawn points?

  • Yes, I liked the location of the bases.





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