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Remodelling

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Mirukii #1061 Posted 28 July 2016 - 02:00 AM

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View Postbenkassis, on 28 July 2016 - 12:22 AM, said:

fcm to amx m4 46 track fixed :great:

 

Not quite. You're missing the independent suspension and segmented tracks. Here's what you need to do.

 

 

Also let me show you something really cool.

Spoiler

 



Saddam_Nappalm #1062 Posted 28 July 2016 - 03:59 AM

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glad to see you back :)

Coolhand83 #1063 Posted 28 July 2016 - 09:16 AM

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View PostMilkym4n, on 28 July 2016 - 02:00 AM, said:

 

Not quite. You're missing the independent suspension and segmented tracks. Here's what you need to do.

 

 

Also let me show you something really cool.

Spoiler

 

 

 

 

WOOHOO! I was genuinely saddened when you downed tools, but I understand why you did it. Hopefully you will have more support from the community going forward and we can continue to see more of your amazing work.

 

“Choose a job you love, and you will never have to work a day in your life” - Confucius



Sebastianul #1064 Posted 28 July 2016 - 10:25 AM

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Guess who's back.

 

http://www.milkym4n.com/modshop/



Zeebad #1065 Posted 28 July 2016 - 10:49 AM

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View PostMilkym4n, on 13 July 2016 - 05:07 PM, said:

 

As a fan of your work (especially the black bulldog), I'm sorry to hear this. It is of course your call though. Good luck with the more important stuff :)

Hustodemon #1066 Posted 28 July 2016 - 12:37 PM

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View PostMilkym4n, on 28 July 2016 - 02:00 AM, said:

 

Not quite. You're missing the independent suspension and segmented tracks. Here's what you need to do.

 

 

Also let me show you something really cool.

Spoiler

 

 

The king rose from the dead, to walk among the living :honoring: glad to see you back, Milkym4n

Sgt_Krollnikow51 #1067 Posted 28 July 2016 - 01:17 PM

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View PostMilkym4n, on 28 July 2016 - 02:00 AM, said:

 

Not quite. You're missing the independent suspension and segmented tracks. Here's what you need to do.

 

 

Also let me show you something really cool.

Spoiler

 

 

Welcome back mate :great:

 

Glad to see you again and I agree totally with your Statement you've made on your new Remod Homepage :great:



Mirukii #1068 Posted 28 July 2016 - 02:09 PM

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I'm quite happy to see that other people here and on the NA forums have started to pick up modding tanks. Always glad to help those who seek guidance as once atacms helped me with skinning gun models and properly export visual files.

 

On the NA forums I've created a seperate thread regarding work in progress stuff and releases. Do you guys think it would be a good idea to do the same here?

 

I also had started a T49 remodel loooooong time ago where I added a searchlight to the gun model, well that on got scrapped and replaced by this one:

 

It's a WT rip with custom textures since the WT ones are just bad and low res.



Kubana #1069 Posted 28 July 2016 - 02:09 PM

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a seperate threath with ure work would be fine in eu too !!

 

 

the best at the new patch is ??

 

correkt milky is back !!!

 

:)

Thx benkassi for ure work too.


Edited by Kubana, 28 July 2016 - 02:11 PM.


Hustodemon #1070 Posted 28 July 2016 - 02:18 PM

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View PostMilkym4n, on 28 July 2016 - 02:09 PM, said:

...On the NA forums I've created a seperate thread regarding work in progress stuff and releases. Do you guys think it would be a good idea to do the same here?...

 


Go for it :) just don't forget to put the link here ;)



Sgt_Krollnikow51 #1071 Posted 28 July 2016 - 05:01 PM

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Yes that would be great to have a place for your remods here  :great::honoring:

Anthoniusii #1072 Posted 28 July 2016 - 06:34 PM

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View Postatacms, on 24 July 2016 - 06:19 AM, said:

9697efc6a932.jpg

 

check the old post here, or use the download links below.


WT Tiger Model updated to v1.11

fixed crash model CTD issue

Crash model visual is now case-sensitive. A node 'Tank' was written as 'tank' and caused the CTD. Wasn't a problem until this version.

 

0.9.15.0.1 XML pack also updated. The last one uploaded omitted crash model entirely.

[optional] zimmerit coating pack The same thing as initial release.

 

My friend i am still waiting for your "favor". :B



Saddam_Nappalm #1073 Posted 28 July 2016 - 09:05 PM

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m48a1 search and destroy vietnam edition :izmena:

 

Posted Image

Posted Image

Posted Image

 

https://drive.google...T0U&usp=sharing

 

if you dont want searchlight into the gun, delet normal folder and rempace by this one (made the stock gun visual for the top gun )

 

Posted Image

 

https://drive.google...M0E&usp=sharing

 

i add inscription and emblem in to the first rar to

 


Edited by benkassis, 28 July 2016 - 09:06 PM.


Mirukii #1074 Posted 28 July 2016 - 09:59 PM

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Here's the seperate thread

 

http://forum.worldof...s-mod-workshop/

 

Already posted about my upcoming T49 > M551 Sheridan project :P



Fett713 #1075 Posted 30 July 2016 - 04:34 PM

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Wonderful work benkassis, installed yesterday, I love it thank you! <O



kamasdusan #1076 Posted 30 July 2016 - 06:56 PM

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View Postbenkassis, on 28 July 2016 - 08:05 PM, said:

m48a1 search and destroy vietnam edition :izmena:

 

Posted Image

Posted Image

Posted Image

 

https://drive.google...T0U&usp=sharing

 

if you dont want searchlight into the gun, delet normal folder and rempace by this one (made the stock gun visual for the top gun )

 

Posted Image

 

https://drive.google...M0E&usp=sharing

 

i add inscription and emblem in to the first rar to

 

 

Pls benkassis what XML editor did you use for AMX 50 100 xml file? The xml editor, which I am using make xmls not compatible with the newest game version, but your xml file is working properly. THX.


Edited by kamasdusan, 30 July 2016 - 06:57 PM.


kamasdusan #1077 Posted 30 July 2016 - 06:57 PM

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Pls benkassis what XML editor did you use for AMX 50 100 xml file? The xml editor, which I am using make xmls not compatible with the newest game version, but your xml file is working properly. THX.

kamasdusan #1078 Posted 30 July 2016 - 07:00 PM

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Pls benkassis, what XML editor did you use for AMX 50 100 xml file? The xml editor, which I am using make xmls not compatible with the newest game version, but your xml file is working properly. THX.

HunterZeroTwo #1079 Posted 30 July 2016 - 07:30 PM

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You don't need to triple post that stuff. Just write him a PM.

 

This mod tool seems appropriate for opening and decoding .xmls.



executioner12 #1080 Posted 30 July 2016 - 07:32 PM

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WIP

Spoiler

 


Edited by executioner12, 30 July 2016 - 07:34 PM.






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