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Mr_Deo #21 Posted 29 September 2014 - 04:13 PM

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View Postporta27batt, on 29 September 2014 - 04:02 PM, said:

If you haven't got a T1, what happens to any surplus XP you've gained on the Chaffee?

 

It goes on the tank regardless of you having it.

That way you can use gold to convert it to the better type of XP ;)..

 



bandit287 #22 Posted 29 September 2014 - 04:32 PM

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the new fun mode is actually the best you've come up so far, BUT why [edited] did you screw up the progress tab ? There is no progress in numbers in the mission tab, its just a green line that doesnt mean anything. FIX THAT !

 

 

 


Edited by Neilloss46, 29 September 2014 - 08:16 PM.
This post has been edited by a member of the Moderation Team, due to inappropriate content. Neilloss46


Jetser #23 Posted 29 September 2014 - 04:43 PM

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It's fun, but do you really need to slap gold ammo on everything?

Wummele #24 Posted 29 September 2014 - 04:59 PM

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Gold ammo in a fun race game, well some people need to reinforce their sense of worth in an on line game being so insecure in real life. It just shows that the human race is inevitably doomed by the genetic disposition to trample things just because you can.

Steiner011 #25 Posted 29 September 2014 - 05:11 PM

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Nice mission , very good crew trainer for my future Bulldog , and cash and slot is welcomed too.

 

Few observations: 

 

there are few spots that can unexpectedly slow you down, like getting back to slope after a jump, and that slope shouldnt stop you in place and turn your Chaffee in 90 degrees. Apart from that , all seems to be well. Cap counter  contributes to fast and dynamic games, which is good for people with limited time for racing.

 

this time WG +1



RaCkU992 #26 Posted 29 September 2014 - 05:12 PM

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does this mode win/lose ratio influence you're service record win/lose?

ZeljkoBebek #27 Posted 29 September 2014 - 05:21 PM

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Its so bad that It hurts my eyes.

GrumblingGrenade #28 Posted 29 September 2014 - 05:39 PM

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How long does the event last for? I'm quite exited by that 500k credit reward and I'd quite like to have a go and get them. Grinding the TOG for credits is so hard :P.

Hawker96 #29 Posted 29 September 2014 - 05:40 PM

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Anyone have any recommended Equipment set ups?

GrumblingGrenade #30 Posted 29 September 2014 - 05:44 PM

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I would probably recommend a light spall liner in case someone tries to ram you and mainly to protect your driver. I'd also recommend an improved ventilation class 1 to make your crew better; it works wonders with your driver, as I've found. It's really your choice whether you decide to stick a toolbox on the M24 to quickly repair tracks if you've already used repair kits, or enhanced torsion bars to improve off-road capabilities. That's what I'd choose :)

Danger__UXB #31 Posted 29 September 2014 - 05:47 PM

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View PostSmin1080p, on 29 September 2014 - 05:40 PM, said:

Anyone have any recommended Equipment set ups?

 

Spall liner for ramming...

 

Gld for gun reload speed..

 

..And vents....

 

Thats me :justwait:

 

PS. Also the tank hull is 12/25/19...So try to pen the front/rear with ap rather than the sides....Autoaim will serve you well:izmena:


Edited by Danger__UXB, 29 September 2014 - 05:56 PM.


GrumblingGrenade #32 Posted 29 September 2014 - 05:51 PM

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Can the engines on the M24s be set on fire? I think they probably can but I just want to be sure before I stick an Automatic Fire Extinguisher on mine. Also, should I buy a large repair kit as well as a small one just in case?

GrumblingGrenade #33 Posted 29 September 2014 - 06:03 PM

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View PostDanger__UXB, on 29 September 2014 - 05:47 PM, said:

 

Spall liner for ramming...

 

Gld for gun reload speed..

 

..And vents....

 

Thats me :justwait:

 

PS. Also the tank hull is 12/25/19...So try to pen the front/rear with ap rather than the sides....Autoaim will serve you well:izmena:

 

Does this mean that using gold ammo is unnecessary, or is it still somewhat useful, bearing in mind you will probably miss quite a lot.

VRomanV #34 Posted 29 September 2014 - 06:03 PM

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great game but sick of getting BLUE because of not my fault!

Danger__UXB #35 Posted 29 September 2014 - 06:04 PM

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View PostGrumblingGrenade, on 29 September 2014 - 05:51 PM, said:

Can the engines on the M24s be set on fire? I think they probably can but I just want to be sure before I stick an Automatic Fire Extinguisher on mine. Also, should I buy a large repair kit as well as a small one just in case?

 

The tank does 90kph..I went for 105 octane which will give you 99kph:smile:.. but might try cola if that fails?? ..

 

Just set all your skills on repair and 1 on snapshot....Should be ok with that:coin:



Jack_E #36 Posted 29 September 2014 - 06:06 PM

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This looks amazing, thanks WG!:)

Danger__UXB #37 Posted 29 September 2014 - 06:08 PM

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View PostGrumblingGrenade, on 29 September 2014 - 06:03 PM, said:

 

Does this mean that using gold ammo is unnecessary, or is it still somewhat useful, bearing in mind you will probably miss quite a lot.

 

Gold will win every time...But its your choice on how much you spend in the race??...Really it should not be there as it kills the fun a bit....Just enjoy:blinky:

Venitus #38 Posted 29 September 2014 - 06:10 PM

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great that the team dmg system has not been turned off for this mode. thx wg

Kostis_Larsson #39 Posted 29 September 2014 - 06:13 PM

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Stupid mode

Edited by Kostis_Larsson, 29 September 2014 - 06:14 PM.


GrumblingGrenade #40 Posted 29 September 2014 - 06:17 PM

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View PostDanger__UXB, on 29 September 2014 - 06:04 PM, said:

 

The tank does 90kph..I went for 105 octane which will give you 99kph:smile:.. but might try cola if that fails?? ..

 

Just set all your skills on repair and 1 on snapshot....Should be ok with that:coin:

 

Thanks, I take it 105 will increase fire risk but increase speed. Snapshot was an instant "yes", probably the most useful gunner perk for any light tank :)! Thanks for the help!




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