Jump to content


Video: Developer Diaries - Garages


  • Please log in to reply
12 replies to this topic

Community #1 Posted 03 October 2014 - 04:44 PM

    Sergeant

  • Content Team
  • 0 battles
  • 25,696
  • Member since:
    11-09-2011
Watch now to take a glimpse into how the beautiful garages in World of Tanks are created.

Full news text


Swen_rudobrody #2 Posted 03 October 2014 - 05:10 PM

    Corporal

  • Player
  • 41326 battles
  • 111
  • Member since:
    03-10-2012

Stalin statue ...

"We don't praise communism in WG"



CherryBlossom #3 Posted 03 October 2014 - 06:16 PM

    Private

  • Player
  • 11833 battles
  • 13
  • [A0W] A0W
  • Member since:
    05-29-2012
when are we going to be able to drive around in garage like in 6:50 ? that would make the garage more intresting like testing guns or engines things like that

Jshellster #4 Posted 03 October 2014 - 06:30 PM

    Lance-corporal

  • Player
  • 16242 battles
  • 69
  • Member since:
    07-20-2013
But I thought you spelt 'Garage' more like 'Angar' XD, seriously WG, maybe check your videos before releasing them?

Lorheem #5 Posted 03 October 2014 - 06:50 PM

    Warrant Officer

  • Player
  • 30868 battles
  • 895
  • [SRSLY] SRSLY
  • Member since:
    07-06-2011

View PostCherryBlossom, on 03 October 2014 - 07:16 PM, said:

when are we going to be able to drive around in garage like in 6:50 ? that would make the garage more intresting like testing guns or engines things like that

 

How about trying tanks in the garage(including premiums)? Now that would be useful and easy to implement(just put selected tank in battle training).

Too bad that they do not seem aware of the possibility....



The_ThInG #6 Posted 03 October 2014 - 07:45 PM

    Private

  • Beta Tester
  • 15610 battles
  • 7
  • Member since:
    01-19-2011

View PostLorheem, on 03 October 2014 - 06:50 PM, said:

 

How about trying tanks in the garage(including premiums)? Now that would be useful and easy to implement(just put selected tank in battle training).

Too bad that they do not seem aware of the possibility....

 

Test driving in garage , really a good idea... , i don't think just adding a few quirks and animations would be good anymore... Who wants that much detail , when they cant at least test drive a favorite tank?

I mean , look at that pier... driving your favourite tank to look around near the pier in the anniversary garage would be much more awesome than just looking at it from far...

And who wouldn't want to miss the ability to waste some shells in that free open test ground , maybe something like a shooting range (or just cause your own outright mayhem by shooting at random objects) , behind one of the hangars?

WG , are you guys really looking into all these possibilities?? Or are you just here to give our next sparkly garage that just eyecandy and useless...?

Bottom line , Test-driving , anything else... feels useless... -.-'

 

Feels like this topic is gonna fall victim to the many questions of test driving...


Edited by The_ThInG, 03 October 2014 - 07:47 PM.


guest273 #7 Posted 03 October 2014 - 08:22 PM

    Captain

  • Player
  • 35394 battles
  • 2,261
  • Member since:
    05-31-2012
My favorite garage was the one with the plain glitching trough the building. :D

HJN #8 Posted 03 October 2014 - 08:30 PM

    Corporal

  • Player
  • 31077 battles
  • 116
  • [DKPB] DKPB
  • Member since:
    02-14-2011

Funny thing is. I have always liked the standard garage more than the Premium as the standard garage much more looks like a WWll garage where as the Premium looks like something from today, but since I have a Premium account I'm kinda stuck with it. It would be so nice if you could choose your own garage.

Nice video though. More of those.



Lorheem #9 Posted 03 October 2014 - 08:36 PM

    Warrant Officer

  • Player
  • 30868 battles
  • 895
  • [SRSLY] SRSLY
  • Member since:
    07-06-2011

View PostThe_ThInG, on 03 October 2014 - 08:45 PM, said:

WG , are you guys really looking into all these possibilities??

 

If you think that any of developers read this forum.... let`s just say that you are sorely mistaken.

 



Victory2000 #10 Posted 03 October 2014 - 09:05 PM

    Corporal

  • Player
  • 10959 battles
  • 158
  • Member since:
    04-23-2011
Sturmtiger spotted from 8:13 to 8:30 yet again.... please WG. Just tell us if the tank is going to be implemented or not....:sceptic:

lewisdawson1 #11 Posted 03 October 2014 - 09:48 PM

    Staff Sergeant

  • Player
  • 24776 battles
  • 360
  • [_NFTG] _NFTG
  • Member since:
    08-23-2011

I don't quite understand why the devs have started thinking about this now. Not sure why the Volumetric Lighting was new either. I expected it to be in here a long time ago.

 

The video explained how that certain garage couldn't be created because of technological limitations, and yet they wonder why there is always Lag and the optimization is really bad. The engine is the main problem here. It's so obvious, it's worrying me. Maybe you can take a few of those tips, do the math and produce a result?

 

 


Edited by lewisdawson1, 03 October 2014 - 09:49 PM.


ISanych #12 Posted 05 October 2014 - 10:02 AM

    Private

  • Player
  • 46081 battles
  • 38
  • [DR-UK] DR-UK
  • Member since:
    09-29-2011

Holiday garages are amongst the most annoying things in a game - especially during clan wars when you spend a lot of time in , luckily it is possible to get of them. I'm using Hellinger's minimal hangar mod and happy with it.

 

 

 



Flat_Eric_15 #13 Posted 05 October 2014 - 10:17 AM

    Private

  • Player
  • 15358 battles
  • 31
  • [HTO] HTO
  • Member since:
    05-21-2011

A totally useless feature. I don't even look at crap at the garage. I didn't even notice that we have a new one until now. And I'm pretty sure I wasn't the only one.

 

"We have a department for creating garages."

Really now? You spend money players pay on this? Really? It's not like the game doesn't need any visual upgrades, but the effort you put in this visual pimping is ridiculous.

 

How about you guys concentrate on fixing all those fantasy tonks you spew out every patch?


Edited by Flat_Eric_15, 05 October 2014 - 10:20 AM.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users